Sony has announced the 'regular' new PS5 Spider-Man 2 bundle, which will launch alongside the game later this month.
15.09.2023 - 00:25 / gameranx.com
Marvel’s Spider-Man 2 fans only have to wait a little longer until the game releases on PS5. Today’s State of Play event gave fans a feast to tide them over until next month by dropping not one, but two trailers highlighting everything that players can do and teases of what’s to come that haven’t been announced. For example, one of the trailers focused solely on covering New York within the game and how you’ll get to explore it like never before. The game’s creative director revealed that because of the addition of Queens and Coney Island, the game’s size has basically doubled.
Due to that, Insomniac Games have not only expanded the activities you can do but how you get around via Web Wings. Both Peter and Miles will have access to this, and you can combo that movement option with your web-slinging to get around New York City faster than ever before. Regarding activities, you’ll want to pay attention to both the skies and your apps to get indications of what you can do next. Sometimes, it’ll tie into Kraven and the “hunt” he’s on, and other times, it’ll tie into new villains and possibly some heroes that also reside in New York City. Just as important, you’ll be able to swap between Miles and Peter almost instantly when you’re in the open world. That’s important because there will be side missions that are specifically for one of the two. Some of them will even take you to iconic locations from Peter’s past or the school that Miles currently attends.
The more you do and explore, the more you can unlock suits and abilities for Peter and Miles. There will be 65 suits you can unlock within the game, including some new designs and classics from the movies and comics. Plus, there’s new tech the duo can wield to help you fight everything coming your way.
Speaking of suits, the “Digital Deluxe Trailer” for Marvel’s Spider-Man 2 revealed some of the suits you can get for Peter or Miles if you get that game version. Check them out below:
So, no matter who you are or which Spider-Man is your favorite, you will have a blast when the title comes out on October 20th. The game is being billed as the “ultimate fantasy” for superhero fans, and these trailers make it clear that you will be enjoying the web-slinging life for a while.
Sony has announced the 'regular' new PS5 Spider-Man 2 bundle, which will launch alongside the game later this month.
October is nearly upon us, meaning Marvel’s Spider-Man 2 is less than three weeks away from release. As Insomniac Games drops several new details, from the many accessibility features (including the new Challenge Level Modifiers) to a partial Trophy list, it also has some new suit reveals scheduled for October 12th.
Hey, everyone! I’m Michele Zorrilla, the Advanced Senior UX Researcher at Insomniac Games. With the launch of Marvel’s Spider-Man 2 just around the corner, our team at Insomniac is excited to share one of the ways we can all #BeGreaterTogether – through accessibility! So today, I’d like to highlight some of the notable accessibility features swinging into the game at launch on October 20, then I’ll pass it over to Sam Schaffel, Insomniac Games’s Accessibility Design Researcher, who will provide an update on more features arriving in a post-launch update.
Insomniac are putting a lot of extra detail in to Spider-Man 2 to make the open world feel more alive, and that includes being able to jump on the rides on Coney Island and take spin. Project manager Jeannette Lee spoke to Golem and was asked about her thoughts open “future of open-world superhero games”.
Insomniac are putting a lot of extra detail in to Spider-Man 2 to make the open world feel more alive, and that includes being able to jump on the rides on Coney Island and take spin. Project manager Jeannette Lee spoke to Golem and was asked about her thoughts open “future of open-world superhero games”.
One of the first titles of writer Jonathan Hickman's new Ultimate Universe has been announced, and it's the same one that started the original Ultimate Marvel line way back when: Ultimate Spider-Man.
Marvel's Spider-Man 2 players may bump into Peter or Miles during their adventures in New York, developer Insomniac Games has revealed.
Insomniac Games has revealed the time it should take to complete . The highly anticipated sequel seems to have much more for players to enjoy, from a New York map that's almost doubled in size with the inclusion of Queens and Brooklyn to the ability to play as both Peter Parker and Miles Morales, swapping between them instantly across the open world and optimizing a variety of gadgets and special abilities across both heroes.
Marvel’s Spider-Man 2 is improving and expanding upon its predecessors in a number of areas, from combat to traversal and much more, and as you’d expect from an open world sequel, it is, of course, set to be a much larger experience as well. But though its New York is going to be roughly twice as large as the map of its two predecessors, that’s not going to result in a significantly longer experience.
To say that Marvel’s Spider-Man 2 is one of the most hyped games this year would be an understatement. It’s the sequel to 2018’s Marvel’s Spider-Man, which sold millions. Insomniac Games dropped a new gameplay trailer, showcasing the various open-world activities that New York offers. As it turns out, regardless of frame rate, you’ll be enjoying ray tracing throughout.
Insomniac Games is bringing together two Spider-Men for a sequel that it hopes will elevate what has come before by iterating on it.
This past week has been a good one for Spidey fans. With just over a month until Marvel’s Spider-Man 2 swings onto the PS5 console, we’re getting a clearer idea of what we can expect come October 20. Insomniac Games has given us a closer look at the Super Hero and Super Villains cast with new character posters. Little under 24 hours ago we enjoyed a tour of the expanded Marvel’s New York (and a look at new suits) at State of Play. And today, you can get a deeper dive into the game’s combat, activities, story and more thanks to an extensive hands-on we had with a preview build of the game, bolstered by further insight from key staff who worked on the project – Senior Creative Director Bryan Intihar, Senior Game Director Ryan Smith, and Senior Narrative Director Jon Paquette.