The Final Fantasy VII Remake project trilogy will be console-exclusive to PlayStation, according to Sony Interactive Entertainment vice president of second- and third-party content ventures and strategic initiatives Christian Svensson.
21.02.2024 - 13:37 / blog.playstation.com / Square Enix / Fantasy Vii / Naoki Hamaguchi
Your adventure beyond Midgar begins in just over a week when Final Fantasy VII Rebirth launches on PS5 February 29. You may have taken your first steps into that wider world already, thanks to the recent demo, or marveled at that expanse via the State of Play dedicated to the game. And what sights there are. Sprawling, densely detailed open areas and cityscapes, redesigned character models, reimagined threats and new enemies, side-quests and mini-games galore. Final Fantasy VII Rebirth packs a lot in.
To understand how this evocative experience is being achieved on PS5, we turned to the action RPG’s creators, which include the majority of Final Fantasy VII Remake’s development team. Looking under the hood with us? Final Fantasy VII Rebirth Director Naoki Hamaguchi, who has been on the FFVII Remake project since the start, to talk us through how the studio brought the world of Gaia to life.
As a developer, what were your first impressions of the technology of the PS5?
With SSDs improving data loading speeds and allowing necessary resources to be loaded instantly, we felt that significant changes were needed in the system design to ensure a smooth gaming experience without any loading times for players. In fact, to take advantage of the high-speed SSDs in Final Fantasy VII Rebirth, the graphics pipeline and asset streaming system have been revamped from those of the previous title.
What learnings did you take from developing Final Fantasy VII Remake Intergrade to help you develop Final Fantasy VII Rebirth?
From the beginning, we were conscious of the disc size for Final Fantasy VII Rebirth, and we made it an absolute requirement for the disc size to be within 150G— even including the world map—while still allowing for cinematic locations to exist as they did in Final Fantasy VII Remake Intergrade. (Intergrade has a disc size of about 80GB.) For texture compression, experiencing the practical use of Oodle Kraken* and Oodle Texture** in Final Fantasy VII Remake Intergrade was very helpful in planning the disc size for this game. While the PS5 is equipped with an SSD which dramatically improves loading speed, there is still a limit to the size of the original disc that can be read, so this technology is truly indispensable.
Final Fantasy VII Rebirth was created as a PS5 game first and foremost, so how did you take advantage of the hardware when it came to the graphics and the gameplay?
To create a sense of density within the world map, rather than simply polishing how it looked within a single screenshot, we focused on increasing the actual “quantity” of assets to enhance the feeling of a well-populated map. PS5 has implemented a new PrimitiveShader as its own geometry pipeline, and in
The Final Fantasy VII Remake project trilogy will be console-exclusive to PlayStation, according to Sony Interactive Entertainment vice president of second- and third-party content ventures and strategic initiatives Christian Svensson.
Despite only just getting the eagerly-anticipated Final Fantasy VII Rebirth out the door, Square Enix is already hard at work on the conclusion of the Remake trilogy. And while we wouldn't expect to hear anything substantial for a few years yet, we're already anticipating what comes next, and it seems we aren't alone in these.
Final Fantasy VII Rebirth has been a huge success and is 2024’s highest-rated game on Metacritic at the time of writing. However, despite the praise there is one part of the game that needs a little tweak as players have noted that in Performance mode the lighting may be a little off.
Players have been gushing about Final Fantasy VII Rebirth since its launch last week, and there’s a good reason for that: the game is incredible by all meaningful accounts. Just as important, the title expanded upon the game’s lore, world, and more to ensure that gamers had the best experience within it. Remember, the original “remake” title was set entirely within Midgar, with the team at Avalanche only getting out of the city after a clash with Sephiroth. However, while the Square Enix team did make the world vast, they ensured that there was still plenty to explore within the next entry, which will finish the story.
Final Fantasy VII Rebirth has been a huge success and is 2024’s highest-rated game on Metacritic at the time of writing. However, despite the praise there is one part of the game that needs a little tweak as players have noted that in Performance mode the lighting may be a little off.
Square Enix released the hugely anticipated action RPG Final Fantasy VII Rebirth last Thursday, garnering widespread critical acclaim. Our Kai Powell gave it a perfect score:
Square Enix is already at work at fixing the issues with Final Fantasy VII Rebirth’s Performance Mode.
Final Fantasy VII Remake and Final Fantasy VII Rebirth are two masterfully made retellings of the classic PlayStation RPG from 1997. Final Fantasy VII Rebirth is the second entry in the Remake project and continues where the previous title left off, hopefully bringing answers to questions posed with it. Not only is this new sequel a nostalgic experience for veterans of the 90s original, but Square Enix has crafted it to be another perfect spot for newcomers to join Cloud and the gang.
Final Fantasy VII REBIRTH, the second installment in the REMAKE project trilogy, has been released on PlayStation 5 today, letting players experience the timeless story in a new way. The RPG has also reached critical acclaim since reviews went live last week.
It’s finally here! Yes, Final Fantasy VII Rebirth is finally here, and that means that gamers can FINALLY continue the story of Cloud, Tifa, Aerith, Barrett, Red XIII, and the new friends they’ll make along the way as they travel through the world of Gaia and attempt to stop Sephiroth! But before you go into your adventure, there is one last message you should hear. Specifically, the leads behind this incredible remake title came together for one last “thank you” and a statement about the game’s launch and what it means to them to have this game out amongst players finally.
Final Fantasy VII Rebirth is now available on PlayStation 5, and Square Enix knew exactly how to get fans excited.
Square Enix has released the launch trailer for Final Fantasy VII Rebirth, the second entry in the three-part Final Fantasy VII remake project following 2020’s Final Fantasy VII Remake.