With the current Major Order looking all but complete, Helldivers 2 players are attempting to rally their fellow soldiers to the fight on Mantes. The issue, though, is that plenty of people don't fancy the fight against the Automatons.
08.03.2024 - 18:03 / gamesradar.com / Austin Wood / Tien Kwan
Helldivers 2 mechs are finally here, people. Just one day after galactic game master Joel added factory planet Tien Kwan to the war front in a surprise twist that delayed the mecha mayhem, hundreds of thousands of Helldivers have successfully liberated the joint and unlocked the new mech Stratagem for everyone.
You can now acquire the EXO-45 Patriot Exosuit Stratagem for a whopping 20,000 requisition slips, with the caveat that it's only officially unlocked at level 25. However, the good news is that, seemingly for a limited time, all players can call in one free mech through a universal Strategem. It's a nice way to get in on the mech fun no matter your rank, and a free extra mech for high-level players.
The official description reads, "A heavily armored walking exosuit equipped with a rocket launcher and a heavy machine gun." It's classed as an "explosive" and "vehicle" Stratagem with a zero-second call-in time but a staggering 10-minute cooldown and just two uses per operation.
Think of this like a sentry you captain yourself. Each mech spawns with 1,000 rounds for the minigun and 14 rockets, and it's shockingly easy to burn through that stockpile with no clear way to resupply the thing. That said, these mechs put in some work. It's too early to say whether the EXO-45 will become a certified meta-staple loadout pick, but early impressions are looking good. In the words of one of our resident Helldivers 2 enthusiasts, "It out-Hulks a Hulk." That's pretty high praise in my book.
Helldivers 2 players scramble to figure out what's changed after dev admits "some things were stealth buffed and not put in the patch notes."
With the current Major Order looking all but complete, Helldivers 2 players are attempting to rally their fellow soldiers to the fight on Mantes. The issue, though, is that plenty of people don't fancy the fight against the Automatons.
Players all across the known galaxy converge on certain planets under the name of spreading Managed Democracy in the game Through immersive and organic storytelling reminiscent of the enigmatic gamemaster known as Joel shapes the greater narrative of the game as players contend with hordes of bugs and bots. One way Arrowhead Game Studios directs story efforts is by issuing Major Orders. These missions direct the overall strategy and aims of the playerbase.
Helldivers 2 is getting its first post-launch premium battle pass (also known as a ‘Warbond’) on March 14 and its bringing some electrifying new hardware for players to use in their valiant effort to spread Managed Democracy across the galaxy.
Helldivers 2 players are confidently taunting Game Master Joel after taking six planets, defending two, and capturing two whole sectors in just a few days of hard-hitting, democracy-spreading action. Something that's sparking fear in others afraid of the retaliation the overlord will inevitably bring.
Helldivers 2 players really want to be able to experience the game's best mission with some added challenge.
The undercurrent of propaganda that shapes Helldivers 2's obnoxiously yet endearingly democratic universe has truly boiled over in the wake of conflicting, definitely real reports from the game's community and developers alike.
presents players with an abundance of different tools to eliminate the deadly armies of the Terminids and Automatons and Arrowhead Studios is giving fans some insight into how those Stratagems are created. One of the core components of the popular co-op shooter is the ability to call down equipment and support from the skies, most of which take the form of explosive air strikes or precision missile launches. They're undoubtedly one of the most fun aspects of and director Johan Pilestedt wants everyone to know how the team creates them.
Shortly after introducing exosuits to Helldivers 2, developer Arrowhead Game Studios has now issued a new major order for players to chase after. Having dealt with Automatons to quite an extent in the previous major order, the latest one now tasks Helldivers with permanently quarantining Terminids out of an entire sector of the galaxy.
Helldivers 2 has a brand new Major Order focusing on quarantining the Terminid threat, but players will need to rapidly liberate four players to clear the objective.
There is no shortage of big bugs to tackle in Helldivers 2, not least the colossal Terminids known as Bile Titans, but if the latest fan theory is to be believed, a much bigger and more formidable foe is on the way.
The latest update for Helldivers 2 has arrived and makes big adjustments to the spawn rates of heavy Terminid enemies like charges and bile titans, making higher difficulties slightly less punishing for some players. Arrowhead Game Studios continues to tweak the overall experience of Helldivers 2, especially now that many of the server and login issues experienced during the game's launch window have passed. Updates continue to roll out often, and new content continues to arrive.
makes a point of recommending the use of firearms in the war for Super Earth but one player is going a completely different route. When there are countless Automatons and Terminids swarming the galaxy, it stands to reason that taking them out will require some heavy firepower either shot from orbit or through the barrel of a gun. Having said that, sometimes a dedicated Helldiver just needs to get down and dirty, trading in an Eagle Strafing Run for the butt of their rifle.