Helldivers 2 players have been issued a brand new Major Order, and it seems it's taking direct aim at all of the dedicated bug-squashing fans who aren't so enthusiastic about spilling oil from the deadly Automatons.
14.03.2024 - 19:07 / gamesradar.com / AnneMarie Ostler / Tien Kwan
Helldivers 2 players really want to be able to experience the game's best mission with some added challenge.
After completing basic training in Helldivers 2, you can undertake the "Raise Flag of Super Earth" mission, which involves planting numerous flags on enemy territory as a message to all those bugs and robots that managed democracy will not be toppled.
It brilliantly captures the game's comedic tone, with players forced to wait for the painfully slow-moving flag to reach the top of the flagpole while the Super Earth Anthem is blasted out at full volume. Much to the disappointment of fans, though, this crucial mission is designed to familiarize newcomers with the game's mechanics and, as such, can only be completed on lower difficulties.
Over on the Helldivers 2 subreddit, players are pleading with developer Arrowhead to make the mission playable on harder difficulty modes. "Unironically one of my fav missions," says STierWhale. "The glorious democracy, the music as the flag raises, and the extremely slow speed of said flag being raised. Best mission in game. Lemme do it on every difficulty pls."
Many in the comments say that flag-raising should be implemented as a side mission, while ServbotZaku, a player even more enthusiastic about upholding the ideals of freedom and justice, argues that it should added as a main mission when planets are 95%-100% complete as "a way to show our enemies that the planet is soon to be liberated in the name of super earth!"
The feeling is mutual in a separate Reddit post. "WE'VE BEEN LIED TO!!! Let us carry the flag in missions, dammit!" says NonverbalGore24. "Agreed," says WhiteBadgeOrangeVest, "need more missions of me and my buddies risking it all to raise that damn flag!
In yet another Reddit post on the subject, user Zombiehacker595 deems Arrowhead's decision to impose such limits on flag-raising to be "unpatriotic" and says that including it in higher difficulties would "really boost that morale on the harder missions."
It remains to be seen when players will get their wish, but Arrowhead hasn't been shy about adding new elements to its phenomenally popular shooter. Recently, mechs were thrown into the mix following a community-wide effort to liberate Tien Kwan, and the latest patch has seemingly infested the game with flying bugs.
Helldivers 2 was designed to make players feel like "no single person can do this alone" as its director believes a great co-op game "makes players want to play together."
Helldivers 2 players have been issued a brand new Major Order, and it seems it's taking direct aim at all of the dedicated bug-squashing fans who aren't so enthusiastic about spilling oil from the deadly Automatons.
With the current Major Order looking all but complete, Helldivers 2 players are attempting to rally their fellow soldiers to the fight on Mantes. The issue, though, is that plenty of people don't fancy the fight against the Automatons.
Players all across the known galaxy converge on certain planets under the name of spreading Managed Democracy in the game Through immersive and organic storytelling reminiscent of the enigmatic gamemaster known as Joel shapes the greater narrative of the game as players contend with hordes of bugs and bots. One way Arrowhead Game Studios directs story efforts is by issuing Major Orders. These missions direct the overall strategy and aims of the playerbase.
Helldivers 2 fans tired of toxic hosts kicking players out of missions are taking justice into their own hands.
Helldivers 2 fans are blown away by the game's physics, which, according to the game's creative director, results from "simulating everything and just accepting the outcome."
Helldivers 2 is getting its first post-launch premium battle pass (also known as a ‘Warbond’) on March 14 and its bringing some electrifying new hardware for players to use in their valiant effort to spread Managed Democracy across the galaxy.
presents players with an abundance of different tools to eliminate the deadly armies of the Terminids and Automatons and Arrowhead Studios is giving fans some insight into how those Stratagems are created. One of the core components of the popular co-op shooter is the ability to call down equipment and support from the skies, most of which take the form of explosive air strikes or precision missile launches. They're undoubtedly one of the most fun aspects of and director Johan Pilestedt wants everyone to know how the team creates them.
Shortly after introducing exosuits to Helldivers 2, developer Arrowhead Game Studios has now issued a new major order for players to chase after. Having dealt with Automatons to quite an extent in the previous major order, the latest one now tasks Helldivers with permanently quarantining Terminids out of an entire sector of the galaxy.
Helldivers 2 has a brand new Major Order focusing on quarantining the Terminid threat, but players will need to rapidly liberate four players to clear the objective.
There is no shortage of big bugs to tackle in Helldivers 2, not least the colossal Terminids known as Bile Titans, but if the latest fan theory is to be believed, a much bigger and more formidable foe is on the way.
The latest update for Helldivers 2 has arrived and makes big adjustments to the spawn rates of heavy Terminid enemies like charges and bile titans, making higher difficulties slightly less punishing for some players. Arrowhead Game Studios continues to tweak the overall experience of Helldivers 2, especially now that many of the server and login issues experienced during the game's launch window have passed. Updates continue to roll out often, and new content continues to arrive.
If you've ever been in the middle of playing Helldivers 2 and wondered how one of the pesky terminids managed to track you down when it should never have seen you, there's a reason for that – they can smell you.