Helldivers 2 studio Arrowhead is looking into adding Gatling guns, which could very well be one of the most powerful weapons in the great, collective arsenal of democracy's last defenders.
11.03.2024 - 10:17 / ign.com / Johan Pilestedt
Helldivers 2 is an early 2024 smash hit, with critical and commercial acclaim following its explosive launch on PlayStation 5 and PC. But there are some aspects of the co-op shooter that can result in a frustrating experience, and one of them has to do with the behavior of your teammates.
As IGN reported last month, some Helldivers 2 players are kicking their teammates before games even get going because they’re not bringing so-called "meta" builds to the party. (Check out IGN’s best loadouts guide to see what we think). This has been a problem with Helldivers 2 ever since it came out, particularly on higher difficulties, so nothing new there. But now the boss of developer Arrowhead has taken notice publicly, and asked the game’s community for ideas on how to solve what he called a tricky problem.
CEO Johan Pilestedt tweeted a response to one user who said they’d been “removed”, aka kicked, from matches due to using a single Stratagem or weapon the host didn’t like. “This is so shitty,” Pilestedt said. “Also very hard to solve — we have some ideas but no conclusion. You know what, let's try this: Hive Mind — do you have a design suggestion for how to improve this experience?”
This is so shitty. Also very hard to solve - we have some ideas but no conclusion.
You know what, let's try this: Hive Mind - do you have a design suggestion for how to improve this experience? https://t.co/HgUlV80fP4
What followed was a steady stream of suggestions. One user tweeted to suggest the addition of a 'kick reason', which might prompt an explanation. In this case, the user believes they were kicked because they picked up samples dropped by their squadmate, who, they suspect, did not know samples are shared at the end of a successful mission completion.
Another suggestion is that Helldivers 2 highlights the player who just kicked you in the ‘recent teammates’ section, so you can block them and, hopefully, prevent squadding up with them in the future.
Streamer Gothalion suggested the addition of a matchmaking “preferred style”, which would indicate whether you’re after a hardcore or casual game session. Essentially, you would be able to filter matchmaking so you end up playing with like-minded teammates.
There are more punishing ideas, too, including tracking how many times a player has kicked a teammate within a certain timeframe, then flagging them and potentially taking action if they exceed the limit. There are some creative suggestions. One user suggested that a kick creates a “fork” of the instance that was being played, and migrates the kicked player to that fork, complete with the gear and loadout they were using. Another user suggested a “conditional kick”, so that Helldivers 2 would only let a player be kicked under
Helldivers 2 studio Arrowhead is looking into adding Gatling guns, which could very well be one of the most powerful weapons in the great, collective arsenal of democracy's last defenders.
Helldivers 2 players who literally want to watch the world burn have put forward a spicy suggestion for a new Stratagem, which sounds like it has the potential to be incredibly powerful, if not massively risky for your fellow teammates. Enter the idea of the Guard Dog Flamethrower – an auto-firing companion bot that can spew flames whenever it wants, at whatever it wants.
While continues to dominate the video game industry, one star is eager for a crossover with the game his film inspired. It doesn't take a lot to recognize that Arrowhead Studios' game and Paul Verhoeven's cult-classic sci-fi have a great deal in the company especially given that both act as satirical comments on the modern military-industrial complex and the influence of propaganda on society. Despite these heavy themes, there's still a great amount of fun to be had in either given that they also spotlight soldiers firing big weapons at giant alien bugs.
Several players have insisted that they've encountered a new type of flying Terminid but in keeping with the game's satirical tone,Arrowhead Studios' CEO Johan Pilestedt believes it's all nonsense. In the weeks after the game's launch, the community has been hard and working trying to figure out exactly what could be causing the Terminids to spread so rapidly among the stars. Some are speculating that Super Earth itself could be creating the «aliens» but the game's director is trying to throw everyone off the scent.
presents players with an abundance of different tools to eliminate the deadly armies of the Terminids and Automatons and Arrowhead Studios is giving fans some insight into how those Stratagems are created. One of the core components of the popular co-op shooter is the ability to call down equipment and support from the skies, most of which take the form of explosive air strikes or precision missile launches. They're undoubtedly one of the most fun aspects of and director Johan Pilestedt wants everyone to know how the team creates them.
makes a point of throwing droves of enemies at players but those who do their best to avoid combat may be shocked to learn that enemies have a few extra tools in their arsenals to detect sneaky players. During some of the game's larger open-world missions, Helldivers have the option to engage with roving bands of foes or, if they're careful, sneak past without raising the alarm. That's easier said than done, especially when the Terminids can use more than one of their sense to track their prey.
The game director for Helldivers 2 has confirmed a horrifying detail about Terminids, revealing that the bug-like aliens are able to smell players. As one of two enemy factions in Helldivers 2, Terminids can be difficult to sneak by, and there's now confirmation as to why that is.
Helldivers 2’s surprisingly huge launch has already seen millions of players across PlayStation 5 and PC dip into its co-op focused third-person action. It’s a smash hit and easily publisher Sony’s biggest ever PC game launch. But while Helldivers 2 is certainly a game everybody should play, it can often be a brutal, unforgiving experience, with floods of hard-to-kill alien robots and bugs descending upon players in increasingly tough waves.
Helldivers 2's director has turned to its community for suggestions on how to stop meta-following players from kicking others.
is a game with plenty of strategic possibilities, but there's one key aspect of tactics that has been misrepresented from the start. Some areas where the game can be confusing have to do with bugs present at its launch, like the armor issue that has rendered heavy armor significantly less useful than intended. On the other end, however, some information can be deliberately withheld with the intention of making the game easier to get into rather than harder.
Man, y'all really like mechs. The long-awaited Helldivers 2 mechs hit the game earlier today following the liberation of planet Tien Kwan, and it seems the community's enthusiasm has outpaced developer expectations and server limitations once again.
Following its release on February 8, took the world by storm and achieved an unimaginable gaming feat. The sequel to the 2015 game delivered a cooperative experience like none other in the gaming space, encouraging an unprecedented amount of teamwork and collaboration. Although playing solo is an option in, it requires a very specific build and presents a much greater challenge than diving in with other players.