Helldivers 2 got a pretty important patch this week, making those pesky Chargers and Bile Titans easier to deal with. But developer Arrowhead quietly added a new Terminid enemy you'll have to look above the battlefield to find.
23.02.2024 - 11:43 / techradar.com / Johan Pilestedt / Will
After some pretty hefty wait times and server issues, Helldivers 2 CEO Johan Pilestedt finally confirms that concurrent player counts have been increased.
«I have one final update for tonight,» Pilestedt announced in a tweet. «We have updated the max CCU cap to 700,000. Unfortunately, we expect the CCU to reach that level. We believe that the wait times will be much more bearable. Tomorrow, we are making some final improvements for the weekend.»
Since its launch, Helldivers 2 has had some severe issues with severe capacity and stability as well as wait times. Earlier this week, the team-based third-person shooter capped its concurrent players at around 450,000 in an attempt to help resolve server instability. Several server-related issues had led to «some mission payouts failing, some players being kicked to their ships, or being logged out,» according to a Discord message.
The team at Arrowhead Game Studios has also been working tirelessly to add new patches in another attempt to control issues. One patch that was rolled out last week for PC and PlayStation 5 aimed to help players who wanted to spread democracy in a group. It fixed a bug in which the game would crash if they had too many friends.
Despite all of the bugs and issues, Helldivers 2 has been incredibly popular. So far, it's managed to overtake Grand Theft Auto 5 (GTA 5) and Starfieldin terms of all-time highest player count on Steam. The third-person shooter managed to hit a staggering 411,259 active players on February 19, 2024, according to the third-party Steam monitoring tool SteamDB.
It's very likely that after the most recent update, increasing concurrent players, and stabilizing servers, Helldivers 2 will see more players log on to fight against the Automatons and Terminids for the glory of Super Earth.
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Helldivers 2 got a pretty important patch this week, making those pesky Chargers and Bile Titans easier to deal with. But developer Arrowhead quietly added a new Terminid enemy you'll have to look above the battlefield to find.
Man, y'all really like mechs. The long-awaited Helldivers 2 mechs hit the game earlier today following the liberation of planet Tien Kwan, and it seems the community's enthusiasm has outpaced developer expectations and server limitations once again.
After a few incendiary statements from development and community figures poured kerosene on the debates dominating the Helldivers 2 player base after its recent balance patch, Arrowhead CEO and game director Johan Pilestedt stepped in to assure players that such snippy remarks are "not a message that the studio stands behind."
Helldivers 2 developer Arrowhead Game Studios is not being acquired by Sony, according to its CEO.
Helldivers 2 continues to be a colossal success, as shown by the player count and potential sales numbers, and we’ll be taking a look at how many people are playing to make sense of the game’s meteoric rise.
A new discussion between Helldivers 2 players questions why defeating Terminid nests and Automaton fabricators has no distinct effect on how easy or difficult the extraction process becomes. Since launching on February 8, Helldivers 2 has been on a wild ride as it became so popular that developer Arrowhead Game Studios couldn't keep up with the demand. As the population blew past expectations and server capacity caps, the developers at Arrowhead released numerous patches to not only continue increasing the cap, but reduce crashes, and implement features like logging out players who had become inactive to try and save their spot without needing to log in.
Arrowhead Studios previously announced that the team is working on a balance patch for co-op shooter Helldivers 2, but doing so has proven to be trickier than expected since weapons with higher kill rates don't always lead to successful missions.
The CEO for Arrowhead Games, developer of Helldivers 2, caught some flak for a controversial take on nowhere else than X (formerly Twitter), saying that Nvidia’s DLSS is “cool tech, but not necessary.”
Once again, Helldivers 2 has raised its concurrent player cap, this time to 800,000 players.
A new Helldivers 2 patch has been deployed, and developer Arrowhead has confirmed that the Helldivers 2 server cap has been raised to 700.000 concurrent players.
Helldivers 2's huge player base is both a blessing and a curse for developer Arrowhead. On the one hand, having hundreds of thousands of fans is great for business. On the other, the studio has to cram them all into online servers, a task that's proving to be incredibly difficult for the devs, and frustrating for fans.
Arrowhead Games Studios has finally managed to increase the server capacity to 700,000 in the latest Helldivers 2 update, hopefully relieving a lot of the issues related to logging in during peak times. It has been a bittersweet few weeks for Arrowhead Game Studios as its latest game, Helldivers 2, has become massively popular with exploding player counts. While that is something every studio would like to see when they release a game, the rapid growth of Helldivers 2 has also been a double-edged sword for the small developer.