A new Helldivers 2 patch has been deployed, and developer Arrowhead has confirmed that the Helldivers 2 server cap has been raised to 700.000 concurrent players.
Last week, Arrowhead already increased the server cap to roughly 450K after the popular sci-fi co-op shooter passed the all-time Steam concurrent player numbers of both Destiny 2 and Starfield. There's no stopping Arrowhead's game, however, and Arrowhead's CEO Johan Pilestedt has now taken to X to confirm that the server cap has been increased to 700K through a new patch. Unfortunately, the CEO also mentioned that this new cap will likely soon be reached, and waiting times are still to be expected.
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"I have one final update for tonight", the CEO wrote on X. "We have updated the max CCU cap to 700,000. Unfortunately, we expect the CCU to reach that level. We believe that the wait times will be much more bearable."
Aside from increasing the server cap, freshly released patch 1.000.12 (after the patch from two days ago that introduced an auto-kick feature for AFK players) also addressed an issue where some players would get stuck in cinematics for an extended period of time. You can check out the release notes as well as known issues here.
This new 700K CCU player limit is for PS5 and PC players simultaneously - at the time of writing, the Steam CCU sits at nearly 500.000 players. As covered earlier, addressing the ongoing server issues with Helldivers 2 isn't as easy as just buying more servers. "It's not a matter of money or buying more servers", Pilestedt said some days ago. "It's a matter of labour. We need to optimize the backend code. We are hitting some real limits.
In case you haven't done so yet, be sure to read our very own review of the PC version of Helldivers right here.
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While continues to dominate the video game industry, one star is eager for a crossover with the game his film inspired. It doesn't take a lot to recognize that Arrowhead Studios' game and Paul Verhoeven's cult-classic sci-fi have a great deal in the company especially given that both act as satirical comments on the modern military-industrial complex and the influence of propaganda on society. Despite these heavy themes, there's still a great amount of fun to be had in either given that they also spotlight soldiers firing big weapons at giant alien bugs.
Several players have insisted that they've encountered a new type of flying Terminid but in keeping with the game's satirical tone,Arrowhead Studios' CEO Johan Pilestedt believes it's all nonsense. In the weeks after the game's launch, the community has been hard and working trying to figure out exactly what could be causing the Terminids to spread so rapidly among the stars. Some are speculating that Super Earth itself could be creating the «aliens» but the game's director is trying to throw everyone off the scent.
presents players with an abundance of different tools to eliminate the deadly armies of the Terminids and Automatons and Arrowhead Studios is giving fans some insight into how those Stratagems are created. One of the core components of the popular co-op shooter is the ability to call down equipment and support from the skies, most of which take the form of explosive air strikes or precision missile launches. They're undoubtedly one of the most fun aspects of and director Johan Pilestedt wants everyone to know how the team creates them.
makes a point of throwing droves of enemies at players but those who do their best to avoid combat may be shocked to learn that enemies have a few extra tools in their arsenals to detect sneaky players. During some of the game's larger open-world missions, Helldivers have the option to engage with roving bands of foes or, if they're careful, sneak past without raising the alarm. That's easier said than done, especially when the Terminids can use more than one of their sense to track their prey.
Helldivers 2 is an early 2024 smash hit, with critical and commercial acclaim following its explosive launch on PlayStation 5 and PC. But there are some aspects of the co-op shooter that can result in a frustrating experience, and one of them has to do with the behavior of your teammates.
is a game with plenty of strategic possibilities, but there's one key aspect of tactics that has been misrepresented from the start. Some areas where the game can be confusing have to do with bugs present at its launch, like the armor issue that has rendered heavy armor significantly less useful than intended. On the other end, however, some information can be deliberately withheld with the intention of making the game easier to get into rather than harder.
Though some of the weapons in may be considered trash, they may not be as bad as they seem at face value. As the game has increased its player base, the weapons available to Helldivers have been placed into a community hierarchy. Though some guns may be marginally better than others, every weapon has its strengths and is viable for any mission. This flexibility, which transfers to most aspects of, has helped propel the game to success along with its chaotically fun gameplay.
As players fight tooth and nail to reclaim planets overrun by Terminids and Automatons, developer Arrowhead reveals that the intergalactic war is managed by only a single person. While the core loop involves running around alien planets and gunning down various enemies, there's a much larger scale meta-game at play that sees the community fighting to take control of several endangered planets. Given that opposing factions seemingly respond to player-led pushes, many assumed it was simply an automatic difficulty setting to make the experience more challenging.
After the previous concurrent player capacity was raised for the busy weekend, Helldivers 2 servers are once again getting buffed to support players buying the game in droves.
A hot new update for Helldivers 2 has dropped just in time for the weekend, and it’s a big one. Helldivers 2 update 1.000.12 is all about raising the server cap to allow for more concurrent players, hopefully putting the ‘Servers at capacity.’ errors and waiting queues to bed over the next few days.
It’s hard to argue against Helldivers 2 being one of the biggest releases of the year so far, far surpassing expectations. In fact, it’s gotten to the point where they have to prevent players from staying in the game for too long, by way of a new idle timer.