Final Fantasy VII Rebirth takes everything that made Remake's combat system great, and turns it up to eleven to make each enemy encounter fun and engaging.
Unfortunately, one of the best mechanics of the series' combat system, the Shortcut system, did not get any evident improvement, as each character can only assign four different actions to be performed on the fly without opening up the Commands Menu. There's a way buried in the Options menu, however, that allows you to expand the Shortcut Options, improving the combat experience considerably in the process.
Related Story Final Fantasy VII Rebirth – How to Complete Fort Condor Stage Four
How to Expand Shortcut Options in Final Fantasy VII Rebirth
To expand shortcut options to a total of twelve, you need to enter the Options menu, select Gameplay, and then change the Issuing Commands option from Commands Menu to Commands Shortcuts. With this option, you can hold the R2 or L2 buttons to access the Shortcuts of the party members you are not controlling. By enabling this option, the combat system becomes even more action-focused, as you do not need to enter the Commands Menu, and thus slow time to a crawl, or switch characters to use certain abilities.
While this Final Fantasy VII Rebirth option may not sound like much, its many applications improve the combat experience considerably. For starters, you can command any character to use any ability while your controlled character is performing one of their own, thus allowing you to perform combos without switching characters or slow down combat by opening the Commands Menu. You can also command characters with the ATB Boost Materia to use the ability without switching to them, or you can command them to use any ability while performing a Synergy Ability.
While having all of the party members Shortcut options available at all times doesn't allow you to do anything that is impossible otherwise, it really improves the flow of combat. Used in conjunction with other Materia that let characters use their unique abilities on their own, such as Barret's Overcharge or Yuffie's Thrown, the expanded Shortcut options allow you to focus on using a single character without missing out on damage, Synergy Ability charges and so on.
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We’ll say this up front for those of you still exploring Final Fantasy VII Rebirth’s vast world: there are no late-game story spoilers here. As seen in its pre-release debut via a new trailer late last year, the action RPG’s theme song “No Promises to Keep” is performed in-game by Aerith. Behind the scenes though, the track was composed by Nobuo Uematsu, the legendary composer behind the iconic soundtracks for much of the Final Fantasy series, including Final Fantasy VII Remake. The song’s vocals were performed by American singer Loren Allred, who brought her spellbinding singing voice to the track, augmenting the beautiful—yet tragic—world of Final Fantasy VII Rebirth and the epic story told within it.
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Final Fantasy VII Rebirth has been a huge success and is 2024’s highest-rated game on Metacritic at the time of writing. However, despite the praise there is one part of the game that needs a little tweak as players have noted that in Performance mode the lighting may be a little off.
Players have been gushing about Final Fantasy VII Rebirth since its launch last week, and there’s a good reason for that: the game is incredible by all meaningful accounts. Just as important, the title expanded upon the game’s lore, world, and more to ensure that gamers had the best experience within it. Remember, the original “remake” title was set entirely within Midgar, with the team at Avalanche only getting out of the city after a clash with Sephiroth. However, while the Square Enix team did make the world vast, they ensured that there was still plenty to explore within the next entry, which will finish the story.
Final Fantasy VII Rebirth has been a huge success and is 2024’s highest-rated game on Metacritic at the time of writing. However, despite the praise there is one part of the game that needs a little tweak as players have noted that in Performance mode the lighting may be a little off.
Square Enix released the hugely anticipated action RPG Final Fantasy VII Rebirth last Thursday, garnering widespread critical acclaim. Our Kai Powell gave it a perfect score:
Among the many optional activities you can complete in Final Fantasy VII Rebirth are the World Intel events, which allow you to experience more of the game's expansive world.
If you’re getting ready to start your Final Fantasy VII Rebirth adventure, let me offer you fair warning: it is a long game. If you’re planning to do every sidequest, minigame, and Chadley combat battle, you’ll be wandering around Gaia for 100 hours. That’s not an exaggeration; I hit credits in 73 hours and I still had a massive checklist of side content to complete.
Final Fantasy VII Rebirth sees the return of the engaging Fort Condor minigame seen in the INTERmission expansion of the previous entry in the series. Featuring the same mechanics, this minigame is among the best featured in the game, but it can also be one of the most challenging, alongside Queen's Blood, as it requires a bit of tactical thinking to master.