Last week, we asked you to share epic moments from Final Fantasy VII Rebirth (without spoilers) using #PSshare #PSBlog. Here are this week’s highlights:
06.03.2024 - 20:09 / wccftech.com / Francesco De Meo
Final Fantasy VII Rebirth wouldn't have been the game it is if it wasn't a PlayStation 5 console exclusive, according to Yoshinori Kitase.
Speaking with the Washington Post, the Final Fantasy series producer stated that much of the game's acclaim is thanks to its seamless world, which wouldn't have been possible without PlayStation 5 console exclusivity. Not having to worry about developing multiple game versions allowed the team to focus on building a seamless, densely populated world with diverse geography. Without exclusivity to a single platform, Kitase-san continued, the game design would have regressed, and the world wouldn't have been seamless. That is an interesting statement for sure, considering multiplatform games like The Witcher 3: Wild Hunt, which also served as one of the major inspirations for Final Fantasy VII Rebirth, do come with the same features seen in the second installment of the trilogy.
Controversial comments on console exclusivity aside, Final Fantasy VII Rebirth is an amazing entry in the series, and a considerable step up over its predecessor in every possible way. You can learn more about it in Kai's review.
If there’s one word to describe Final Fantasy VII Rebirth, it would be ambitious. Tetsuya Nomura, Kazushige Nojima, and the rest of Creative Business Unit I at Square-Enix have turned what is merely the remainder of Final Fantasy VII’s Disc One upon leaving Midgar into a 100-hour-long epic. Moments of distracted exploration throughout the massive wide-open environments are often bookended with more linear story segments that balance comedy and somber moments. Players will feel more intimately engrossed with the story of those chosen by the planet and routinely have their fond memories of playing the original tickled with delight.
Final Fantasy VII Rebirth is now available on PlayStation 5 worldwide.
Last week, we asked you to share epic moments from Final Fantasy VII Rebirth (without spoilers) using #PSshare #PSBlog. Here are this week’s highlights:
Square Enix has published a new patch for Final Fantasy VII Rebirth, which promises graphics improvements.
It’d be fair to say Final Fantasy VII Rebirth’s next-gen makeover of characters, monsters, and more from the 1997 original has been a spectacular glow-up. The modern console era has returned an iconic cast and world to us with a level of realism in gameplay that even pre-rendered cutscenes over 25 years ago couldn’t match. We asked Square Enix if they could crunch some numbers and share some insight into the changes nearly three decades of technological advancement have wrought. Here, main character modeler and lead character artist Dai Suzuki walks us through a selection of characters, creatures, weapons, and more.
Square Enix has released the version 1.020 update for Final Fantasy VII Rebirth, which includes frame rate and graphics improvements.
We’ll say this up front for those of you still exploring Final Fantasy VII Rebirth’s vast world: there are no late-game story spoilers here. As seen in its pre-release debut via a new trailer late last year, the action RPG’s theme song “No Promises to Keep” is performed in-game by Aerith. Behind the scenes though, the track was composed by Nobuo Uematsu, the legendary composer behind the iconic soundtracks for much of the Final Fantasy series, including Final Fantasy VII Remake. The song’s vocals were performed by American singer Loren Allred, who brought her spellbinding singing voice to the track, augmenting the beautiful—yet tragic—world of Final Fantasy VII Rebirth and the epic story told within it.
Final Fantasy VII Rebirth has been a huge success and is 2024’s highest-rated game on Metacritic at the time of writing. However, despite the praise there is one part of the game that needs a little tweak as players have noted that in Performance mode the lighting may be a little off.
Players have been gushing about Final Fantasy VII Rebirth since its launch last week, and there’s a good reason for that: the game is incredible by all meaningful accounts. Just as important, the title expanded upon the game’s lore, world, and more to ensure that gamers had the best experience within it. Remember, the original “remake” title was set entirely within Midgar, with the team at Avalanche only getting out of the city after a clash with Sephiroth. However, while the Square Enix team did make the world vast, they ensured that there was still plenty to explore within the next entry, which will finish the story.
Final Fantasy VII Rebirth has been a huge success and is 2024’s highest-rated game on Metacritic at the time of writing. However, despite the praise there is one part of the game that needs a little tweak as players have noted that in Performance mode the lighting may be a little off.
Square Enix released the hugely anticipated action RPG Final Fantasy VII Rebirth last Thursday, garnering widespread critical acclaim. Our Kai Powell gave it a perfect score:
It’s been a miserable week for people that like weather that isn’t just varying amounts of rain, though the odd bit of hail has helped to add a little variety to proceedings.
Final Fantasy VII Remake and Final Fantasy VII Rebirth are two masterfully made retellings of the classic PlayStation RPG from 1997. Final Fantasy VII Rebirth is the second entry in the Remake project and continues where the previous title left off, hopefully bringing answers to questions posed with it. Not only is this new sequel a nostalgic experience for veterans of the 90s original, but Square Enix has crafted it to be another perfect spot for newcomers to join Cloud and the gang.
It’s finally here! Yes, Final Fantasy VII Rebirth is finally here, and that means that gamers can FINALLY continue the story of Cloud, Tifa, Aerith, Barrett, Red XIII, and the new friends they’ll make along the way as they travel through the world of Gaia and attempt to stop Sephiroth! But before you go into your adventure, there is one last message you should hear. Specifically, the leads behind this incredible remake title came together for one last “thank you” and a statement about the game’s launch and what it means to them to have this game out amongst players finally.