Naoki Yoshida
Square Enix
Tetsuya Nomura
Vincent Valentine
Spain
game
audience
mission
developer
DLC
remake
fantasy
Final Fantasy 7
Naoki Yoshida
Square Enix
Tetsuya Nomura
Vincent Valentine
Spain
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Final Fantasy 7 Rebirth Artwork and Logo Explained by Square Enix - gamingbolt.com
gamingbolt.com
11.10.2023 / 01:51

Final Fantasy 7 Rebirth Artwork and Logo Explained by Square Enix

Square Enix has taken to social media platform X to explain the artwork featured on the cover for the upcoming Final Fantasy 7 Rebirth. Created by creative director of the game Tetsuya Nomura, the artwork is meant to represent three distinct worlds that Cloud Strife, Sephiroth, and Zack Fair find themselves in.

Square Enix Reveals Special Meaning of Final Fantasy VII Rebirth Art - gameranx.com - Reveals
gameranx.com
09.10.2023 / 15:59

Square Enix Reveals Special Meaning of Final Fantasy VII Rebirth Art

When it comes to video game hype, game developers will do all kinds of things to get their fans ready for what’s coming, including leaving plenty of clues or “insights” into various promotional materials for the game to see if they notice them. For Final Fantasy VII Rebirth, Square Enix has already dropped a couple of trailers highlighting the game world’s larger scale and the characters you’ll see in it. They’ve also dropped hints about the game’s story, including whether a certain character will die at the end of the title. But now, Square Enix has revealed something interesting about a key piece of art.

Final Fantasy 14’s Duty Support System Now Allows for Solo Dungeons for all Expansions - gamingbolt.com
gamingbolt.com
04.10.2023 / 03:17

Final Fantasy 14’s Duty Support System Now Allows for Solo Dungeons for all Expansions

With the release of patch 6.5 for Final Fantasy 14, almost the entire story of the game, starting from the opening quests in A Realm Reborn all the way to the latest content in Endwalker can now be played solo. As caught by VG247, the patch brings the game’s Duty Support system to dungeons from the Stormblood expansion, filling up the gap for a few dungeons that were left without the system so far.

Final Fantasy 7 Remake Trilogy Will Connect with Advent Children, Director Assures - gamingbolt.com
gamingbolt.com
26.09.2023 / 12:41

Final Fantasy 7 Remake Trilogy Will Connect with Advent Children, Director Assures

The Final Fantasy 7 Remake trilogy can never be faulted for its scale or ambition, and in its drive to be the most thorough, comprehensive, and frankly, unexpected retelling and reimagination of the original’s iconic story, it’s managed to already go above and beyond in ways that have taken many by surprise. But by the time it’s all over and the dust has settled, how well will its story connect with other chapters of the FF7 universe, especially given the intriguing changes and alterations that its making to the original’s own story?

Final Fantasy 7 Rebirth developers debate JRPG term with opposing views - eurogamer.net - Japan
eurogamer.net
26.09.2023 / 12:25

Final Fantasy 7 Rebirth developers debate JRPG term with opposing views

Final Fantasy 7 Rebirth producer Yoshinori Kitase and creative director Tetsuya Nomura have discussed the term JRPG, and shared contrasting opinions.

Final Fantasy 7 Rebirth Will Feature “Some Sort of New Episodes” for Rufus – Nomura - gamingbolt.com
gamingbolt.com
26.09.2023 / 08:15

Final Fantasy 7 Rebirth Will Feature “Some Sort of New Episodes” for Rufus – Nomura

Square Enix’s Final Fantasy 7 Rebirth offers quite a lot for fans of the original and Final Fantasy 7 Remake. It has 100 hours of gameplay, with the side content double that of the main quest. It has tons of mini-games, from the Gold Saucer to The Grasslands. You can also play as Sephiroth (though terms and conditions apply).

Final Fantasy VII Rebirth Won’t Have any DLC; Open World, Crafting, and Minigames Detailed - wccftech.com - Spain
wccftech.com
26.09.2023 / 01:49

Final Fantasy VII Rebirth Won’t Have any DLC; Open World, Crafting, and Minigames Detailed

Final Fantasy VII Rebirth, the middle chapter of the ambitious Final Fantasy VII Remake project, arrives in just a few short months, and Square Enix has provided more info about the game’s world. We know FF7 Rebirth will feature a much larger, more open world than FF7 Remake and Square Enix has detailed some of the regions you’ll be exploring, including the Grasslands, Junon, and the Gold Saucer.

Final Fantasy 7 Remake Part 3's story already has a first draft, but it could change based on Rebirth feedback - gamesradar.com - city Tokyo
gamesradar.com
26.09.2023 / 00:35

Final Fantasy 7 Remake Part 3's story already has a first draft, but it could change based on Rebirth feedback

Final Fantasy 7 Rebirth isn't even out yet, but a first draft for the sequel has already been written.

Final Fantasy 7 Rebirth DLC is Currently Not Planned - gamingbolt.com
gamingbolt.com
25.09.2023 / 19:53

Final Fantasy 7 Rebirth DLC is Currently Not Planned

Square Enix’sFinal Fantasy 7 Rebirth has had many details revealed over the past week or so, from the reveal of Junon and The Grasslands to the sheer amount of content in the upcoming RPG. The developer also clarified that Vincent Valentine, who appeared in the State of Play trailer, would not be playable.

Don't expect Final Fantasy 7 Rebirth DLC after the game releases - techradar.com - Spain - After
techradar.com
25.09.2023 / 16:32

Don't expect Final Fantasy 7 Rebirth DLC after the game releases

Final Fantasy 7 series creative director Tetsuya Nomura has confirmed that Final Fantasy 7 Rebirth won't be getting any DLC.

Final Fantasy 7 Rebirth’s Seamless Map is “One-to-One” with the Original Game - gamingbolt.com
gamingbolt.com
22.09.2023 / 16:31

Final Fantasy 7 Rebirth’s Seamless Map is “One-to-One” with the Original Game

If there’s one that recent weeks have taught us about Final Fantasy 7 Rebirth, Square Enix’s second part in the remake trilogy, it’s the sheer size of its world. Final Fantasy 7 Remake was a bit more confined due to its chapter-wise setup and Midgar setting, but Rebirth goes much bigger and employs a seamless map.

Final Fantasy 7 Rebirth's creative director and producer are in disagreement over the use of the term "JRPG" - techradar.com - Japan
techradar.com
22.09.2023 / 13:01

Final Fantasy 7 Rebirth's creative director and producer are in disagreement over the use of the term "JRPG"

Final Fantasy 7 Rebirth creative director Tetsuya Nomura and producer Yoshinori Kitase are in disagreement over the use of the term «JRPG» for their games. 

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