Naoki Yoshida
Yoshinori Kitase
Tetsuya Nomura
Japan
game
setting
developer
show
fun
remake
fantasy
Final Fantasy 7
Naoki Yoshida
Yoshinori Kitase
Tetsuya Nomura
Japan
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Final Fantasy 7 Rebirth Artwork and Logo Explained by Square Enix - gamingbolt.com
gamingbolt.com
11.10.2023 / 01:51

Final Fantasy 7 Rebirth Artwork and Logo Explained by Square Enix

Square Enix has taken to social media platform X to explain the artwork featured on the cover for the upcoming Final Fantasy 7 Rebirth. Created by creative director of the game Tetsuya Nomura, the artwork is meant to represent three distinct worlds that Cloud Strife, Sephiroth, and Zack Fair find themselves in.

Final Fantasy 14 players are analysing a pair of legs to guess the next playable race - eurogamer.net - city London
eurogamer.net
06.10.2023 / 12:45

Final Fantasy 14 players are analysing a pair of legs to guess the next playable race

Final Fantasy 14 players have been analysing a pair of legs in a bid to work out the next playable race to be added to the game.

Final Fantasy XIV Players Think They Figured Out The New Job for Dawntrail - gamepur.com - Japan - state Nevada - city Las Vegas, state Nevada
gamepur.com
03.10.2023 / 22:29

Final Fantasy XIV Players Think They Figured Out The New Job for Dawntrail

We’re months away from Final Fantasy XIV’s next major expansion, Dawntrail. Still, players are trying to learn any amount of details they can about the upcoming, competitive treasure hunt where they’ll be facing off with former allies who have been by their side for years. Customary to every Final Fantasy XIV expansion, there are new Jobs for players who grab it, and some players believe they’ve figured out one of the two new ones coming to the game.

Final Fantasy 14 player first to earn all 2000+ achievements after 10 years - eurogamer.net - Japan - After
eurogamer.net
03.10.2023 / 12:45

Final Fantasy 14 player first to earn all 2000+ achievements after 10 years

After 10 years, one Final Fantasy 14 player has finally earned all 2751 achievements.

Original Final Fantasy VII. the Great Glacier snowy area is still annoying - Retro & Other Gaming Forum - Page 1 - pushsquare.com
pushsquare.com
28.09.2023 / 00:05

Original Final Fantasy VII. the Great Glacier snowy area is still annoying - Retro & Other Gaming Forum - Page 1

the whole Great Glacier snowy area where you arrive after snowboaring, the whole area is annoying because of the windy snow which you have to put down markers.

Final Fantasy XIV Patch 6.5 - Growing Light Signals the Beginning of the End | Push Square - pushsquare.com - Australia
pushsquare.com
28.09.2023 / 00:03

Final Fantasy XIV Patch 6.5 - Growing Light Signals the Beginning of the End | Push Square

Final Fantasy XIV is a behemoth of a game at this point, as players who have stuck with it from launch can well attest. Now, more than a decade later, with four expansions under its belt (not to mention playable on three generations of PlayStation consoles), the end of the story that started back in 2013 is finally in sight.

The father of Final Fantasy requested this very silly costume for FF14, and now the MMO is finally making it real - gamesradar.com - Britain - Japan - city Tokyo
gamesradar.com
27.09.2023 / 18:37

The father of Final Fantasy requested this very silly costume for FF14, and now the MMO is finally making it real

Final Fantasy 14 is getting a kappa suit at the behest of series father Hironobu Sakaguchi, and while he's thrilled about the addition to one of the best MMORPGs around, he's still taken to Photoshop to make it just a little bit cuter.

Final Fantasy VII Rebirth Will Expand Key Supporting Characters - gameranx.com
gameranx.com
26.09.2023 / 21:07

Final Fantasy VII Rebirth Will Expand Key Supporting Characters

Final Fantasy VII Rebirth may not be released until February next year, but the hype around the title grows with every new insight. The recent trailers highlighted numerous expansions into the world of the remake saga, as well as the characters that will help dominate the story. However, as with the first title, there will be expansions outside of the “expected story” that will help make things feel fleshed out. Both the game’s official Twitter handle and the creative director behind the title have shed some insights on this matter, not by focusing on main characters but key supporting ones.

Final Fantasy 7 Rebirth developers debate JRPG term with opposing views - eurogamer.net - Japan
eurogamer.net
26.09.2023 / 12:25

Final Fantasy 7 Rebirth developers debate JRPG term with opposing views

Final Fantasy 7 Rebirth producer Yoshinori Kitase and creative director Tetsuya Nomura have discussed the term JRPG, and shared contrasting opinions.

Final Fantasy XIV Patch 6.5 sets October release date and begins the road to Dawntrail - destructoid.com - city Tokyo
destructoid.com
25.09.2023 / 20:29

Final Fantasy XIV Patch 6.5 sets October release date and begins the road to Dawntrail

The next big Final Fantasy XIV update launches in just two weeks. At this year’s Tokyo Game Show, Square Enix revealed FFXIV Patch 6.5 goes live on October 3, 2023.

The Final Fantasy 7 Rebirth devs get it: it just wouldn't be the same without the JRPG's zany side content - gamesradar.com - Japan
gamesradar.com
23.09.2023 / 20:17

The Final Fantasy 7 Rebirth devs get it: it just wouldn't be the same without the JRPG's zany side content

Final Fantasy 7 Rebirth aims to retain the original game’s zaniness with “a lot of gimmicks thrown inside like a giant toy box.”

Final Fantasy 7 Rebirth’s Seamless Map is “One-to-One” with the Original Game - gamingbolt.com
gamingbolt.com
22.09.2023 / 16:31

Final Fantasy 7 Rebirth’s Seamless Map is “One-to-One” with the Original Game

If there’s one that recent weeks have taught us about Final Fantasy 7 Rebirth, Square Enix’s second part in the remake trilogy, it’s the sheer size of its world. Final Fantasy 7 Remake was a bit more confined due to its chapter-wise setup and Midgar setting, but Rebirth goes much bigger and employs a seamless map.

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