A Final Fantasy 14 fan recently pointed out that the critically acclaimed MMORPG quietly removed the beard from Midas nan Garlond, an important NPC who briefly appears in Shadowbringers. This change was undocumented, unexplained, and over a year after the story was introduced, leaving many fans wondering why Final Fantasy 14 made the peculiar alteration to his model.
On April 7, 2020, Final Fantasy 14 Patch 5.25 introduced the Bozjan Southern Front, a special instance zone featuring a riveting storyline, group activities, and powerful items and cosmetics to earn. The quests to unlock this content involved reliving the memories of Cid nan Garlond, and it featured the first on-screen appearance of his late father, Midas.
In the following years, Final Fantasy 14 made a peculiar change to Midas without saying a word. In the original iteration, Midas had a thick, bushy beard covering his chin and jawline. However, Final Fantasy 14 fan Magitekwitch recently pointed out on Twitter that, at some point between February and June 2021 – a year after the NPC appeared in FF14's Echoes of a Falling Star update – Midas’ beard disappeared. This unexplained change was not documented in any patch notes or announcements and is still in the game to this day.
Fans are baffled as to why Final Fantasy 14 took Midas’ beard away. The prevailing theory is that it was to differentiate his appearance from Quintus van Cinna, who plays a role in Endwalker. Midas and Quintus are both older men with light hair, and important members of FF14's Garlean Empire, and though their hairstyles differed, both characters even used the same face and beard. Final Fantasy 14 would have been working on Endwalker at the time, so it may have wanted to make sure players didn’t get Midas and Quintus mixed up, even if they didn’t appear anywhere near one another. However, some players point out it would have made sense to remove the beard from Quintus before he was added, rather than taking it away from an NPC who had been in the game for a year at that point.
Interestingly enough, Midas’ son’s beard has a story of its own, too. Cid didn’t have a beard in the original Final Fantasy 14, as can be seen in the «End of an Era» cinematic trailer, but he grew one between then and his first appearance in A Realm Reborn when it was released 10 years ago. That said, while Cid’s beard was a deliberate design choice that was a part of the story, the mystery behind Midas’ missing beard is one that may never get a proper explanation.
Final Fantasy XIV's original release was less-than-stellar, with many fans blasting the game for its array of issues. This prompted developers to cancel the MMO and rebuild it as Final Fantasy XIV: A Realm Reborn. Since then, the title has
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Final Fantasy 7 Rebirth director Naoki Hamaguchi recently weighed in on the possibility of expansions for the Queen’s Blood card game in the wake of its popularity. Just like Final Fantasy 7 Remake before it, Final Fantasy 7 Rebirth expands on the story of the 1997 original and includes many new side quests and bonus activities. Chief among them is Queen’s Blood, a card game that can be played in the lands beyond Midgar’s borders.
In the world of video game soundtracks, you can’t get much more iconic than Nobuo Uematsu. Most well-known for composing soundtracks for the first nine Final Fantasy games, the musician has gone on to write tracks for many subsequent entries to the franchise, most recently penning the tearjerking theme song for Final Fantasy VII Rebirth, No Promises to Keep.
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In the days that followed after the launch of Final Fantasy 7 Rebirth, some of the staff at Square Enix talked about the challenges that went into creating a massive project that could live up to players' expectations. Despite Final Fantasy 7 Rebirth releasing nearly four years after Final Fantasy 7 Remake, the developers expressed the concerns they had about putting it together.
The Final Fantasy VII Remake project trilogy will be console-exclusive to PlayStation, according to Sony Interactive Entertainment vice president of second- and third-party content ventures and strategic initiatives Christian Svensson.
Fans and players of Final Fantasy 7 Rebirth are reacting to one minor, but potentially divisive, element of the game: The game's updated designs for the iconic Moogle creature. Final Fantasy 7 Rebirth remixed the looks of the Moogles for the new title, leading to some fans reacting in mild horror at their new look.
Players have been gushing about Final Fantasy VII Rebirth since its launch last week, and there’s a good reason for that: the game is incredible by all meaningful accounts. Just as important, the title expanded upon the game’s lore, world, and more to ensure that gamers had the best experience within it. Remember, the original “remake” title was set entirely within Midgar, with the team at Avalanche only getting out of the city after a clash with Sephiroth. However, while the Square Enix team did make the world vast, they ensured that there was still plenty to explore within the next entry, which will finish the story.
Here’s a story that honestly has a bit of “history” attached to it in a way you might not recall. You see, in the earliest days of gaming, the phrase “going gold” meant that you had finished the game and put everything on a literal gold-style disc so you could hand it off to the people making copies of your game and thus get them into the hands of the public. The problem is that if you gave the people the wrong disc? You were screwed. What does that have to do with Final Fantasy VII Rebirth? Well, in Japan, a certain ‘mistake’ has come to life with how the discs were printed.
We’re almost there! We’re almost at the release date for the second title in the “remake saga” for Square Enix’s beloved title. The game is anticipated in so many ways it’s hard to define, so that’s why you might be surprised that Final Fantasy VII Remake, the game that kicked the remake saga, has just gotten an update! Given that it’s been four years since the initial remake title dropped, you might have to wonder why they’re updating anything now. The answer is that some small changes to Tifa and Aerith have been done to possibly “tie into” the upcoming game more.
In the video game industry, many people stick around with the company they’re attached to for quite a while for multiple reasons. They might just like the company they work at. Or, they might be trying to gain “higher ranks” there. Another reason might be they know that their talents or ideas might be more appreciated at that particular company because they’ve worked there for so long. But, on the other side of things, people sometimes depart gaming companies somewhat randomly, including because they want to “move on to a new challenge,” which is what the creator of Final Fantasy did after a while at Square before it became Square Enix.
In an interview that took place days before the launch of Final Fantasy 7 Rebirth, game director Naoki Hamaguchi stated that he had no idea during the game's development that Sephiroth would be included in Super Smash Bros. Ultimate as a DLC fighter. Hamaguchi also stated that none of the Final Fantasy 7 Rebirth development team had a clue at the time either, and claimed that he only found out when the public did.