The director of Final Fantasy 7 Remake says Part 3 is "off to the races already," but that he's ready to be "done" with this "absolute marathon of projects."
13.03.2024 - 15:27 / gameranx.com / Square Enix / Nobuo Uematsu / Fantasy Vii
In the world of video game soundtracks, you can’t get much more iconic than Nobuo Uematsu. Most well-known for composing soundtracks for the first nine Final Fantasy games, the musician has gone on to write tracks for many subsequent entries to the franchise, most recently penning the tearjerking theme song for Final Fantasy VII Rebirth, No Promises to Keep.
In a recent chat with NewsPicks, Uematsu voiced his displeasure with modern game soundtracks, explaining that composers should aspire to be more unique with their compositions.
“I think people need to have more freedom when creating (game music),” Uematsu said. “The problem lately is that directors and producers are satisfied with movie soundtrack-like music in gaming.” The legendary musician went on to explain that video game music can’t evolve if creators keep chasing a Hollywood-like sound.
Chatting about 8-bit games, Uematsu made the powerful claim that “music played the role of oxygen” for early titles, helping to bring characters and stories to life during a time when graphics were rudimentary and much was left up to players’ imaginations.
On the topic of the original Final Fantasy VII, the composer explained that because the PlayStation 1 utilized CD-ROMs, he finally had more memory to play with. However, compressed sound samples were still necessary to avoid issues.
“It was now possible to stream the music, as in take what I had made in the studio and reproduce it (in the game). However, if I did that it would take a very long time to load in. I think fans would complain if they charged into battle and then it went into a loading screen.”
With the advent of the PlayStation 2, the sky became the limit. “We could pretty much do anything then,” Uematsu explained. “As game consoles have advanced, it has been easier for me to express different genres of music (like rock and jazz, etc.) within game music.”
The newest Final Fantasy title, Final Fantasy VII Rebirth, is now available for PlayStation 5.
The director of Final Fantasy 7 Remake says Part 3 is "off to the races already," but that he's ready to be "done" with this "absolute marathon of projects."
If you've ever caught yourself jamming out to a Latin-filled song in a Final Fantasy game, or any other game in which Nobuo Uematsu was credited as a composer, you might've been wondering just what the heck the singers are saying so elegantly, yet powerfully.
Final Fantasy 7 Rebirth players who bought the game digitally cannot platinum the game.
With Square Enix’s Final Fantasy 7 Rebirth out now on PS5 and earning extensive accolades from critics, the development team is focusing on the third and final entry of the Remake saga. Though it hasn’t announced a release window or even an official name, a new 42-minute video is available where Rebirth composer Nobuo Uematsu, scenario writer Kazushige Nojima and creative director Tetsuya Nomura talk about the trilogy.
Final Fantasy 16 could make the jump to other platforms once it launches on PC, at least according to some of the game’s developers. The latest mainline Final Fantasy game launched exclusively on the PlayStation 5 last June, but Square Enix has promised a PC port at a later date. So far, there is no official word on when the PC version of Final Fantasy 16 will be released, but producer Naoki Yoshida recently told fans that it is in the end stages of development and a playable demo should be forthcoming.
could be on its way to Xbox consoles, based on a comment from producer Naoki Yoshida. While a PC port is already in development, this is the first hint of the 2023 action RPG coming to other consoles.
To start the second day of PAX East 2024, the Final Fantasy 16 development team revealed that the game's second expansion, The Rising Tide, will launch on Thursday, April 18. The expansion will launch along with a free update for Final Fantasy 16, including some adjustments and a new battle mode for players to try out.
Square Enix has announced that the full soundtrack for Final Fantasy 7 Rebirth, featuring 175 tracks, will be getting a physical and digital release on April 10. The physical copy of the soundtrack will come on seven discs. There will also be a limited-run “Special Edit Version” which will feature a bonus-track CD full of music from the mini-games in Final Fantasy 7 Rebirth.
will come with Xbox-exclusive microtransactions when it launches later this week. The FFXIV Coins can be purchased from the Microsoft Store and will be used for service fees and optional item purchases. Other platforms will still be able to use additional payment methods.
Developers happy to mimic the style of Hollywood blockbusters in their video game soundtracks are stopping video game music from advancing, one of the best to ever do it - Final Fantasy composer Nobuo Uematsu - has said.
We’ll say this up front for those of you still exploring Final Fantasy VII Rebirth’s vast world: there are no late-game story spoilers here. As seen in its pre-release debut via a new trailer late last year, the action RPG’s theme song “No Promises to Keep” is performed in-game by Aerith. Behind the scenes though, the track was composed by Nobuo Uematsu, the legendary composer behind the iconic soundtracks for much of the Final Fantasy series, including Final Fantasy VII Remake. The song’s vocals were performed by American singer Loren Allred, who brought her spellbinding singing voice to the track, augmenting the beautiful—yet tragic—world of Final Fantasy VII Rebirth and the epic story told within it.
Legendary Final Fantasy composer Nobuo Uematsu has revealed he struggled with composing Sephiroth's now-iconic theme tune, One Winged Angel.