Fans of the supernatural first-person action-adventure Ghostwire: Tokyo can pick up a new gift in-game for free. Developer Tango Gameworks and publisher Bethesda promoted the freebie to commemorate the Ghostwire: Tokyo second anniversary.
06.03.2024 - 06:16 / gamerant.com / Square Enix / Josh Tolentino
Fans and players of Final Fantasy 7 Rebirth are reacting to one minor, but potentially divisive, element of the game: The game's updated designs for the iconic Moogle creature. Final Fantasy 7 Rebirth remixed the looks of the Moogles for the new title, leading to some fans reacting in mild horror at their new look.
As a series, Final Fantasy is rarely completely consistent between major entries, including when it comes to Moogle designs. Long serving as one of the series' many mascot designs, Moogles originally debuted in Final Fantasy 2 looking like strange, cat-like plush creatures with bat wings. In Final Fantasy 12, they took on a more naturalistic appearance, looking rabbit-like and taking a full place as one of the peoples of that game's world. In the massive open world of Final Fantasy 7 Rebirth Cloud and the party will see Moogles at the Moogle Emporiums, special shops that can be unlocked by completing the Moogle Mischief minigame.
The Moogles of Final Fantasy 7 Rebirth have been changed significantly from their incarnation in other games, including in the original PS1 version of Final Fantasy 7. While the original versions kept the cat-like features seen in previous games (including Final Fantasy 6), the rebooted versions of Moogles are rounded, with bear-like ears, mammalian eyes, and rodent-like front teeth. Commenters across the internet reacted to the Final Fantasy 7 Rebirth Moogle changes with amusement and some disbelief. Some objected to the fact that the Moogles have teeth and a more human-like facial arrangement, calling them 'creepy.' Others declared that review scores for Final Fantasy 7 Rebirth should be docked a point over the new Moogle designs.
In Japan, one viral Twitter post compared the new Moogle design to the Moogle design shared by Final Fantasy 14 and Final Fantasy 16. The post, using 'Mohguri,' the Japanese name for Moogles, likened the differences between the two designs to the contrast between what someone looks like on their online profile versus what they look like when they arrive in person.
← The Moogle you made plans to meet with online
The Moogle that actually showed up →
Some, though, expressed appreciation for the revised Moogle designs seen in Final Fantasy 7 Rebirth. One user on Twitter declared that they loved the new designs, and in conversation with another user, praised the '100 Acre Wood vibes' of the new Moghouse, referencing the fictional land inhabited by famed public domain character Winnie the Pooh.
Any change made to an iconic character tends to spark debate, and longstanding mascots like the Moogles are no exception. That said, their new appearances in Final Fantasy 7 Rebirth seem to have attracted some support amid the vocal criticism and jokes.
Fans of the supernatural first-person action-adventure Ghostwire: Tokyo can pick up a new gift in-game for free. Developer Tango Gameworks and publisher Bethesda promoted the freebie to commemorate the Ghostwire: Tokyo second anniversary.
Final Fantasy XVI downloadable content “The Rising Tide” will launch on April 18 for $19.99 / 2,420 yen alongside the free version 1.30 update, Square Enix announced. It is also available via the Final Fantasy XVI Expansion Pass, which includes both “The Rising Tide” and the previously released “Echoes of the Fallen” for $24.99 / 3,080 yen.
Soon, Final Fantasy 14 will test Cross-region Data Center Travel in a limited fashion. Starting on March 24 and ending just before server maintenance for the Dawntrail expansion, Final Fantasy 14 players in Japan, Europe, and North America will be able to travel to and from the Materia Data Center in the Oceanic region as part of a limited global test to see how viable cross-region travel will be in the future.
Developers happy to mimic the style of Hollywood blockbusters in their video game soundtracks are stopping video game music from advancing, one of the best to ever do it - Final Fantasy composer Nobuo Uematsu - has said.
We’ll say this up front for those of you still exploring Final Fantasy VII Rebirth’s vast world: there are no late-game story spoilers here. As seen in its pre-release debut via a new trailer late last year, the action RPG’s theme song “No Promises to Keep” is performed in-game by Aerith. Behind the scenes though, the track was composed by Nobuo Uematsu, the legendary composer behind the iconic soundtracks for much of the Final Fantasy series, including Final Fantasy VII Remake. The song’s vocals were performed by American singer Loren Allred, who brought her spellbinding singing voice to the track, augmenting the beautiful—yet tragic—world of Final Fantasy VII Rebirth and the epic story told within it.
Final Fantasy composer Nobuo Uematsu believes game music has become too similar to film and «cannot develop further» if continuing in this direction.
Helldivers 2 came out of nowhere and took the world by storm, and that continues to be reflected in sales. It was the UK’s best-selling game in February, and it’s been seeing consistent growth in sales in the US as well. On top of that, the game also managed to top the PlayStation Plus charts for top downloads for the month of February. In both North America and Europe, Arrowhead Game Studios’ co-op third-person shooter was No. 1.
Several Final Fantasy 14 players took to the streets of Ul'dah to pay respects to the late Dragon Ball creator Akira Toriyama, with campfire vigils and outfits based on characters that Toriyama drew over his career. These vigils in Final Fantasy 14 are ongoing at the time of writing and are being held across several data centers, such as Aether and Crystal in North America.
Final Fantasy 14's brand new race nearly had a cuter final design, but its game director chose another version for the "strong and nimble" build you see today.
With Final Fantasy 7 Rebirth and Square Enix working on the final installment in the Remake trilogy, there are a lot of questions. How will it end? Will it include more content and characters from the Compilation of Final Fantasy 7? Whatever the result, it’s confirmed that the world will be “rebuilt” to accommodate the Highwind.
As per the latest weekly software and hardware sales data for Japan released by Famitsu, Final Fantasy 7 Rebirth has debuted on top of newest Japanese charts, which should surprise no one. The widely acclaimed action RPG sold over 262,000 physical units in Japan on debut, but while that may seem like an impressive number on isolation, it’s actually surprisingly low by Final Fantasy standards.
Sony has secured the complete Final Fantasy 7 remake trilogy as a console exclusive.