One of the earliest choices to make in involves whether to skip the Nibelheim flashback that makes up the majority of the game's first chapter. The Nibelheim chapter was part of the game's playable demo, alongside a longer section that allowed players to openly explore the Junon region of . But where the Junon half of the demo is separate, and taken out of context, the Nibelheim half effectively grants players early access to the opening hours of the game.
In an effort to streamline demo players' early hours with the full game, allows anyone who's finished that part of the demo to skip most of the Nibelheim flashback chapter. They'll still have to play through the introductory sequence and explore the town. But once Cloud, Sephiroth, and Tifa step out the back gate of Nibelheim and make for the mountain reactor, the player will see a pop-up asking them whether they'd like to skip the remainder of the chapter.
Yes, players should skip the Nibelheim section of 's Chapter One if they've already played the demo. In short, there's really no reason someone would play the Nibelheim section a second time. Skipping this part of the chapter doesn't gloss over any important story events: it cuts out once the characters and location have been introduced, and picks right back up with the terrible discovery that sets the events of in motion. All players are effectively skipping when they bypass this demo is a few rounds of combat.
Don't expect to find anything different from the demo in the final version of the Nibelheim chapter, either. The demo of is careful to warn players that things might differ in the full game. There may be some slight tweaks to the performance of , and the Junon section has certainly been streamlined for the demo, but no part of the Nibelheim section is meaningfully different in the full game. Anyone who's played through it in the demo has seen everything it has to offer.
Of course, if it's been a while since they tried the demo, some players may want more of a refresheron 's combat system. Only in that case is it worth playing through the Nibelheim chapter again. While the first controllable moments of the game provide a very basic combat primer, many of the finer details are sprinkled throughout Chapter One, and aren't repeated afterward. Anyone who wants a little more practice with precision blocks, synergy skills, and boss fight strategies would do well to replay the Nibelheim section.
And although there's a fair bit of treasure to be found in Chapter One, items found in 's Nibelheim flashback don't transfer to the rest of the game. All the gil, consumables, and Materia players find in 's first chapter are left behind as soon as the action cuts to Kalm. After all, it's been about
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
has a lot of memorable characters, from the main party members to NPCs on the sidelines. Not every person who appears in the game is necessarily a winner – any charm points that Chadley might have are hard to appreciate when he won’t stop popping up on screen – but it’s hard to call any significant figure bland. The problem of overuse isn’t exclusive to Chadley, however, and even more engaging characters do sometimes wear out their welcome by the time the credits roll.
covers a big story with a wide cast of characters, but there are two in particular who could benefit from receiving an DLC treatment. introduced the idea of filling in story gaps with a DLC through the Yuffie-focused, which debuted the new version of the classic character and sent her on a mission to infiltrate Shinra. Although it's not 100% necessary to play through the side chapter before , it adds important context for her character and teases some threads that follows.
A major question about the ending scene in finally has an answer, thanks to the writer and the co-director of the game. The remake of the beloved has a significant number of changes, with some being minor, like filler stories, and others being completely new character experiences and arcs. The remakes have brought new fans to the franchise and introduced even more people to the world, but some longtime players are finding themselves with a lot of questions about the changes.
makes a fair few changes to the story of the original, and based on hints dropped throughout the story, there's one major location from the first game that's definitely going to get a very different treatment in the conclusion of the new trilogy. Making alterations to a classic title can come with a lot of pitfalls, and plays it safe in some key areas to avoid major mistakes. In some categories, however, the game makes significant overhauls that seem likely to precipitate even bigger changes down the line.
Apple currently leverages TSMC’s 3nm process for several of its chipsets, and the company may stick to this manufacturing process for a few iPhone generations. According to the latest report, the iPhone 17 will not be the first lineup to sport an A-series SoC fabricated on the ultra-advanced 2nm node. This will mean that the A19 Pro that is expected in 2025 will retain the 3nm lithography, but it will not be the same technology, as you will soon find out.
has addressed a key bug that made completing a particular side quest impossible, but even with that out of the way, actually progressing past this particular bottleneck is far from simple. Although released in a generally polished state, some mostly minor problems have been addressed in several post-launch patches. The biggest bug was actually introduced in one of these updates rather than being present at the launch, forcing those with physical discs to reinstall and complete a quest on the 1.0 version to tick the box and leaving digital players up the creek.
Side quests play a major part of , but even a game packed wall-to-wall with diversions has to eventually narrow its focus and get ready to cross the finish line. Having an idea of when this point is coming can be helpful to figure out the best pace for completing side quests, but it can be hard to discern. involves a lot of hopping around from region to region, and when backtracking starts to happen at the same time as the story is moving forward, it's easy to lose any sense of perspective.
Two months after its release, players can finally 100% complete the massive RPG as the game's latest patch fixes a lingering glitch. While the latest entry in the Remake Trilogy may have impressed players with a relatively smooth launch, one bug that managed to irk many Platinum Hunters locked off a certain sidequest, preventing enthusiasts from properly finishing the game. Fortunately, Square Enix has been hard at work fixing the error, meaning players desperate to collect their final trophy can now do so with ease.
As 's direct successor, takes it upon itself to improve in a variety of areas where the previous game was lacking. did a largely admirable job of translating the first segment of the classic RPG to a modern format, but it also had its fair share of shortcomings that sometimes threatened to overwhelm its strong points. Since sustaining momentum throughout a trilogy is necessary for the remake project to fully succeed, failing to take some strides forward could easily lose the goodwill that the first game generated.
There are some secrets that feel too big or too painful to share. It’s easier to take on the burden yourself, you say, to withhold knowledge in the desperate desire to prevent someone else’s pain. Open Roads, the Gone Home-style road trip game published by Annapurna Interactive, is about those secrets, and what happens when those secrets slip — no, explode — out into the world.
Getting to go on a date at the Gold Saucer is an exciting moment in , but this iconic event doesn't get to properly play out on the first trip to the amusement park. From a narrative standpoint, it's probably a good thing that Cloud's break time is interrupted, as the sequence running from Costa del Sol to the Gold Saucer has quite a lot of downtime for an intense plot. All the same, it's hard not to spend a lot of time wondering when there is another chance to go on a Gold Saucer date.