Blizzard has announced that the next Diablo 4 Developer Update Stream will be on May 2 at 11 a.m. PDT and will discuss the Season 4 launch, PTR learnings, and more.
06.04.2024 - 03:53 / gamerant.com / Adam Fletcher / Bruna Telles
One of the Diablo 4 devs has revealed that rewards for Tormented Bosses will be tweaked before the release of Season 4. Diablo 4 is in Season 3, which has introduced players to the new villain Malphas, new quests, enemies, and the long-awaited debut of the Gauntlet and Leaderboards. But Diablo 4 players' attention is currently focused on the upcoming season and all the hype surrounding it.
Diablo 4 Season 4 arrives in May but is already the hottest topic among players due to the launch of the test servers. With Diablo 4's PTR available for all players, everyone can test the content promised for the next season, such as significant changes to the Codex of Power, Gem system, and new features such as the Masterworking upgrade system. Diablo 4 Season 4 also has new battles in store, and according to a recent publication, the effort to fight them will be worth it.
One Diablo 4 dev said that the rewards for the upcoming Tormented Bosses will be adjusted. In a post made by Reddit user Oceanfather, they say if Diablo 4's new super bosses are going to be a steeper investment, their rewards should be adjusted accordingly. To the player's delight, Global Community Development Director Adam Fletcher commented, revealing that this aspect of the new bosses will be tweaked before the launch of Diablo 4 Season 4. But despite the good news, Fletcher didn't give any details about how the change will work.
Diablo 4 has many exciting experiences, like the battle against Echo of Malphas. In Diablo 4 Season 4, however, Blizzard will introduce a new layer of difficulty with the addition of the Tormented Bosses, extremely challenging variants of all ladder bosses that players can summon with Stygian Stones. Diablo 4's Tormented Bosses will be level 200, have a massive health pool, and all the elites they summon will be significantly stronger. Beating a Tormented Boss will give Diablo 4 players level 925 gear and a guaranteed Resplendent Spark in the first skill.
Access to the Diablo 4 PTR runs until next Tuesday, April 9, allowing players to test the massive Season 4 update for a few more days. In addition to all the expected changes, Diablo 4 has promised to fix Uber Lilith in Season 4 following feedback from players. Adjusting the rewards for Tormented Bosses is also good news for the community. Since these encounters will be bigger in many ways, having proportional rewards tends to give a more satisfying experience for Diablo 4 players.
Diablo 4 is an action RPG developed by Blizzard Entertainment. It's the fourth mainline game in the franchise and lets players pick from five playable classes as they explore an open world Sanctuary in order to take down Lilith, while also completing quests, leveling up, and gaining better
Blizzard has announced that the next Diablo 4 Developer Update Stream will be on May 2 at 11 a.m. PDT and will discuss the Season 4 launch, PTR learnings, and more.
Blizzard has asked the Diablo 4 community to provide questions regarding Season 4's upcoming itemization and Helltide changes, which will be answered in a developer video! From April 2 to April 9, the Diablo development team opened up its first Public Test Realm for players to provide feedback on massive gameplay changes to itemization and systems like Helltide. State of the Classes in Diablo 4: A PTR Deep Dive Players looking to leave questions should respond to the official Diablo account's post on X, formerly known as Twitter. Global Community Development Director Adam Fletcher also made clear that the video will be separate from the upcoming developer livestream, which will focus on feedback regarding the latest PTR cycle: We're interested as well — what would be your burning questions regarding itemization in Helltide, looking at the upcoming changes with Season 4? Let us know in the comments!
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It turns out the Diablo 4 team didn't quite bring everything to bear in Season 4's Public Test Realm, as there are "a few small" extra items to come at launch.
In a recent Reddit thread, Diablo 4 Global Community Development Director Adam Fletcher seemed to confirm that the previously datamined Season 4 theme involving the Iron Wolves was accurate. Fletcher stated that «most people have seen some of the things that got out regarding the Season,» implying that information that «got out» was accurate. While this information was previously reported as speculation, it's highly likely that at least a portion of it is correct, based off Fletcher's response.
Diablo 4's Global Community Development Director, Adam Fletcher has announced that the development team will be hosting a live stream to address player feedback from the recent Season 4 PTR.
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While trying out the new features and changes coming to Diablo 4 on the Public Test Realm (PTR), some players discovered a major change that will impact Helltide events. As the PTR allows players to test the new mechanics from Diablo 4 Season 4, this change to Helltide events should soon be available for all players on the Diablo 4 main servers.
With the PTR for Diablo 4's Season 4 ending this Tuesday (4/9), and a handful of important interactions still being bugged and non-playable, some players have rallied behind the desire to extend the PTR to identify and provide feedback on additional bugs. Adam Fletcher, Global Community Development Director, went to X (formerly known as Twitter) to respond to players' curiosity: While some players might feel as if their concerns are being ignored, don't! It's important to recognize there are likely many aspects of gameplay Blizzard is looking for data and feedback on, besides the issues the community is zeroing in on. D4 Forum community member boltbane also raised a good point — if Blizzard thinks it's necessary, there's still plenty of time for another PTR before Season 4 officially launches on May 14. PTR Known Issues & What to Expect With the PTR ending tomorrow, what new features or endgame progression are you looking to test next? Let us know in the comments below!
Blizzard has released a new lore video highlighting the origin stories of the three Prime Evils — Diablo, Lord of Terror, Baal, Lord of Destruction, and Mephisto, Lord of Hatred — in what appears to be a new YouTube series, Horadric History. The video outlines the history behind the birth of the seven great evils, how the Prime Evils came into existence, and the impact that each one has had on Sanctuary — and leaves viewers with a stark reminder that Mephisto is still out there. What exactly the Lord of Hatred has planned for Sanctuary remains to be seen, but one thing is clear — players haven't seen the last of Mephisto. Vessel of Hatred Overview for Diablo 4
The PTR for Diablo 4 Patch 1.4.0 is well underway, and players have been delving into the variety of content to be tested. While the new systems and content have proven to be a nice change of pace for many, some players feel that the rewards from some content leave more to be desired. One such case appears to be the new Tormented Echoes Bosses, which are supercharged level 200 versions of the ladder bosses such as Duriel, Varshan, and the new boss, Andariel. These Super Bosses drop a number of Legendary and Unique items, Summoning Materials for other bosses, and one very important reward — one Resplendent Spark for killing your first Tormented Boss. A number of players have taken issue with the rewards offered by this difficult challenge, and several have taken to social media sites and the PTR forums to address their concerns. Reddit user Oceanfather created a post on the Diablo 4 Subreddit about this topic, mentioning the much steeper material requirement to summon the empowered bosses such as Tormented Grigiore. The problem is, when a boss is slain, they drop the same amount of Shard of Agony as their normal counterpart. This creates a situation where if you wish to get materials to summon Duriel or Andariel, it is currently more economical to repeatedly farm the normal, less challenging, and less rewarding version of these bosses. Blizzard has since responded to the post, stating that there will be some degree of changes coming to the rewards of Tormented Echo Bosses.