While players may spend most of their time gunning down Terminids and Automatons, one fan is making the community stop and think about their actions. The over-arching story of the game sees the army of Super Earth charging around the galaxy in an effort to eradicate the evil forces that have staked their claim on some planets that are in need of some democracy and freedom. Yet despite the fervor Super Earth demands of its Helldivers, it's worth stopping to think about what it would be like to die at the hands of such an impassioned soldier.
A recent TikTok video created by kaponolangit speculates what could be going through an Automaton's head right before it wades into the line of fire and is gunned down by a squad of Helldivers.
The audio may not be official butit's a shockingly heartbreaking peek into what the terrifying androids could be thinking when they're not busy building new factories around the planets for which they're fighting. The Automaton admits that it's scared of the incoming invasion, noting that it longs to one day use all five human senses to experience the joy of sunlight.
Evoking the satirical tone of the classic sci-fi film, goes to great lengths to embed players in a futuristic society where the government demands its citizens to die in a «just» war when their real motivations are substantially more sinister. Some Helldivers have begun to question the nature of the Terminids, gigantic insectoid aliens, after several «illegal» broadcasts suggested the Bugs were created by Super Earth as an excuse to colonize other planets. Even the game's director Johan Pilstedt weighed in on the conversation, debunking rumors of flying bugs as nothing but propaganda.
Developer Arrowhead Studios has done an exemplary job of keeping the community entertained with new content updates and secret Easter eggs but fans are beginning to wonder what lies ahead for the Automaton faction. While the Terminids have received a substantial nerf and an additional enemy unit in the form of Shriekers, the intimidating machines have yet to acquire any substantial upgrades or improvements. Only time will tell how they grow in the future but it's likely they'll eventually add some new bodies to their roster of death-dealing machines.
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
While 's player base has shrunk considerably since the game's launch in early 2024, the game's first major update may be enough to bring Trainers back with a plethora of new features and additions. Following 's runaway success, developer Pocket Pair made sure to promise the community that it intends to support and grow the experience throughout its early access period. While there was already plenty to do and see across the Palpagos Islands, Update v0.2.0.6 includes some excellent quality-of-life features to make the process of capturing and training Pals significantly easier.
A new threat is emerging on the Automaton front in , and it may be significant enough to turn the tide of battle. Arrowhead Game Studios' third-person co-op shooter has excelled as a live-service title through its ongoing story, in which players are embroiled in the Galactic War as Super Earth's elite Helldiver units. So far, the Helldivers have seen more success than failure, but a new Automaton enemy could put Super Earth's latest offensive in jeopardy.
success keeps continuing, and with every Major Order issued by High Command, the game keeps improving. That's not to say it's perfect, however — as one unfortunate mechanic may actually result in the game crashing completely. Though is packed with hours of fun content, the game itself can sometimes be buggy, which is not that surprising considering it was just released in February. One unfortunate bug, however, may ruin a squad's fun completely.
The objective known as Operation Swift Disassembly is an exciting push of momentum against the threat of the Automatons, but soldiers of Super Earth would be unwise to place too much stock in its success. Unlike most online multiplayer games, has a constantly updating narrative based around the tides of the Galactic War. Progress is partly determined by the community's efforts in each Major Order, but the overall path is also shaped by a game master who ultimately controls the story.
added its first new Terminid enemy to the game, but they are more dangerous when players least expect them. has introduced a welcome update trend of releasing new content consistently and often as the result of player actions. This has kept players on their toes for updates at any time, but also kept retention and support for the game. The game is set to recieve a new Warbond every month as well, so it would seem that available Helldiving equipment will continue to evolve alongside new enemies and mission types.
Players all across the known galaxy converge on certain planets under the name of spreading Managed Democracy in the game Through immersive and organic storytelling reminiscent of the enigmatic gamemaster known as Joel shapes the greater narrative of the game as players contend with hordes of bugs and bots. One way Arrowhead Game Studios directs story efforts is by issuing Major Orders. These missions direct the overall strategy and aims of the playerbase.
As progresses and sees more updates to both help and harm Helldivers, the Automatons may be about to unleash the worst enemy yet. already has a handful of powerful enemies in both factions, like the Bile Titan or Hulk that strike fear in the hearts of players. Many of these tough enemies are heavily armored units that are not easy to kill but can easily kill Super Earth's Helldivers. Luckily, new weapons and timely balance changes have helped lessen the strain that harder difficulties were causing.
One of the toughest Terminid enemies to fight in is the Bile Titan, but bringing the right grenade makes them easier to kill. has a plethora of heavily armored enemies that are major annoyances for players, and while they rarely spawn at lower levels, they can still heavily complicate missions. On the highest difficulty, Helldive, these enemies often spawn in packs and can easily overwhelm Helldivers, leading to a failed mission.
boasts delightfully intricate gameplay systems, and people are still discovering not-so-hidden mechanics and features to exploit. Some features are relatively intuitive, found naturally by simply completing missions. In the chaos of Terminid and Automaton combat, however, Helldivers are hard-pressed simply to survive from one skirmish to another. In the pandemonium, many of the game’s unique mechanics hide in plain sight – in view but out of focus.
Despite splitting its galactic war relatively evenly across multiple factions, hasn't managed to maintain an equal divide between the Terminid and Automaton fronts, with the playerbase generally favoring the Terminids. As the galactic war of progresses, however, with the potential for new factions to be added, there are some potential ways to alleviate the relative unpopularity of fighting automatons — that is, if the disparity between them is seen as an issue worth trying to solve.
The community has never shied away from tackling the Galactic War with gusto, but when taking a step back to look at the overall picture, some of the current efforts of Super Earth's soldiers might actually be poised to backfire. Although individual objectives can vary, the basic prerogatives of are always simple enough. Terminids and Automatons must be defeated at all costs, a necessary step in ensuring the safety and spread of Managed Democracy throughout the galaxy.
A new source of danger has started to show up in , and unlike most threats, it doesn't actually have anything to do with Terminids or Automatons. Whether attempting to rescue civilians from Automatons or gunning down new flying bugs in , there's already more than enough to worry about for the soldiers of Super Earth. The Galactic War takes no prisoners, however, and it's wise to be prepared for any sort of challenge, even the kind that has nothing to do with the war itself.