Ubisoft has said the recently released Skull and Bones has achieved “record player engagement” since launch, although it has yet to announce how many copies it’s sold or how many players it has.
09.02.2024 - 16:52 / eurogamer.net / Yves Guillemot / Tom Phillips / Ubisoft Singapore / Ubisoft
Ubisoft's live-service pirate ship game Skull and Bones is a «quadruple-A» project, company boss Yves Guillemot has said.
Discussing the long-awaited project with investors last night, Guillemot justified the live service game launching with a £70 price tag as it being a fully-formed experience that was also supported by a battle pass, premium currency and an in-game store.
«You will see that Skull and Bones is a full-fledged game,» Guillemot said. «It's a very big game and we feel that people will really see how vast and complete that game is. So it's a really full triple-A, quadruple-A game that will deliver in the long run.»
To see this content please enable targeting cookies. Manage cookie settings A look at Skull and Bones' endgame and post-launch plans.Watch on YouTubeSkull and Bones is set to launch for PC, PlayStation 5 and Xbox Series X/S next week on 16th February after a mammoth 11-year development at Ubisoft Singapore, during which the game was rebooted and delayed numerous times.
Some had wondered whether Skull and Bones would ever eventually see release, though a Kotaku report claimed Ubisoft was required to continue working on the game due to a deal with the Singapore government that had resulted in the game receiving generous subsidies. (Ubisoft recently declined to comment to IGN when asked on the record whether this was indeed the case.)
Intrigued? Skull and Bones is now available to play in open beta until 12th February across PC and consoles. Let us know if you've given it a try, and whether you're convinced to pay out for the full release.
Ubisoft has said the recently released Skull and Bones has achieved “record player engagement” since launch, although it has yet to announce how many copies it’s sold or how many players it has.
Skull and Bones finally launched earlier this month, and though it has done quite the opposite of setting the world on fire with its critical reception, for those who’re sailing the high seas in the online pirate game, Ubisoft has released its first free season of post-launch content.
Ubisoft’s Skull and Bones finally launched earlier this month after years of delays and development issues, but the online pirate game was, predictably enough, met with less-than-stellar reviews upon release. On the commercial front, the full extent of how the game is performing isn’t yet clear, but at least in terms of average engagement per user, it seems to be doing well enough.
Skull and Bones, the oft-delayed pirate game from Ubisoft that finally arrived earlier this month following almost a decade of development, has released its first season of post-launch content on Xbox, PlayStation, and PC — introducing, among other things, new world events, new contracts and bounties, plus a battle-pass-style progression track.
Ubisoft has launched Skull and Bones’ first seasonal update, Raging Tides.
While Suicide Squad: Kill the Justice League falls short of WB Games’ expectations, Ubisoft’s Skull and Bones isn’t doing much better. Sources speaking to Insider Gaming’s Tom Henderson report that it had around 850,000 players.
Ubisoft's highly anticipated pirate-themed video game, "Skull and Bones," has finally made its debut after years of production challenges and delays. Launched on February 16, the game has gained significant attention, considering the unconventional choice of pirates as its central theme in the gaming world.
Ubisoft's ten-year-old Assassin's Creed 4: Black Flag has been enjoying a boost in player count as its spiritual successor Skull and Bones has finally been released after years of delays. Having been revealed all the way back in 2017, Skull and Bones takes the lauded naval combat introduced by Assassin's Creed 4 and expands upon it as an ongoing live service experience, letting players partake in online ship battles in a shared open world.
Skull and Bones MSRP $70.00 Score Details Pros
I feel like it has been a while since we had an open-world pirate game, but we got one for 2024. Ubisoft and one of Ubisoft’s Original Games Skull and Bones which was first announced back in 2017 by Ubisoft Singapore at an E3 event. I remember because I was there when it first got announced and I was excited because I love video games that incorporate wooden ships and pirates. This game when I first heard about it, I remember when I was a kid I used to play a lot of Sid Meier’s Pirates which still to this day is one of my favorite pirate games ever. Even though Skull and Bones is nowhere on the same level as Sid Meier’s Pirates, it has some good elements, and that is something we will talk about right now.
Despite claims it is a «quadruple-A» live-service experience, Skull and Bones's user Metacritic score has taken a pummelling since the pirate ship game was released on Friday, 16th February.