GDC 2024 News, Tips, Tricks & Ideas

Latoya Peterson: "Studios are at the mercy of this house of cards that is the funding system that we've built" - gamesindustry.biz
gamesindustry.biz
15.04.2024

Latoya Peterson: "Studios are at the mercy of this house of cards that is the funding system that we've built"

At the Game Developer Conference last month, Glow Up Games co-founder and CXO Latoya Peterson contributed to a series of micro-talks around sustainability, calling out the fundamental flaws of games funding.

Fulfilling fantasies and building investment: The narrative design of Alan Wake 2 - gamesindustry.biz
gamesindustry.biz
29.04.2024

Fulfilling fantasies and building investment: The narrative design of Alan Wake 2

Last year's Alan Wake 2 released to critical acclaim, winning awards such as the game Award for best narrative at the 2023 Game Awards, and this year's BAFTA Game Award for Artistic Achievement.

Almost 30,000 people visited GDC 2024 - gamesindustry.biz - San Francisco - city San Francisco
gamesindustry.biz
28.03.2024

Almost 30,000 people visited GDC 2024

This year's Game Developers Conference saw nearly 30,000 people in attendance, its organisers announced.

How Super Mario Bros. Wonder's devs narrowed down 2000 ideas for its effects - eurogamer.net
eurogamer.net
28.03.2024

How Super Mario Bros. Wonder's devs narrowed down 2000 ideas for its effects

It's not often we get to hear a senior developer of a Super Mario Bros. game philosophise about game design. At gamescom last year, Takashi Tezuka, executive officer at Nintendo and producer on Super Mario Bros. Wonder, and Shiro Mouri, the game's director, gave us a glimpse, as they spoke with Eurogamer about their intentions for Super Mario Bros. Wonder.

Zelda: Tears of the Kingdom devs explain why it was a much bigger overhaul than you'd think - eurogamer.net - Japan
eurogamer.net
26.03.2024

Zelda: Tears of the Kingdom devs explain why it was a much bigger overhaul than you'd think

For many, The Legend of Zelda: Tears of the Kingdom is still seen as a kind of Breath of the Wild 1.5 — a half-sequel that builds on 2017's revolutionary hit but, in using the same Hyrule as its overworld, doesn't fully transform it into something new.

GDC 2024, PS5 Pro, and Ubisoft's AI NPCs | GI Microcast - gamesindustry.biz - San Francisco
gamesindustry.biz
25.03.2024

GDC 2024, PS5 Pro, and Ubisoft's AI NPCs | GI Microcast

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Fighting for better while facing the worst | This Week In Business - gamesindustry.biz - San Francisco - While
gamesindustry.biz
22.03.2024

Fighting for better while facing the worst | This Week In Business

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Baldur’s Gate 3 – Larian Studios Not Planning DLC, Expansions or Baldur’s Gate 4 - gamingbolt.com
gamingbolt.com
22.03.2024

Baldur’s Gate 3 – Larian Studios Not Planning DLC, Expansions or Baldur’s Gate 4

Larian Studios founder Swen Vincke recently revealed that the studio isn’t planning any expansions or DLC for Baldur’s Gate 3. It’s also not working on a potential Baldur’s Gate 4.

Behind the scenes of Super Mario Bros Wonder | GDC 2024 - gamesindustry.biz
gamesindustry.biz
21.03.2024

Behind the scenes of Super Mario Bros Wonder | GDC 2024

During a GDC talk yesterday, Nintendo looked back at the creative process for Super Mario Bros Wonder, particularly how the large development team dealt with incorporating everyone's input when creating the game's 'Wonder effects'.

Baldur's Gate 3 sweeps 24th Annual Game Developers Choice Awards | GDC 2024 - gamesindustry.biz - Japan
gamesindustry.biz
21.03.2024

Baldur's Gate 3 sweeps 24th Annual Game Developers Choice Awards | GDC 2024

Baldur's Gate 3 swept the Game Developers Choice Awards on Wednesday night, taking home Game of the Year in addition to Best Narrative, Best Design, and the Audience Award.

Amy Hennig's new Marvel game leads off Epic's State of Unreal | GDC 2024 - gamesindustry.biz - San Francisco
gamesindustry.biz
20.03.2024

Amy Hennig's new Marvel game leads off Epic's State of Unreal | GDC 2024

Epic today held its annual State of Unreal event at the Game Developers Conference in San Francisco, with new announcements for gamers and developers alike.

Xbox launches new resource to help developers add inclusion into their games - gamesindustry.biz - San Francisco
gamesindustry.biz
20.03.2024

Xbox launches new resource to help developers add inclusion into their games

Xbox has launched the 'Gaming For Everyone Product Inclusion Framework', a series of resources and information on how to make games more inclusive.

Lego, dog-fooding, and physics: Epic's plan's for UEFN | GDC 2024 - gamesindustry.biz
gamesindustry.biz
20.03.2024

Lego, dog-fooding, and physics: Epic's plan's for UEFN | GDC 2024

It's been almost a year since Epic Games launched Unreal Editor for Fortnite (UEFN), and the company seems quite pleased with how it's gone.

Marvel 1943: Rise of Hydra launches in 2025, ‘Story’ trailer - gematsu.com
gematsu.com
20.03.2024

Marvel 1943: Rise of Hydra launches in 2025, ‘Story’ trailer

Marvel 1943: Rise of Hydra, the Marvel ensemble narrative-driven action adventure game from Skydance New Media, will launch in 2025, the developer announced. Platforms were not announced.

Ubisoft revealed an AI NPC prototype at GDC and everyone online made fun of it - rockpapershotgun.com
rockpapershotgun.com
20.03.2024

Ubisoft revealed an AI NPC prototype at GDC and everyone online made fun of it

It's GDC week, and conversations are being had about AI. Ubisoft have blundered into this, in classic Ubi style, by revealing that they've had an R&D team beavering away on a project called NEO NPC. It's the usual pitch. "Have you ever dreamed of having a real conversation with an NPC in a video game?", asks Ubi's official post about it. And what all people who make this fail to understand that the answer most normal people give if they think about it is "Erm, probably no, actually?"

Ubisoft debuts NEO NPC AI prototypes | GDC 2024 - gamesindustry.biz
gamesindustry.biz
19.03.2024

Ubisoft debuts NEO NPC AI prototypes | GDC 2024

Ubisoft has shown three behind-the-scenes demos at GDC this week on the potential of AI when it comes to building NPCs.

The Games Industry Social: San Francisco edition in pictures | GDC 2024 - gamesindustry.biz - San Francisco - city San Francisco
gamesindustry.biz
19.03.2024

The Games Industry Social: San Francisco edition in pictures | GDC 2024

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The return of 1ReasonToBe and why we still need it | GDC 2024 - gamesindustry.biz
gamesindustry.biz
19.03.2024

The return of 1ReasonToBe and why we still need it | GDC 2024

This GDC marks the comeback of an iconic panel, with 1ReasonToBe returning in person for the first time since 2019.

Representation with intention | GDC 2024 - gamesindustry.biz
gamesindustry.biz
18.03.2024

Representation with intention | GDC 2024

Day one of the 2024 Game Developers Conference opened with a session about fostering inclusivity and diversity in game communities, with panellists giving a welcome reminder about why this matters and the obstacles standing in the way.

Unity: "The more places your games are, the more opportunity for discovery" - gamesindustry.biz - San Francisco
gamesindustry.biz
18.03.2024

Unity: "The more places your games are, the more opportunity for discovery"

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PC games retailer Robot Cache allows players to start games 200x faster than any other games store - gamesindustry.biz - Germany
gamesindustry.biz
18.03.2024

PC games retailer Robot Cache allows players to start games 200x faster than any other games store

Players can now buy games via Robot Cache and play them 'almost instantly' as they download.

Modulate: Reducing toxicity in online games is a positive for profits - gamesindustry.biz - Eu
gamesindustry.biz
18.03.2024

Modulate: Reducing toxicity in online games is a positive for profits

Toxicity is a serious issue that players expect studios of online games to address. New legal regulations are also demanding studios do more to protect their players or face hefty fines.

Respawn veteran Stig Asmussen forms Giant Skull to build AAA single player games - gamesindustry.biz
gamesindustry.biz
12.03.2024

Respawn veteran Stig Asmussen forms Giant Skull to build AAA single player games

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GamesIndustry.biz to host social event at GDC 2024 - gamesindustry.biz - San Francisco - city San Francisco
gamesindustry.biz
13.02.2024

GamesIndustry.biz to host social event at GDC 2024

GamesIndustry.biz and the Games Industry Gathering are teaming up on a party to be held in San Francisco during GDC next month.

Submissions for Game Maker's Sketchbook at GDC 2024 are now open - gamedeveloper.com - state California - city San Francisco
gamedeveloper.com
08.11.2023

Submissions for Game Maker's Sketchbook at GDC 2024 are now open

Game artists: It's time to show your work to the world. The Academy of Interactive Arts and Sciences (AIAS) has opened submissions for its third annual arts showcase—promoting an honoring a broad spectrum of art by specific artists in video games.

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