The latest New World Forged in Aeternum is out, and the team discusses the narrative and mechanics of Soul Trials, including why they’re not replayable (yet), goals behind them, and answer community questions.
The latest New World Forged in Aeternum is out, and the team discusses the narrative and mechanics of Soul Trials, including why they’re not replayable (yet), goals behind them, and answer community questions.
New World’s latest community Q&A is up, and this time, the devs answer questions on new content between now and a bigger content drop in May, faction imbalance, reward reworks, main story quest improvements, and more.
New World is preparing to open its PTR server for its promised cross-world Expeditions, along with an improved group finder.
New World’s latest update says goodbye to Winter Convergence for now, opens the Legacy of Crassus event, adds new shop skins, and makes some combat tweaks. The team is also talking their favorite characters in Aeternum in a new dev chat.
During the December 2023 Forged in Aeternum Balance of Power community Q&A, the developers of New World teased “a lot” of new content that could be coming in 2024.
The New World team is,once again, discussing their methods of storytelling, with a highlight on music and sounds. In prior videos, they’ve touched on the subject, particularly with Brimstone Sands, but now, after four seasonal releases and the first expansion, Rise of the Angry Earth, there’s a lot more to talk about.
The New World team is talking about technical challenges and improvements in the latest dev video. Topics covered include latency issues, especially in terms of combat and high player density, how they perform scale testing to optimize the game in response to issues and feedback, bugs and performance issues, and improvements they are working on.
The New World team is talking balance as they prepare to head into Season 4. Topics include the meta, recent patch feedback, and whether there will be any buffs or if it’s mostly just nerfs ahead.
The latest New World community Q&A is out, and the team covers lessons learned from Season 3 and Rise of the Angry Earth, endgame, gear, progression challenges, and more.
New World Season Four, “Eternal Frost” is coming on December 12th. The team dives into the next major update, features, and some roadmap updates and changes.
New World's latest Forged in Aeternum video highlights its player economy and how the devs both monitor its health and take action to fix things when they identify an issue. Also joining in on the discussion is a good boy dog, which the devs jokingly foreshadow as the coming of pets in Aeternum.
New World’ s October Balance of Power update video is out, and in it, Creative Director David Verfaillie talks about PvE and PvP balance, how the Flail has been doing since the expansion launch, and other issues the team is aware of and keeping an eye on.
The latest New World Community Q&A is up, and the team is answering questions about Artifacts, Heartrunes, mutation difficulty, and bee shooters?
The New World team discusses service improvements, matchmaking development and challenges, requests like cross-world Outpost Rush, and more on the way in Season 4.
New World ’s latest Forged in Aeternum is all about cinematics, both the design process and collaboration in the base game and in the just-released Rise of the Angry Earth expansion.
Rise of the Angry Earth is coming in just about two weeks, and the New World team is answering some more community questions ahead of the expansion’s release.
New World is adding a new weapon, the Flail, along with the Rise of the Angry Earth expansion when it arrives on October 3rd. This week, the team goes into their design goals for the Flail, creating a tanking and healing support-based weapon, and more to know.
New World is adding a new weapon, the Flail, along with the Rise of the Angry Earth expansion when it arrives on October 3rd. This week, the team goes into their design goals for the Flail, creating a tanking and healing support-based weapon, and more to know.
New World is getting mounts. This is just one of the big announcements from the recent reveal of theRise of the Angry Earth expansion coming next month. The team has a new deep dive into even more details on Aeternum’s new fast form of transportation.
New World got a new Forged in Aeternum episode, this time with the August community Q&A. Topics covered include the first expansion, feedback on the summer patches, fixing bugs, and more.
In the most recent Forged in Aeternum video, the New World team talked about one of the biggest changes coming to the MMO: the removal of Bane and Wards from the game.
New World is getting transmog this season, and the devs talk about the upcoming feature, details on the process, and getting those all important Transmog Tokens.
The latest Forged in Aeternum features the New World team talking about the process of adding 2.5d cinematics to the game in order to create additional opportunities to flesh out story and lore content.
New World's latest post touches on some interesting topics if the technical side of games is of interest to you. The newsletter touches on improvements made to performance, as well as a look ahead at possible DirectX 12 implementation and the technologies that opens up for the studio.
Now that Season 2 has been live for a little bit, the New World team is reflecting on matters of balance, and while win rates are overall well-balanced, there are some trouble spots and inconsistencies that need attention.
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