Todd Howard says Starfield's criticism is "perfectly understandable" as the RPG is a "different experience" to Bethesda's other games.
18.04.2024 - 22:25 / thegamer.com / Todd Howard / Howard Says
Spoilers for the Fallout series.
The new Fallout TV show reveals that Vault-Tec nuked New California Republic capital Shady Sands after the events of New Vegas. That left a lot of fans wondering what happened to the NCR themselves, as the most we see of them in the show are scavengers wearing their ranger gear. Are they still around, or did the capital's untimely demise spell the end of an already collapsing government?
"We're careful about saying what's going on in other parts of the world. And we always take this view of, communication is difficult," Todd Howard said in an interview with IGN. "If you look at the background, the NCR is a wide-ranging sort of organisation and group across not just California, but other places. So the show focuses on this period of time and this group here, and that's what we can say right now. But I don't think you've heard the last of the NCR."
The Fallout series takes place 15 years after New Vegas, which is when we last saw the NCR. A lot could've changed in that time, but let's dig a little into the most recent information we have.
By New Vegas, the NCR had expanded so much that it had spread itself thin. To make matters worse, it had just come out of a war with the Brotherhood of Steel into another with Caesar's Legion and the Great Khans. We find them fighting in the Mojave for control of the entire region, Hoover Dam, and the Strip itself despite struggling to keep a hold of the territories it already has.
Depending on the Courier's actions, they may have even lost the second battle over Hoover Dam, plunging them into further disarray. It's unclear what ending is canon right now, but during the Fallout TV series, NCR vertibirds are littered along the Strip with destroyed Mr House securitrons and even dead deathclaws. A battle erupted in New Vegas that appears to have left it in ruin, which would no doubt take a toll on an already weakened NCR.
One of the big reasons the Brotherhood of Steel goes into hiding in New Vegas and remains so secretive is due to the war with the NCR leaving them so weakened. By the time of the show, they're confident enough to fly an airship over the West Coast. Clearly, the NCR isn't the threat it once was.
Then there's, of course, Shady Sands. Not only did it begin to collapse in 2277, but a significant chunk of the NCR population was wiped out and scattered. We see the impacts of this as self-proclaimed governors have started to stake a claim on parts of the Wasteland that would previously have been under NCR occupation. Luckily, the welcome sign reveals that it's the "first capital", meaning that the centre of the republic had moved before Shady Sands was wiped out. Perhaps we'll find out where to in the second
Todd Howard says Starfield's criticism is "perfectly understandable" as the RPG is a "different experience" to Bethesda's other games.
Back when the Fallout show first hit our TV screens, you couldn't move online due to the sheer number of New Vegas fans that had made it halfway through the show before announcing that it had somehow disrespected the game by making changes to the lore. Many claimed that it had somehow removed New Vegas from Fallout canon (it didn't) and that Todd Howard was secretly the mastermind behind the change, all in an effort to get back at developer Obsidian Entertainment for making a good Fallout game.
For all long as the Fallout franchise has been around, it has never been set outside of the United States. Of course, its over-the-top, retro-futuristic Americana satirization is a core aspect of what makes Fallout, Fallout, but on new few occasions, large chunks of the series’ fanbase have wondered how locations outside of the US are faring in Fallout’s post-apocalyptic setting, and whether they could fare as suitable settings for a future Fallout game.
Bethesa’s RPGs are typically gargantuan experiences that players end up playing for years and years on end, and while a lot of that is down to their sheer longevity, it can also be attributed to the fact that new instalments in those franchises take an inordinate amount of time to come out. For instance, The Elder Scrolls 6 only entered full production last year, with Skyrim approaching its 13th anniversary. Meanwhile, though the Fallout TV’s show’s success has brought about a sudden uptick in sales and engagement for Bethesda’s Fallout games, the series’ next mainline instalment is several years away, to say the very least.
For years Fallout fans have wondered if a video game in the franchise will ever leave the United States for another country. According to Fallout lore, the nuclear war of 2077 upon which the franchise is based was not localized to the U.S., but a global event. And so, the idea of traipsing astound post-apocalyptic London or even Canada has long-been mooted by fans.
Todd Howard says Bethesda is working on getting games into players' hands more quickly.
Baldur's Gate 3 launched last year to widespread acclaim, and you can count Mr. Skyrim, Starfield, and The Elder Scrolls 6 himself to its many admirers.
Wow, remember Starfield? I do, just about, although any interest in it feels like a distant dream now. But not to Todd Howard! The Bethesboss had a chat with Kinda Funny and confirmed that Shattered Space, the first big DLC for the brave little space RPG that could, has a release window of "in the fall". Shattered Space adds new locations and stories and gear, and is the sort of DLC that was announced before the game came out, and you got it bundled with some of the super mega hyper awesome pre-order editions (you can still get it bundled with the Starfield Premium Edition if you want to spend an extra 30 quid).
Every Fallout game, dating back to the original in 1997, has been set in America. We've gone from New California to the Capital Wasteland to The Commonwealth, but never outside the USA.
Fallout 5 won't start development until after The Elder Scrolls 6 launches, so we're a long way off from the next numbered game in the series, but the Amazon show has ignited a newfound hype in the franchise. So, the question is whether a third party will develop a spin-off akin to Obsidian's New Vegas in the meantime.
Bethesa’s RPGs are typically gargantuan experiences that players end up playing for years and years on end, and while a lot of that is down to their sheer longevity, it can also be attributed to the fact that new instalments in those franchises take an inordinate amount of time to come out. For instance, The Elder Scrolls 6 only entered full production last year, with Skyrim approaching its 13th anniversary. Meanwhile, though the Fallout TV’s show’s success has brought about a sudden uptick in sales and engagement for Bethesda’s Fallout games, the series’ next mainline instalment is several years away, to say the very least.
Todd Howard has said Bethesda is working on solutions to shorten the length of time between its game releases.