Gold Road will begin rolling out for The Elder Scrolls Online in less than a month, first on PC and Mac. The ESO team has a new preview to prepare for the Chapter’s release, this time taking us into the West Weald.
30.04.2024 - 12:17 / gamesradar.com / Todd Howard / Emil Pagliarulo / Jordan Gerblick / Howard Says
Todd Howard says Bethesda is working on getting games into players' hands more quickly.
Waiting for upcoming Bethesda games, particularly The Elder Scrolls 6 and Fallout 5, often puts me face to face with my own mortality. Although I'm only in my early 30s, anything can happen at any time and there's no denying the reality that Bethesda games take a long gosh dang time to make.
Yes, The Elder Scrolls 6 is in active development and could release in 2026 (at the soonest), but what about Fallout 5? That hasn't even been officially revealed beyond the simple confirmation that it exists in Bethesda's pipeline, and worse yet, Bethesda veteran Emil Pagliarulo recently dashed all hope of playing it any time soon.
Thankfully, Howard recently gave us a small glimmer of hope when he told Kinda Funny Games (timestamped here) that Bethesda has been trying to speed things up.
"If I didn't make these games, I would just be playing them all the time," he said. "Even this weekend I was jumping between Starfield and Fallout 76 and Fallout 4; that's how I spent my weekend playing games. And they do take a long time, and so I think one of the things that we're focused on here is obviously making sure they're of the highest quality, but also finding ways to increase our output, because we don't want to wait that long either. That's never our plan, but we want to make sure we get it right."
It's genuinely encouraging to hear Bethesda, essentially, acknowledging what is a very real issue to fans of the studio's IP. I don't need to remind anyone that the last mainline Elder Scrolls game was released 13 years ago, and if the next one is released as early as possible, it'll have been 15 years in-between releases. It needn't be said that that's simply too damn long, my half-serious existential crisis aside.
Skyrim's magic system is "absolutely going to continue" into The Elder Scrolls 6, according to a former Bethesda designer.
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Gold Road will begin rolling out for The Elder Scrolls Online in less than a month, first on PC and Mac. The ESO team has a new preview to prepare for the Chapter’s release, this time taking us into the West Weald.
Skyrim was 2011. Fallout 4 was 2015. Starfield was 2023. Development cycles are growing longer all across the industry, but for Bethesda in particular, it's felt like the company has really struggled to create a consistent pipeline — especially in the last decade or so. This is even more apparent when you factor in projects like The Elder Scrolls 6, which was barely a concept when it was first announced in 2018.
Todd Howard says Starfield's criticism is "perfectly understandable" as the RPG is a "different experience" to Bethesda's other games.
Bethesda has only just properly unveiled Starfield's May update, and the studio is already teasing what's next - including a proper land vehicle.
Back when the Fallout show first hit our TV screens, you couldn't move online due to the sheer number of New Vegas fans that had made it halfway through the show before announcing that it had somehow disrespected the game by making changes to the lore. Many claimed that it had somehow removed New Vegas from Fallout canon (it didn't) and that Todd Howard was secretly the mastermind behind the change, all in an effort to get back at developer Obsidian Entertainment for making a good Fallout game.
We've had a lot of rampant success stories recently, ranging from small indie titles such as Palworld, to behemoths such as Larian Studios and Baldur's Gate 3. Some developers have been unfortunate to get swept up a little in the social media frenzy surrounding these titles, and the topic of Starfield's close launch next to Baldur's Gate 3 was brought up in a recent interview with Bethesda's Todd Howard.
Todd Howard has said that Bethesda Game Studios is currently focused on finding ways to increase its output.
For all long as the Fallout franchise has been around, it has never been set outside of the United States. Of course, its over-the-top, retro-futuristic Americana satirization is a core aspect of what makes Fallout, Fallout, but on new few occasions, large chunks of the series’ fanbase have wondered how locations outside of the US are faring in Fallout’s post-apocalyptic setting, and whether they could fare as suitable settings for a future Fallout game.
Bethesa’s RPGs are typically gargantuan experiences that players end up playing for years and years on end, and while a lot of that is down to their sheer longevity, it can also be attributed to the fact that new instalments in those franchises take an inordinate amount of time to come out. For instance, The Elder Scrolls 6 only entered full production last year, with Skyrim approaching its 13th anniversary. Meanwhile, though the Fallout TV’s show’s success has brought about a sudden uptick in sales and engagement for Bethesda’s Fallout games, the series’ next mainline instalment is several years away, to say the very least.
Baldur's Gate 3 launched last year to widespread acclaim, and you can count Mr. Skyrim, Starfield, and The Elder Scrolls 6 himself to its many admirers.
Bethesda Games Studios are thinking about how they can release games more frequently while still ensuring that they have a healthy audience for years, the Elder Scrolls company's king wizard Todd Howard has remarked in an interview with Kinda Funny, from which Alice B has already scientifically extracted some titbits about forthcoming Starfield expansion Shattered Space.
Wow, remember Starfield? I do, just about, although any interest in it feels like a distant dream now. But not to Todd Howard! The Bethesboss had a chat with Kinda Funny and confirmed that Shattered Space, the first big DLC for the brave little space RPG that could, has a release window of "in the fall". Shattered Space adds new locations and stories and gear, and is the sort of DLC that was announced before the game came out, and you got it bundled with some of the super mega hyper awesome pre-order editions (you can still get it bundled with the Starfield Premium Edition if you want to spend an extra 30 quid).