Todd Howard says Starfield's criticism is "perfectly understandable" as the RPG is a "different experience" to Bethesda's other games.
30.04.2024 - 12:17 / gamesradar.com / Todd Howard / Dustin Bailey / Howard Says
Baldur's Gate 3 launched last year to widespread acclaim, and you can count Mr. Skyrim, Starfield, and The Elder Scrolls 6 himself to its many admirers.
Asked about Baldur's Gate 3's success during an interview for Kinda Funny, Todd Howard says the folks at Larian "deserve it. Great studio. "They've done great work for a long time. I think there's some people in the industry who look at Larian and say 'oh, look at this overnight success.' Have you played their previous games? I think they did a tremendous job. Obviously in what they delivered as a product, but who they are as a studio. How they go about their work. How they talk about it. I think it's fantastic."
So will you see the influence of Baldur's Gate 3 on future Bethesda titles? Maybe, but Howard is quick to note that the studio draws on a wide range of influences. "We look at all games," Howard says. "I don't want to pinpoint particularly that one. We're big gamers. We see things in all games where we say 'oh, you know, that's actually a better way of doing something that we're trying to do."
Howard adds, "I don't want to call out specifics right now, but I'd just say across the gaming spectrum, how we're engaging with games and things we like, you sort of see that filter into the games we have in development now, and patches or things that we're doing to our own games."
We may live long enough to see The Elder Scrolls 6 and Fallout 5 after all - Todd Howard says Bethesda is "finding ways to increase our output."
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Todd Howard says Starfield's criticism is "perfectly understandable" as the RPG is a "different experience" to Bethesda's other games.
Back when the Fallout show first hit our TV screens, you couldn't move online due to the sheer number of New Vegas fans that had made it halfway through the show before announcing that it had somehow disrespected the game by making changes to the lore. Many claimed that it had somehow removed New Vegas from Fallout canon (it didn't) and that Todd Howard was secretly the mastermind behind the change, all in an effort to get back at developer Obsidian Entertainment for making a good Fallout game.
We've had a lot of rampant success stories recently, ranging from small indie titles such as Palworld, to behemoths such as Larian Studios and Baldur's Gate 3. Some developers have been unfortunate to get swept up a little in the social media frenzy surrounding these titles, and the topic of Starfield's close launch next to Baldur's Gate 3 was brought up in a recent interview with Bethesda's Todd Howard.
Todd Howard has said that Bethesda Game Studios is currently focused on finding ways to increase its output.
Starfield's game director Todd Howard has revealed that the game’s first post-launch expansion, Shattered Space, will launch later this year.
For all long as the Fallout franchise has been around, it has never been set outside of the United States. Of course, its over-the-top, retro-futuristic Americana satirization is a core aspect of what makes Fallout, Fallout, but on new few occasions, large chunks of the series’ fanbase have wondered how locations outside of the US are faring in Fallout’s post-apocalyptic setting, and whether they could fare as suitable settings for a future Fallout game.
Bethesa’s RPGs are typically gargantuan experiences that players end up playing for years and years on end, and while a lot of that is down to their sheer longevity, it can also be attributed to the fact that new instalments in those franchises take an inordinate amount of time to come out. For instance, The Elder Scrolls 6 only entered full production last year, with Skyrim approaching its 13th anniversary. Meanwhile, though the Fallout TV’s show’s success has brought about a sudden uptick in sales and engagement for Bethesda’s Fallout games, the series’ next mainline instalment is several years away, to say the very least.
For years Fallout fans have wondered if a video game in the franchise will ever leave the United States for another country. According to Fallout lore, the nuclear war of 2077 upon which the franchise is based was not localized to the U.S., but a global event. And so, the idea of traipsing astound post-apocalyptic London or even Canada has long-been mooted by fans.
Todd Howard says Bethesda is working on getting games into players' hands more quickly.
With all things Fallout now enjoying a significant boost following the breakout success of the Fallout TV show, Fallout 76 is enjoying a significant rise in player numbers. Last week, Bethesda announced that Fallout 76, its most recent mainline Fallout game, saw over one million people play in a single day.
Wow, remember Starfield? I do, just about, although any interest in it feels like a distant dream now. But not to Todd Howard! The Bethesboss had a chat with Kinda Funny and confirmed that Shattered Space, the first big DLC for the brave little space RPG that could, has a release window of "in the fall". Shattered Space adds new locations and stories and gear, and is the sort of DLC that was announced before the game came out, and you got it bundled with some of the super mega hyper awesome pre-order editions (you can still get it bundled with the Starfield Premium Edition if you want to spend an extra 30 quid).
Every Fallout game, dating back to the original in 1997, has been set in America. We've gone from New California to the Capital Wasteland to The Commonwealth, but never outside the USA.