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Fallout Shady Sands Designer Doesn't Like The TV Show Nuking His Creation - thegamer.com - state California
thegamer.com
11.05.2024 / 23:05

Fallout Shady Sands Designer Doesn't Like The TV Show Nuking His Creation

In the Fallout TV series, it's revealed that Vault-Tec nuked the iconic Shady Sands. It's been incredibly controversial with fans, but they're not alone. Designer John Deiley, who took it from a small innocuous settlement in the first game to the thriving NCR capital of Fallout 2, also isn't happy with the decision.

Fallout 4 Player Beats the Game Using Only a Rolling Pin - gamerant.com - state Indiana - state Massachusets
gamerant.com
05.05.2024 / 00:59

Fallout 4 Player Beats the Game Using Only a Rolling Pin

A talented Fallout 4player has managed to complete an entire playthrough of the game using only a rolling pin as a weapon. Fallout 4 offers players many ways to complete the game, although it has to be said that this particular gamer has made things much more difficult for themselves.

Bethesda's Todd Howard Responds to Starfield Criticisms - gamerant.com
gamerant.com
02.05.2024 / 20:40

Bethesda's Todd Howard Responds to Starfield Criticisms

Bethesda Game Studios executive producer Todd Howard addressed the criticisms of players left disappointed by Starfield. Since its release in 2023, the open-world sci-fi RPG has had trouble reaching the same level of universal acclaim as previous Bethesda titles, with longtime fans of the developer still divided on their opinions regarding their experience. While some enjoyed their playthrough of the title, other players found issues with several elements of Starfield's design and have not been shy of criticizing its developer for its perceived shortcomings.

Todd Howard Says Fallout: New Vegas Is "Very Important" To Bethesda - thegamer.com
thegamer.com
01.05.2024 / 23:53

Todd Howard Says Fallout: New Vegas Is "Very Important" To Bethesda

Back when the Fallout show first hit our TV screens, you couldn't move online due to the sheer number of New Vegas fans that had made it halfway through the show before announcing that it had somehow disrespected the game by making changes to the lore. Many claimed that it had somehow removed New Vegas from Fallout canon (it didn't) and that Todd Howard was secretly the mastermind behind the change, all in an effort to get back at developer Obsidian Entertainment for making a good Fallout game.

Bethesda Releases Big New Fallout 76 Update - gamerant.com
gamerant.com
30.04.2024 / 20:07

Bethesda Releases Big New Fallout 76 Update

Bethesda released a bulky update of around 20GB for Fallout 76, mainly fixing game bugs. After experiencing a surge in players, Fallout 76's developer is now paying more attention to the game and releasing patches to improve its gameplay and overall experience further.

Bethesda Addresses Lack of Fallout 76 Cross-Play - gamerant.com
gamerant.com
30.04.2024 / 18:56

Bethesda Addresses Lack of Fallout 76 Cross-Play

Bethesda Softworks has discussed the possibility of bringing cross-play and cross-progression to Fallout 76. Todd Howard, the senior game director behind the Elder Scrolls and Fallout franchises, has laid out the developer’s plans for these features in not only Fallout 76 but all future Bethesda games.

Fallout Games Will Continue to be Set “Predominantly in the US,” Todd Howard Says - gamingbolt.com - Usa - county Howard - county Todd
gamingbolt.com
30.04.2024 / 13:43

Fallout Games Will Continue to be Set “Predominantly in the US,” Todd Howard Says

For all long as the Fallout franchise has been around, it has never been set outside of the United States. Of course, its over-the-top, retro-futuristic Americana satirization is a core aspect of what makes Fallout, Fallout, but on new few occasions, large chunks of the series’ fanbase have wondered how locations outside of the US are faring in Fallout’s post-apocalyptic setting, and whether they could fare as suitable settings for a future Fallout game.

“We’re Focused on Finding Ways to Increase Our Output,” Todd Howard Says - gamingbolt.com
gamingbolt.com
30.04.2024 / 13:43

“We’re Focused on Finding Ways to Increase Our Output,” Todd Howard Says

Bethesa’s RPGs are typically gargantuan experiences that players end up playing for years and years on end, and while a lot of that is down to their sheer longevity, it can also be attributed to the fact that new instalments in those franchises take an inordinate amount of time to come out. For instance, The Elder Scrolls 6 only entered full production last year, with Skyrim approaching its 13th anniversary. Meanwhile, though the Fallout TV’s show’s success has brought about a sudden uptick in sales and engagement for Bethesda’s Fallout games, the series’ next mainline instalment is several years away, to say the very least.

Todd Howard Explains Why Bethesda Plans to Keep Fallout Set in the U.S. - ign.com - Britain - Usa - Canada - Washington - state California - Los Angeles - city Boston - state Nevada - area District Of Columbia - state West Virginia
ign.com
30.04.2024 / 13:23

Todd Howard Explains Why Bethesda Plans to Keep Fallout Set in the U.S.

For years Fallout fans have wondered if a video game in the franchise will ever leave the United States for another country. According to Fallout lore, the nuclear war of 2077 upon which the franchise is based was not localized to the U.S., but a global event. And so, the idea of traipsing astound post-apocalyptic London or even Canada has long-been mooted by fans.

Elder Scrolls and Fallout devs Bethesda want to release games more often, but making them last is more important - rockpapershotgun.com
rockpapershotgun.com
30.04.2024 / 11:47

Elder Scrolls and Fallout devs Bethesda want to release games more often, but making them last is more important

Bethesda Games Studios are thinking about how they can release games more frequently while still ensuring that they have a healthy audience for years, the Elder Scrolls company's king wizard Todd Howard has remarked in an interview with Kinda Funny, from which Alice B has already scientifically extracted some titbits about forthcoming Starfield expansion Shattered Space.

“We’re Focused on Finding Ways to Increase Our Output,” Todd Howard Says - gamingbolt.com
gamingbolt.com
30.04.2024 / 00:25

“We’re Focused on Finding Ways to Increase Our Output,” Todd Howard Says

Bethesa’s RPGs are typically gargantuan experiences that players end up playing for years and years on end, and while a lot of that is down to their sheer longevity, it can also be attributed to the fact that new instalments in those franchises take an inordinate amount of time to come out. For instance, The Elder Scrolls 6 only entered full production last year, with Skyrim approaching its 13th anniversary. Meanwhile, though the Fallout TV’s show’s success has brought about a sudden uptick in sales and engagement for Bethesda’s Fallout games, the series’ next mainline instalment is several years away, to say the very least.

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