is a direct sequel to, which isn't common in the franchise. Most games are independent of each other, even if there's a timeline that tries to connect them across three timeline splits and an unclear placement for. The stories can each be experienced separately. And over the years, there are certain story beats that have become expected, or even tradition. However, that doesn't mean every game follows these traditions instead of finding ways to make them feel fresh.
Some traditions that are found in include Link having a companion to guide him through his journey, major turning points hidden behind quests that require Link to gather a specific number of items, helping Link, and many more. While these familiar story elements are part of what makes a game feel so unique, they don't have to be used the same way every time. Instead, putting a twist on these traditions helps make games stand out in memorable ways.
It's a joke at this point that Link loves sleeping, given how many games start with him waking up. In, Navi even has difficulties trying to wake Link up when she finds him in his tree house, expressing frustration that he's so deep in sleep when they need to save the Great Deku Tree and all of Hyrule. But as a direct sequel, decided to break tradition, and doing so brought with it a believable excuse for Link to lose all the Hearts and strength he would've had following .
The opening sequence is among the best story moments in . It starts with Link and Zelda exploring the ruins beneath Hyrule Castle, and stumbling upon Ganondorf, whom they unwittingly free from his seal. Ganondorf's Gloom Power latches onto Link's right arm, which drains the life from it and renders him severely injured to the point he passes out. Naturally, after passing out, Link wakes up on Great Sky Island, returning to the tradition that Link waking up is the moment that his adventure truly begins. It was a twist on tradition that paid off.
There were a few questions floating around regarding how certain mechanics would work in with it being a direct sequel to and with images and trailers showing Link with a new arm in . Considering how much Link went through in order to build his strength to defeat Calamity Ganon, explaining how he only starts the game with three hearts needed to be explained in a way that was believable. The solution ended up being that Link took a critical hit from Ganondorf at the start of ,which nearly killed him and destroyed his arm.
As a result, Link lost the strength that he gained during his last adventure, and it provided an excuse for him to receive a new arm that gave him new abilities like Ultrahand in, which became crucial for completing the game. It also opened up an opportunity to return to
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One highly dedicated The Legend of Zelda: Tears of the Kingdom player has recently demonstrated what the in-game map looks like after 870 hours of playtime. The screenshot of their map, bursting with Hero's Path lines all over, subsequently made the rounds on social media, captivating a vocal section of the Tears of the Kingdom fandom.
An avid player discovers a hidden cave in The Legend of Zelda: Tears of the Kingdom, leading many in the community to speculate about its origins. Nearly one year after the Nintendo Switch game's release, the community appears to continue discovering new secrets and mysteries in The Legend of Zelda: Tears of the Kingdom.
AZelda: Tears of the Kingdom player has discovered and shared that Cuccos seem to know the way home. The surprising detail is just one of many things that fans of Tears of the Kingdom have discovered since its release.
doesn't have an officially confirmed sequel in the works, but there are many assumptions that one will be developed given the game’s success. In the event of a sequel being created, there's no shortage of potential for new plots and settings in the massive universe of. Plus, the canon book events already include the perfect set-up for a sequel.
A Zelda: Tears of the Kingdom player crafted an off-road car capable of handling all sorts of terrain. One of the simple joys of Tears of the Kingdom is building vehicles that provide the opportunity to get across the map faster than usual. With a simple car available to players, there is no need to travel on horseback to reach villages and other destinations in Hyrule.
Players can build virtually anything in The Legend of Zelda: Tears of the Kingdom, and one such inventor recently pieced together an incredibly fast mini-train with powerful mounted laser cannons to zap away enemies. One of the defining features of Tears of the Kingdom is its surprisingly in-depth weapon and vehicle crafting mechanics, which allow Link to fuse raw materials and ancient Zonai technology using his new Ultrahand abilities.
has plenty of side quests that Link can complete while he works on solving the strange phenomena occurring in each region, including "," a sort of recurring story beat from. These quests aren't required to complete the game, but they often reward Link with items like Rupees or food that he can use later to gain a buff effect. Additionally, they expand on the lore of Hyrule and add depth to the characters living there as strange events start happening due to Ganondorf being freed.
takes place directly after. As such, there's a lot of familiarity when it comes to the NPCs and areas that Link encounters. That includes the sight of Hyrule as it still shows signs of destruction from Calamity Ganon's reign of terror, but there are finally areas where Link sees a few buildings being rebuilt, and in some cases, he even helps reconstruct them with his new arm's abilities. However, it's both interesting and important to note that all these new buildings are being made out of wood instead of stone.
A creative fan of The Legend of Zelda: Tears of the Kingdom recently built a King Gleeok boss entirely out of LEGO blocks. The player recorded the process for Zelda fans to watch, highlighting the work it takes to recreate the menacing three-headed boss from The Legend of Zelda: Tears of the Kingdom.
is one of the biggest games of the last five years, and its quest exemplifies some of the best things about it. The game is a masterpiece of game development innovation and reimaginations of classics, so it's no surprise that its quests are as in-depth as they are. While the quest to find the Fifth Sage is complex, it's a story mission that players will not soon forget.
likes to hide content in the nooks and crannies of its levels, leaving plenty of small details left unnoticed by Tav and their companions. Not even exploring every location is enough to reveal the wealth of secrets hidden in Faerûn. Since there are so many letters, books, and notes scattered throughout all three acts, it's easy to miss rare hidden letters that add more context to the story.
Nintendo is teaming up with Japan-based clothing brand Uniqlo to release a new apparel lineup based on The Legend of Zelda: Tears of the Kingdom. Like previous apparel released by Uniqlo, the new t-shirts featuring designs from The Legend of Zelda: Tears of the Kingdomwill likely be released first in Japan.