Motion Twin announced that it will be moving from Dead Cells development
22.01.2024 - 19:51 / wccftech.com / Nathan Birch
Suicide Squad: Kill the Justice League is a live service game, there’s no escaping that, but details surrounding what you’ll actually do after you complete the main campaign have remained sketchy. Obviously, endgame content is key to keeping a live-service alive and kicking, so while we’ve got a few scattered details, players are looking for more. Thankfully, today Rocksteady detailed their “Elseworlds” approach to post launch content in a new Suicide Squad Insider video, which you can check out below.
In short, each Suicide Squad: Kill the Justice League season will introduce a new Elseworlds alternate universe playable environment based around a specific DC Comics villain. The first of these seasons, which will launch in March, will be themed around the Joker, who will be added to the game’s playable roster. Yes, I know, the Arkham Universe Joker is dead, but this is a new alternate-universe Joker who has more of an upbeat, old-school feel to him (although he’ll be dangerous in his own way). In terms of his specific powers, it seems this Joker has taken the page from the Penguin and has a rocket-powered umbrella he uses to get around.
In addition to the Joker-themed world, the new insider video teases other Elseworlds including one that takes inspiration from Gotham City, one covered with ice, and perhaps others I missed. These Elseworlds jive with additional playable characters previously teased by leakers, including Killer Frost. As for what you’ll actually be doing in these new locations, Rockstar previously let slip some details about that…
“There will be several types of Endgame missions in Suicide Squad: Kill the Justice League, from the snappier Incursion Missions, where the poor Squad is sent into Brainiac's domain under the protection of a very fickle Promethium Shield that protects you from the Skull Ship's tentacles as well as the full force of Brainiac's army. The Squad have to fight their way through Brainiac's forces - often with the help of the Support Squad - to make it back to Metropolis. But once the mission is completed, the Promethium Shield goes down, so the Squad has to leg it.
Then we have the more grand Killing Time missions where the Squad is battling an increasingly frantic horde of Brainiac's enemies, and they have to keep killing enemies to fuel the Promethium Shield because once it goes down, there's no hiding from the Skull Ship's tentacles. As the difficulty levels go up, so do the rewards, and we have some quite frankly insane Infamy Sets and Notorious items earned from the highest tiers of Endgame. That, paired with Global leaderboards for Solo, 2-player, 3-player and 4-player groups, mean
Motion Twin announced that it will be moving from Dead Cells development
Things aren’t looking good for Rocksteady’s Suicide Squad: Kill the Justice League. With the shadow of failed live-service superhero games looming over it, Suicide Squad needed an early victory to prove itself to fans and demonstrate that it’s not like the games that came before it.
Although 's story is a continuation of Rocksteady's Arkhamverse, several plot points open the door to an extended DC Multiverse. The main campaign follows A.R.G.U.S. and Task Force X as they are deployed into Metropolis in the midst of an alien invasion led by Brainiac. In this time, Brainiac has captured and brainwashed 99% of Metropolis' citizens, including the majority of the Justice League, creating plenty of additional enemies for Task Force X to overcome on their mission to stop Brainiac's plans to terraform Earth and to create a New Colu.
Suicide Squad: Kill the Justice League is now out. Kinda. Those who pre-ordered the $100 deluxe edition can now play the game, while everyone else has to wait until Feb 2. Then again, given that bugs and glitches saw the game unceremoniously yanked offline hours after its launch and the servers only seem to be sporadically up, few people have been able to put serious time into it.
Imagine a world where your worst nightmares have come true. The apocalypse has come, and people all around are dying or disappearing. Now imagine that the peacekeepers and freedom fighters are the source of all the chaos. In a world gone mad, almost all the people you are accustomed to relying on for help have gone rogue. Such is the premise of Suicide Squad: Kill The Justice League.
The internet loves nothing more than to make Mount Kilimanjaro out of a molehill. Granted, Rocksteady Studios’ Suicide Squad: Kill the Justice Leagueshot itself in the foot over the years, but the narrative of this looter shooter being nothing short of an unmitigated disaster dominated the headlines before anyone had a chance to install the game. In the end, it’s a mixed bag, but terrible? Nah.
Developer Rocksteady Studios has taken its new live-service multiplayer shooter set in the Batman: Arkham universe, Suicide Squad: Kill The Justice Leauge, offline after Early Access players hit a «story completion» bug. While the standard edition of the game doesn't hit PlayStation 5, Xbox Series X/S, and PC until this Friday, February 2, players who purchase the more expensive Deluxe Edition, which costs $99.99 compared to the Standard Edition's $69.99 price tag, can jump in three days early.
Like many modern releases, Suicide Squad: Kill the Justice League put its short early access period behind a paywall. While the game fully launches on February 2, anyone who paid for the Deluxe Edition is meant to be able to play 72 hours early. However, that is not working in practice.
Suicide Squad: Kill the Justice League is out now - as long as you opted into its early access release and you live in New Zealand where it's now January 30 - but it's already been pulled offline due to a huge bug with story progression.
Rocksteady Studios has been forced to pull Suicide Squad: Kill the Justice League offline just one hour into its Deluxe Edition's early access launch due to a bug that automatically completed players' games.
Nine years after Batman: Arkham Knight, Rocksteady’s jumping back into the DC universe with Suicide Squad: Kill the Justice League. The same universe, but totally different gameplay; Suicide Squad is an open-world co-op looter-shooter. For those on the fence about Rocksteady’s latest, or for those who want to absorb every bit of information about the world, characters, and how it all works, here’s everything we know about Suicide Squad: Kill the Justice League.
is a follow-up to the series from developer Rocksteady Studios, but it doesn't take much more than a glance at the game to realize that it's a substantially different experience overall. Although it's no surprise that playing as a squad of villains will yield a unique bent compared to a stint as the hero, the change in approach goes significantly beyond this basic shift. That being said, there's still a lot of common ground between and for those who enjoyed the past Rocksteady titles.