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Need for Speed Unbound is Getting Another Full Year of Post-Launch Support - gamingbolt.com
gamingbolt.com
20.02.2024 / 11:55

Need for Speed Unbound is Getting Another Full Year of Post-Launch Support

2024 is the year of Need for Speed’s 30th anniversary, and developer Criterion Games has announced plans to commemorate the occasion- though not in a way that many would have expected. The developer has revealed that it will be supporting Need for Speed Unbound, which launched in November 2022, will be getting another full year of post-launch content.

Tekken 8 is Adding an In-Game Shop, Post-Launch Details Coming on February 20 - gamingbolt.com
gamingbolt.com
18.02.2024 / 17:38

Tekken 8 is Adding an In-Game Shop, Post-Launch Details Coming on February 20

Fighting games as a genre tend to be more prone to aggressive monetization than most other games, with the likes of Street Fighter 6 and Mortal Kombat 1 having served as recent prominent examples. So when Tekken 8 launched last month without any microtransactions, it came as a breath of fresh air. As many had probably anticipated though, it looks like that’ll be changing soon.

Tekken 8 To Get Special Show To Reveal Post-Launch Roadmap - gameranx.com
gameranx.com
16.02.2024 / 18:10

Tekken 8 To Get Special Show To Reveal Post-Launch Roadmap

It might not seem like it, but Tekken 8 has been out for a few weeks now, and gamers have been talking about it and showing it off ever since its arrival. You’ve likely seen memes of the various characters in numerous outfits to “imitate” certain classic characters from other franchises. It’s all rather hilarious. But they are also talking about the game in the gameplay/graphics sense, too, as the title has impressed pretty much everyone who has played it so much so that they are comparing it to the other fighting games from Capcom and Nether Realm Studios from 2023 to debate which was the best fighting game of the set.

Helldivers 2 Team To “Recruit” More People To Help Rollout Post-Launch Content - gameranx.com
gameranx.com
15.02.2024 / 17:22

Helldivers 2 Team To “Recruit” More People To Help Rollout Post-Launch Content

Lately, there’s been a rather disturbing trend in the video game industry from the developers/publishers. They tend to make video games that “aren’t complete” or “aren’t polished” by the time they launch, and then dedicate tons of time to trying to “fix it” in post-launch updates or try to have plenty of post-launch content announced before they even know if the main game will be a success. This has backfired on many teams, and it’ll continue to do so when the quality isn’t there. However, in the case of Helldivers 2, despite a few bumps at launch, they’re doing well on PC and are actively trying to bring in more people to help create more content for players as a result.

Ex Dead Cells developer says Motion Twin's decision to stop development on the game was 'a rather logical marketing stunt' - techradar.com
techradar.com
14.02.2024 / 13:20

Ex Dead Cells developer says Motion Twin's decision to stop development on the game was 'a rather logical marketing stunt'

A former Dead Cells developer has commented on developer Motion Twin's decision to stop making updates for the game, saying it was «a rather logical marketing stunt».

Dead Cells Co-Creator Not Happy About Recent Announcement - gamerant.com
gamerant.com
13.02.2024 / 22:00

Dead Cells Co-Creator Not Happy About Recent Announcement

Former Dead Cells lead designer, Sébastien Benard, strongly criticized Motion Twin's decision to leave the game behind. The development studio behind the roguelike Dead Cells recently announced its decision to cease future updates for the game, surprising some fans, along with one of its former co-creators.

Original Dead Cells Designer Slams Developer for Ditching the Game - ign.com - Britain
ign.com
13.02.2024 / 13:21

Original Dead Cells Designer Slams Developer for Ditching the Game

Dead Cells is currently embroiled in a row over its developer’s decision to leave the game behind to focus on its next title, Windblown.

Dead Cells "abrupt termination" was a bid to promote publisher's new game, ex-dev says - eurogamer.net
eurogamer.net
13.02.2024 / 12:54

Dead Cells "abrupt termination" was a bid to promote publisher's new game, ex-dev says

Former lead designer Sébastien Benard has further discussed the decision made by publisher Motion Twin to end Dead Cell's development — something he previously dubbed «the worst imaginable asshole move».

Ending Dead Cells updates is a "marketing stunt" to "leave room" for Windblown, claims former lead designer - rockpapershotgun.com
rockpapershotgun.com
13.02.2024 / 11:55

Ending Dead Cells updates is a "marketing stunt" to "leave room" for Windblown, claims former lead designer

Former Dead Cells lead designer Sébastien Benard is none too chuffed about publisher Motion Twin's decision to end development of the well-regarded roguelike Metroidvania. A few days ago, Motion Twin announced that the 35th major Dead Cells update, aptly titled The End Is Near, would be its last. Benard feels this is a betrayal of both the game's community and its current development team, Evil Empire, a spin-off studio who took the reins in 2019.

Dead Cells Post-Launch Support Coming to an End After Five Years of Updates | Push Square - pushsquare.com
pushsquare.com
12.02.2024 / 23:52

Dead Cells Post-Launch Support Coming to an End After Five Years of Updates | Push Square

Dead Cells is the excellent side-scrolling roguelike action game from Motion Twin. We loved it back when the vanilla version launched years ago, but it's since received many huge updates, adding a vast amount of extras to keep the experience fresh. Now, though, the studio has announced that the next update to the game will be the last.

Helldivers 2 Outlines the Story So Far in Stylish Trailer, Confirms Post-Launch Updates | Push Square - pushsquare.com
pushsquare.com
12.02.2024 / 23:52

Helldivers 2 Outlines the Story So Far in Stylish Trailer, Confirms Post-Launch Updates | Push Square

We're on the verge of launch day for Helldivers 2, the sci-fi co-op shooter hitting PS5 and PC this week. While the emphasis in the game is very much on the action, there is some semblance of a story behind all the carnage, and that's what this new trailer aims to convey, complete with a neat stylised look.

Dead Cells designer calls decision to end development "the worst imaginable asshole move" - eurogamer.net
eurogamer.net
12.02.2024 / 18:25

Dead Cells designer calls decision to end development "the worst imaginable asshole move"

Former lead designer and developer on Dead Cells Sébastien Benard has called the decision to end development on the game «the worst imaginable asshole move» by publisher Motion Twin.

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