By Antonio G. Di Benedetto, a writer covering tech deals and The Verge’s Deals newsletter, buying guides, and gift guides. Previously, he spent 15 years in the photography industry.
By Antonio G. Di Benedetto, a writer covering tech deals and The Verge’s Deals newsletter, buying guides, and gift guides. Previously, he spent 15 years in the photography industry.
By Sean Hollister, a senior editor and founding member of The Verge who covers gadgets, games, and toys. He spent 15 years editing the likes of CNET, Gizmodo, and Engadget.
By Brandon Widder, a senior editor overseeing deals, gift guides, and commerce. He spent six years spearheading buying guides and consumer tech coverage at Digital Trends.
By Emma Roth, a news writer who covers the streaming wars, consumer tech, crypto, social media, and much more. Previously, she was a writer and editor at MUO.
By Jay Peters, a news editor who writes about technology, video games, and virtual worlds. He’s submitted several accepted emoji proposals to the Unicode Consortium.
By Sheena Vasani, a writer covering commerce, e-readers, and tech news. She previously wrote about everything from web development to AI at Inside.
By Jay Peters, a news editor who writes about technology, video games, and virtual worlds. He’s submitted several accepted emoji proposals to the Unicode Consortium.
By Jay Peters, a news editor who writes about technology, video games, and virtual worlds. He’s submitted several accepted emoji proposals to the Unicode Consortium.
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
By Antonio G. Di Benedetto, a writer covering tech deals and The Verge’s Deals newsletter, buying guides, and gift guides. Previously, he spent 15 years in the photography industry.
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
Tim Sweeney finally has a win.
By Tom Warren, a senior editor covering Microsoft, PC gaming, console, and tech. He founded WinRumors, a site dedicated to Microsoft news, before joining The Verge in 2012.
By Jay Peters, a news editor who writes about technology, video games, and virtual worlds. He’s submitted several accepted emoji proposals to the Unicode Consortium.
By Tom Warren, a senior editor covering Microsoft, PC gaming, console, and tech. He founded WinRumors, a site dedicated to Microsoft news, before joining The Verge in 2012.
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
By Wes Davis, a weekend editor who covers the latest in tech and entertainment. He has written news, reviews, and more as a tech journalist since 2020.
E3 2023 is cancelled, and the gaming industry is mourning. Like my colleague Ash Parrish, I’ve always wanted to go, but don’t think I’ll ever get the chance; the industry has changed enough that it’s probably not coming back.
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
Game developers have a problem with this year’s Game Awards.
By Sean Hollister, a senior editor and founding member of The Verge who covers gadgets, games, and toys. He spent 15 years editing the likes of CNET, Gizmodo, and Engadget.
By Jon Porter, a reporter with five years of experience covering consumer tech releases, EU tech policy, online platforms, and mechanical keyboards.
By Antonio G. Di Benedetto, a writer covering tech deals and The Verge’s Deals newsletter, buying guides, and gift guides. Previously, he spent 15 years in the photography industry.
By Wes Davis, a weekend editor who covers the latest in tech and entertainment. He has written news, reviews, and more as a tech journalist since 2020.
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
By Antonio G. Di Benedettoand Brandon Widder
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
By Allison Johnson, a reviewer with 10 years of experience writing about consumer tech. She has a special interest in mobile photography and telecom. Previously, she worked at DPReview.
By Alex Cranz, managing editor and co-host of The Vergecast. She oversaw consumer tech coverage at Gizmodo for five years. Her work has also appeared in the WSJ and Wired.
“The Finals is a game show at heart; it’s not a battle royale or a military sim.”
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
By Jay Peters, a news editor who writes about technology, video games, and virtual worlds. He’s submitted several accepted emoji proposals to the Unicode Consortium.
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
By Jay Peters, a news editor who writes about technology, video games, and virtual worlds. He’s submitted several accepted emoji proposals to the Unicode Consortium.
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
Filed under:
By Charles Pulliam-Moore, a reporter focusing on film, TV, and pop culture. Before The Verge, he wrote about comic books, labor, race, and more at io9 and Gizmodo for almost five years.
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
By Sheena Vasani, a writer covering commerce, e-readers, and tech news. She previously wrote about everything from web development to AI at Inside.
By Brandon Widder, a senior editor overseeing deals, gift guides, and commerce. He spent six years spearheading buying guides and consumer tech coverage at Digital Trends.
By Wes Davis, a weekend editor who covers the latest in tech and entertainment. He has written news, reviews, and more as a tech journalist since 2020.
The best gifts aren’t always the most expensive, but you’re probably not going to disappoint anybody by gifting them their very own 146-inch TV.
By Tom Warren, a senior editor covering Microsoft, PC gaming, console, and tech. He founded WinRumors, a site dedicated to Microsoft news, before joining The Verge in 2012.
I have spent 15 days reporting live from the Epic v. Google trial: an antitrust dispute over whether Google's Android app store is an unfair monopoly. I’ve watched a parade of witnesses go by, including Epic CEO Tim Sweeney and Google CEO Sundar Pichai. We’re now in a weeklong break before both parties return on December 11th to make their closing arguments, after which a jury will decide who’s right. I’ve chronicled every major thrust, parry, and riposte leading up to that in our Verge StoryStream, writing nearly 600 dispatches from the courtroom so far.
By Jay Peters, a news editor who writes about technology, video games, and virtual worlds. He’s submitted several accepted emoji proposals to the Unicode Consortium.
By Amrita Khalid, one of the authors of audio industry newsletter Hot Pod. Khalid has covered tech, surveillance policy, consumer gadgets, and online communities for more than a decade.
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
By Antonio G. Di Benedetto, a writer covering tech deals and The Verge’s Deals newsletter, buying guides, and gift guides. Previously, he spent 15 years in the photography industry.
By Jay Peters, a news editor who writes about technology, video games, and virtual worlds. He’s submitted several accepted emoji proposals to the Unicode Consortium.
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
Filed under:
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
By Antonio G. Di Benedetto, a writer covering tech deals and The Verge’s Deals newsletter, buying guides, and gift guides. Previously, he spent 15 years in the photography industry.
By Sean Hollister, a senior editor and founding member of The Verge who covers gadgets, games, and toys. He spent 15 years editing the likes of CNET, Gizmodo, and Engadget.
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
By Wes Davis, a weekend editor who covers the latest in tech and entertainment. He has written news, reviews, and more as a tech journalist since 2020.
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
By Emma Roth, a news writer who covers the streaming wars, consumer tech, crypto, social media, and much more. Previously, she was a writer and editor at MUO.
You could call it the summer that Saudi Arabia swallowed sports. On June 6th, news broke that Saudi-backed LIV Golf was merging with the Professional Golfers’ Association, funded to the tune of over a billion dollars by the Saudi Public Investment Fund (PIF). In soccer, the world’s most popular and lucrative sport, the kingdom has brought global superstars such as Karim Benzema, Neymar, and Jordan Henderson to the desert to play their trade, laboring not only under the region’s sweltering heat but virulent criticisms of sportswashing. For established institutions, it was a summer of humbling disruption in which they had perhaps quietly sensed, for they would never admit it, the dawning of a new world order.
By Antonio G. Di Benedetto, a writer covering tech deals and The Verge’s Deals newsletter, buying guides, and gift guides. Previously, he spent 15 years in the photography industry.
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
By Emma Roth, a news writer who covers the streaming wars, consumer tech, crypto, social media, and much more. Previously, she was a writer and editor at MUO.
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
By Jay Peters, a news editor who writes about technology, video games, and virtual worlds. He’s submitted several accepted emoji proposals to the Unicode Consortium.
By Sheena Vasani, a writer covering commerce, e-readers, and tech news. She previously wrote about everything from web development to AI at Inside.
By Antonio G. Di Benedetto, a writer covering tech deals and The Verge’s Deals newsletter, buying guides, and gift guides. Previously, he spent 15 years in the photography industry.
By Amrita Khalid, one of the authors of audio industry newsletter Hot Pod. Khalid has covered tech, surveillance policy, consumer gadgets, and online communities for more than a decade.
By Sean Hollister, a senior editor and founding member of The Verge who covers gadgets, games, and toys. He spent 15 years editing the likes of CNET, Gizmodo, and Engadget.
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
By Jay Peters, a news editor who writes about technology, video games, and virtual worlds. He’s submitted several accepted emoji proposals to the Unicode Consortium.
By Charles Pulliam-Moore, a reporter focusing on film, TV, and pop culture. Before The Verge, he wrote about comic books, labor, race, and more at io9 and Gizmodo for almost five years.
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
The Verge, established in 2011, is a prominent online platform that revolves around technology and its profound impact on human emotions. Catering to a diverse audience, it delivers a wide array of content, ranging from up-to-the-minute news to in-depth reviews, captivating award-winning features, and thought-provoking investigations.
Whether it's on their website, through engaging videos, or in the form of insightful podcasts, The Verge strives to cover every facet of the ever-evolving tech world. As a leading technology media outlet, The Verge excels in reporting breaking news, ensuring that its audience stays abreast of the latest developments in the tech industry. Their dedicated team of tech-savvy journalists tirelessly keeps readers informed about technological advancements, product launches, and major events shaping the landscape of innovation.
Beyond just news, the site differentiates itself with its commitment to understanding the human dimension of technology. Delving into how technology intertwines with our emotions, daily lives, and society at large, the platform seeks to shed light on the profound influence it exerts on us. By examining both the positive and negative impacts, The Verge presents a holistic view of the tech world, encouraging critical thinking and informed decision-making.
In conclusion, The Verge stands as a comprehensive and emotionally resonant source for all things technology. From delivering breaking news and thorough reviews to producing captivating features and investigations, the platform embraces technology's impact on humanity and offers its audience a truly immersive tech experience.
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