Helldivers 2 players are calling for an AFK auto-kick feature to be implemented after many users reveal they are exploiting a simple trick to avoid log-in queues. While the new Helldivers 2 has proved to be wildly popular, its massive appeal has come with its fair share of problems as well.
Since its February 8 release, Helldivers 2 has struggled with stability, crashing, and matchmaking issues. Fortunately, Helldivers 2 has been releasing regular updates that are slowly but surely resolving these problems, but many users are still experiencing frustrating issues that can sometimes lead to progression loss. In further efforts to remedy these problems and stabilize its servers, Helldivers 2 implemented a cap of 450,000 concurrent users over the weekend, which led many fans to be affected by the game's login queue.
To avoid the long wait times for logging in to Helldivers 2, some fans are reporting that they are simply leaving their game on and logged-in during all hours of the day so that they can jump right back into the action when they want to. Of course, this strategy only adds to the wait times for players who choose to log-in the proper way. To solve this issue, many Helldivers 2 fans are calling for Arrowhead Game Studios to implement some sort of AFK auto-kick feature. Arrowhead CEO Johan Pilestedt acknowledged fans' requests by stating that he's already brought up the potential feature with the Helldivers 2 development team. While it's possible that the team is already working on such a feature, a timeline for its release is not yet known.
It's not particularly surprising that Helldivers 2 is running into server issues after masses of gamers flocked to the game. Over the weekend, Helldivers 2 overtookCall of Duty and Fortnite by becoming PlayStation's most-played game. And over on Steam, Helldivers 2 again broke its concurrent player peak by reaching over 409,000 users on February 18. Pilestedt recently explained that the game's absolute limit is 500,000 concurrent users before it starts to break down, so the combined Steam and PlayStation numbers are likely leading to a significant portion of fans being forced to wait in a queue.
As for Xbox, Microsoft Gaming CEO Phil Spencer recently shared his thoughts on Helldivers 2 by saying that he's «not exactly sure who it helps» by keeping the game a PlayStation console exclusive. While it seems unlikely that an Xbox release is coming anytime soon, fans have done their best to sway that outcome.
A petition for Helldivers 2 to be released on Xbox has taken off, reaching over 30,000 signatures in about five days. But unfortunately, it seems unlikely that the petition will sway Sony's strategy.
Helldivers 2 is a third-person cooperative shooter developed by
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is a game with plenty of strategic possibilities, but there's one key aspect of tactics that has been misrepresented from the start. Some areas where the game can be confusing have to do with bugs present at its launch, like the armor issue that has rendered heavy armor significantly less useful than intended. On the other end, however, some information can be deliberately withheld with the intention of making the game easier to get into rather than harder.
Helldivers 2 ran into more server trouble that is preventing some players from logging into the hit multiplayer shooter as of early March. The ongoing issues appear to be related to the latest Helldivers 2 update that recently went live.
Following its release on February 8, took the world by storm and achieved an unimaginable gaming feat. The sequel to the 2015 game delivered a cooperative experience like none other in the gaming space, encouraging an unprecedented amount of teamwork and collaboration. Although playing solo is an option in, it requires a very specific build and presents a much greater challenge than diving in with other players.
"As a level 50 player with the platinum trophy, I honestly hated playing this game after the update - the meta only existed because most other options needed a buff," one player posted to the Helldivers 2 subreddit, echoing a sentiment the community has been sharing since yesterday's patch.
Though some of the weapons in may be considered trash, they may not be as bad as they seem at face value. As the game has increased its player base, the weapons available to Helldivers have been placed into a community hierarchy. Though some guns may be marginally better than others, every weapon has its strengths and is viable for any mission. This flexibility, which transfers to most aspects of, has helped propel the game to success along with its chaotically fun gameplay.
Arrowhead's hit title Helldivers 2 has a 'Game Master' feature in which a single developer at the studio is controlling the galactic war. On X, Arrowhead's Creative Director and CEO Johan Pilestedt has provided additional details.
As players fight tooth and nail to reclaim planets overrun by Terminids and Automatons, developer Arrowhead reveals that the intergalactic war is managed by only a single person. While the core loop involves running around alien planets and gunning down various enemies, there's a much larger scale meta-game at play that sees the community fighting to take control of several endangered planets. Given that opposing factions seemingly respond to player-led pushes, many assumed it was simply an automatic difficulty setting to make the experience more challenging.
Helldivers 2 players are running into a wide variety of cheats while playing the popular co-op shooter, including one that automatically gifts non-cheating squadmates massive amounts of Samples. This is an important form of in-game currency withinHelldivers 2 that dictates certain kinds of progression.
With Helldivers 2 turned out to be a far bigger success than anyone could have anticipated, Sony and Arrowhead Game Studios have been working on addressing the many technical and server-related issues the game has faced since release due to overcrowded servers, but it seems things on that front are beginning to come under control.
players are teaming up to kill bugs, spread democracy, and, just maybe, to end the console wars once and for all. As a co-op game, in which the threats are much bigger and stronger than a single player could ever hope to be, teamwork is in its very nature. While things like teamkilling do happen in , its multiplayer meta focuses on communication and collaboration.