2017's Gigantic was a fun MOBA experience while it lasted; the roster of heroes was fun and unique, the main Clash mode put a cool spin on the format, and each match played out in that sweet spot of «not too long, but not too short either.» It was poised to make a decent disruption in a then-crowded scene…but unfortunately, that disruption never came. Within a year, the game was shut down, lost to time, and thought to be forgotten.