Square Enix showcased over 30 minutes of gameplay footage and a new trailer for Final Fantasy VII Rebirth focused on mini-games playable in the Grasslands during its Tokyo Game Show 2023 stage event.
05.09.2023 - 07:23 / droidgamers.com / New
The release of Final Fantasy VII: Ever Crisis launch draws closer, September 7th, and there are still a few surprises in store for us with this much-anticipated title.
We’ve seen news of the new chapters, but what about our old favorites? Well, don’t worry, there’s new content for the most beloved members of the squad.
Exciting characters will get some dialogue unique to Ever Crisis, with new interactions between the original Final Fantasy VII party, and some between the Crisis Core crew too.
This is along with the news that you will be able to customize your main screen wallpaper to feature your favorite characters, so you can kick off your session with the best boy, best girl, or perhaps even the best remote-controlled cat.
So what’s it all about? Well, if you haven’t caught our ongoing coverage of the upcoming game, let’s go over some of the basics.
Final Fantasy VII: Ever Crisis is an RPG that tries to amalgamate all the titles from the grand saga that is the Final Fantasy VII games, all into one place.
You get a look at the iconic stories from the OG Final Fantasy VII itself, prequels like Crisis Core and Before Crisis, and even some new content in the First Soldier arc, which follows a group from the ShinRa company’s elite SOLDIER unit, and a young and pre-insanity Sephiroth. Exciting stuff.
This is all packaged in a style made to resemble a modernized version of the original game. You have cute little 3D characters roaming around the map, replaced with bigger, more detailed, and realistically-proportioned characters in battle.
The battles take a lot from the original Final Fantasy VII too, with a modernized version of the Active Time Battle system, as well as mechanics like Materia and Summons.
Interested? You can wait it out to the Final Fantasy VII: Ever Crisis launch and pre-register now via Google Play.
Want some more Ever Crisis news? Check out our piece on Chocobos and news characters.
Square Enix showcased over 30 minutes of gameplay footage and a new trailer for Final Fantasy VII Rebirth focused on mini-games playable in the Grasslands during its Tokyo Game Show 2023 stage event.
Fans have been pleading for years, hoping that Square Enix would provide a remake of the beloved Final Fantasy VII video game. This title launched back on the original PlayStation. Of course, we now know this remake was finally put into production, but it won’t be a complete experience with just one game. In fact, the first part of the remake has already been published, and you can enjoy it right now. However, if you’ve already played the first game in the remake collection for Final Fantasy VII, your eyes might be set on that next installment, Final Fantasy VII Rebirth.
Final Fantasy VII Rebirth is looking more and more impressive with each new reveal, and some additional details on the world map that have been provided in a recent interview highlight the extreme amount of care the development team is putting into the game.
will allow players to ride a variety of vehicles and mounts. Its predecessor,, was limited to on-foot traversal, with fast travel done via uncontrollable chocobo. However, has a much more open map, and will visit far more iconic locations, so different methods of getting around are almost required. Some of these conveyances are recurring from the original, while others are totally original.
After playing Final Fantasy VII Rebirth for the first time (check out my full impressions here), I then spoke with director Naoki Hamaguchi, producer Yoshinori Kitase, and creative director Tetsuya Nomura to seek answers to some burning questions. That includes how much narrative ground Rebirth covers, the decision behind splitting it between two discs, and if there’s any form of data transfer between Remake and Rebirth.
Stepping onto the slopes leading up to Mt Nibel, I felt transported in time. Back in 1997, when I was ten and first jumping headlong into the world of RPGs, I found myself standing on these very slopes, watching the backstory between Cloud, Tifa, and Sephiroth play out.
Wccftech recently visited the Square-Enix headquarters in Los Angeles, CA to go hands-on with the first public demo for Final Fantasy VII Rebirth. Those that are lucky enough to attend Tokyo Game Show will also be able to experience the same two-chapter demo that we had the privilege of running through. Both demos ran natively on PlayStation 5 debug hardware and while the option to play in Performance Mode was available, our hands-on was exclusively with the Graphical fidelity mode. Much like part one of the Final Fantasy VII remakes, the Graphics/Performance mode will target 4K resolution and 60 FPS, respectively.
Final Fantasy VII Rebirth seems to have addressed one of the biggest issues of the original, as an official document from Square Enix suggests the game will have open-ended gameplay in the vein of a full-on open-world title.
Many gamers were pleased last week when the new Final Fantasy VII Rebirth trailer dropped and teased all sorts of things to highlight how impressive the upcoming sequel title would be. The remake saga is bringing back much of what made the original PS1 game beloved but also putting a modern twist on things both within the story and the gameplay systems. The gameplay mechanics were easily one of the biggest departures from the original title, but fans didn’t mind that. So, with the sequel, they hope to see even more improvements that showcase just how much Square Enix has learned from their initial remake title.
Square Enix has confirmed that summons will return in FF7 Rebirth, allowing players to unleash monsters upon their enemies. It’s unclear whether the summons from FF7 Remake will be returning, but we know for sure that some familiar faces from FF7 will be appearing in the game, as well as at least one brand-new summon.
One of the things that makes Final Fantasy VII Rebirth interesting in the eyes of fans is that the game is building off of what the original “Remake” title did in 2020. We mean they’re not simply remaking the game graphically from top to bottom. Instead, they’re expanding everything that happens in the story and fleshing out moments and characters so that everything feels more robust and meaningful. The trick is that they’re doing this while also changing key moments in the key and rewriting the fates of known characters and their deaths. That “altering” will continue in the sequel.
Yesterday was a big day for gaming, as there were two big game preview events from two different companies, meaning there was a lot of news going around. For the Sony State of Play event, they highlighted some key titles that were sure to get fans excited for both this year and next. One of the biggest showings was Final Fantasy VII Rebirth, which featured a truly deep look into the upcoming sequel to the remake title, and there were many details to be seen within. However, one detail that arguably could’ve been the most important regarded its release date and exclusivity.