Final Fantasy VII Rebirth is going to be a much more open experience than its predecessor, and it seems like fan feedback was among the reasons behind this.
21.09.2023 - 04:05 / mmorpg.com
Stepping onto the slopes leading up to Mt Nibel, I felt transported in time. Back in 1997, when I was ten and first jumping headlong into the world of RPGs, I found myself standing on these very slopes, watching the backstory between Cloud, Tifa, and Sephiroth play out.
It was such a cool moment back then, sitting in my small room huddled around my PlayStation that my dad bought for me out of the back of someone's car and, along with it, a copy of FFVII. At this moment, I got to party with Sephiroth. While I didn't get to control him in combat, it was cool nonetheless to experience fighting alongside this legendary character each person in the story had spoken of with a mixture of reverence and awe-inspired fear.
So it was an even cooler experience when I actually got to play as Sephiroth during last week's preview event, going hands-on with Final Fantasy VII REBIRTH. During my hour-long demo, I had the chance to check out an early build of the next installment in the Final Fantasy VII series started by 2020's REMAKE. The build itself comprised of two parts: A story segment taking Cloud, Sephiroth, and Tifa up towards the Mako Reactor in Mt Nibel, as well as a more open-world exploration section where I was able to check out Junon and the surrounding areas.
Warning: Mild story spoilers for Final Fantasy VII REMAKE ahead!
Final Fantasy VII REBIRTH picks up the narrative after REMAKE: the party has just left Midgar after successfully defeating Sephiroth at the Edge of Creation. The demo I played last week picks up a bit further down REBIRTH's narrative, taking me through the Fated Mt. Nibel Mission.
A SOLDIER survey team, led by Sephiroth, is sent to investigate the Mako Reactor near Nibelheim. Tifa, a local and Cloud's childhood friend, acts as their guide to the Reactor itself. This portion of the narrative back in the original FFVII was important as it helped to establish Sephiroth's motivations and build his character, while also providing some much-needed backstory for Cloud and Tifa's relationship.
The slopes of Mt Nibel in REBIRTH are dark, craggy, and full of Mako seeping out of the planet in the form of jagged, luminescent crystals. The path was rather linear, as many of the main story missions in REMAKE tended to be, though it provided plenty of room and opportunity to put Cloud and Sephiroth's SOLDIER skills to the test.
The combat system of Final Fantasy VII REMAKE is back in full force, with its mix of action combat and tactical turn-based systems with the ATB gauge. You can issue commands to party members, sling spells with the help of Materia and more, all while keeping that Buster Sword swinging at an enemy.
While it felt good to swing Cloud's hefty blade around again, it was even better to
Final Fantasy VII Rebirth is going to be a much more open experience than its predecessor, and it seems like fan feedback was among the reasons behind this.
It may seem odd to do certain “countdown” posts for video game launches. But when it comes to the biggest games of the year? Ones that will likely define what the year will be like gaming-wise? Sometimes, it’s nice to get things out there and help build up the hype even more! In this case, we’re talking about Final Fantasy VII Rebirth, the second part of the “Remake Saga” from Square Enix that will tear things up when it arrives on PS5 next year. This year has been great for getting key insights into what the game will be like, and fans are pumped.
Final Fantasy VII Rebirth is going to be a massive game, and now we have a better idea of how bigger the Eastern Continent will be, compared to the original game.
When Square Enix decided to not only remake one of the best RPGs ever but divide it into several parts to truly flesh out the story and characters, there would always be “sacrifices” in each game that players would have to deal with. In the case of the first remake title, one of the sacrifices was limiting the story to the Midgar saga and thus restricting who you could get in your party. The original title only let you control Cloud, Tifa, Barret, and Aerith. However, in Final Fantasy VII Rebirth, many more characters will be available to you for use in combat. That includes the epic Red XIII.
Final Fantasy VII Rebirth may not be released until February next year, but the hype around the title grows with every new insight. The recent trailers highlighted numerous expansions into the world of the remake saga, as well as the characters that will help dominate the story. However, as with the first title, there will be expansions outside of the “expected story” that will help make things feel fleshed out. Both the game’s official Twitter handle and the creative director behind the title have shed some insights on this matter, not by focusing on main characters but key supporting ones.
The latest installment of the Final Fantasy 7 remake trilogy launches on Feb. 29 exclusively for the PlayStation 5. Dubbed Final Fantasy 7 Rebirth, this iteration builds on the first game that takes place exclusively in Midgar. The sequel promises to be much bigger, taking Cloud Strife and company to plenty of regions filled with mini games, quests, and other challenges — some of which were not present in the original 1997 game.
Final Fantasy VII Rebirth, the middle chapter of the ambitious Final Fantasy VII Remake project, arrives in just a few short months, and Square Enix has provided more info about the game’s world. We know FF7 Rebirth will feature a much larger, more open world than FF7 Remake and Square Enix has detailed some of the regions you’ll be exploring, including the Grasslands, Junon, and the Gold Saucer.
Square Enix has released new information and screenshots for Final Fantasy VII Rebirth introducing some of the game’s regions, exploration, world intel, mini games, and combat.
Square Enix showcased over 30 minutes of gameplay footage and a new trailer for Final Fantasy VII Rebirth focused on mini-games playable in the Grasslands during its Tokyo Game Show 2023 stage event.
Fans have been pleading for years, hoping that Square Enix would provide a remake of the beloved Final Fantasy VII video game. This title launched back on the original PlayStation. Of course, we now know this remake was finally put into production, but it won’t be a complete experience with just one game. In fact, the first part of the remake has already been published, and you can enjoy it right now. However, if you’ve already played the first game in the remake collection for Final Fantasy VII, your eyes might be set on that next installment, Final Fantasy VII Rebirth.
Final Fantasy VII Rebirth is looking more and more impressive with each new reveal, and some additional details on the world map that have been provided in a recent interview highlight the extreme amount of care the development team is putting into the game.
Fan favorite Final Fantasy VII character, Vincent Valentine, got a bit of spotlight in the launch date reveal trailer for Final Fantasy VII: Rebirth. However, that doesn’t mean you’ll get the chance to control the hockey-haired ex-Turk. Square-Enix has stated in a Q&A posted by Game Informer that, while Vincent will join the party, he will be relegated to the sidelines.