Final Fantasy 7 Rebirth: Every Mount & Vehicle Shown So Far
21.09.2023 - 15:25
/ screenrant.com
will allow players to ride a variety of vehicles and mounts. Its predecessor,, was limited to on-foot traversal, with fast travel done via uncontrollable chocobo. However, has a much more open map, and will visit far more iconic locations, so different methods of getting around are almost required. Some of these conveyances are recurring from the original, while others are totally original.
The original had an almost totally open world, and the different vehicles the party could accrue throughout the game were mostly used to surmount obstacles between different landmarks. Since is more linear, though, these vehicles and mounts will probably be more useful in getting around quickly. Certain types of them may be more effective on different types of terrain, or accessing small restricted areas, but they're likely to be less central to gameplay. Still, mounts and vehicles are always fun to collect, and they'll come in handy. Here are all the ones that have already appeared in trailers, and how can shape expectations for them in .
Related: FF7 Rebirth — Release Date, Preorders, & Price
The original 's buggy is an all-terrain land vehicle. It's most adept at crossing desert sands, but can also be used to traverse some shallow pools of water. The party receives it as a gift from Dio, the owner of the Gold Saucer, after he wrongfully accuses them of perpetrating an attack on his casino and imprisons them in Corel. There, they reveal that Barret's old rival Dyne was responsible for the crime, and Dio grants them the buggy by way of apology. This allows them to finally leave the desert and move onto the next stage of the campaign.
The yellow chocobo is 's default mount, and can be found in a random encounter. After the party has domesticated it, they can view its stats at the Chocobo Farm, where they can also use it to breed faster and stronger birds. More vibrantly colored chocobos sometimes have special traversal abilities, like climbing mountains or crossing oceans, but the yellow ones can only run. However, they should still serve their original purpose: allowing players to avoid random encounters while out in the field. Since the trilogy doesn't have random encounters, they'll probably be more useful in running away from scripted ones.
Seen briefly in the release date reveal trailer for is a blue-tinted chocobo. They're also one of the first stages on the evolutionary tree that eventually unlocks the speedy gold chocobo. In the original game, blue chocobos are able to cross ponds, lakes, and rivers, but can't do oceans. Due to a programming error, they also climb hills more quickly in the chocobo racing mini-game. In trailers, however, this blue chocobo is seen soaring through the sky. While it certainly