Final Fantasy VII Rebirth is going to be a much more open experience than its predecessor, and it seems like fan feedback was among the reasons behind this.
21.09.2023 - 03:17 / screenrant.com
Freed from the dystopian metropolis of Midgar, is shaping up to be an enormous game. Slated to be the second part of Square Enix's trilogy re-imagining the seminal from 1997, recently got a release date in February 2024, and had the opportunity to play two separate demos for the highly anticipated RPG. Although the full breadth of 's systems remains unclear, even these short glimpses show that it will build on its predecessor in nearly every conceivable way.
is expected to pick up right where 2020's left off – with Cloud Strife and company leaving Midgar behind to stop Sephiroth's still-mysterious plans to defy fate. While is a lengthy game in its own right, playing for just under an hour already made it abundantly clear that is ultimately little more than a prologue. While this isn't necessarily surprising – Midgar served a similar introductory purpose in the original game – it is rather impressive, because even the minute part of 's world map we got to explore was littered with side activities, hidden items, vendors, and more.
Related: Final Fantasy 7 Remake Review: Midgar Like You've Never Seen Before
The two demos came from two distinct parts of the game, though they were both clearly quite early in the story. The first of the two, "," was story-focused. It's more-or-less what players might expect from a continuation of, though it did introduce Cloud's greater mobility through Parkour-like climbing and jumping. Rather linear segments are dotted with varied encounters, and plenty of chatter and cutscenes move the story along. Short, branching paths reward curious players with items and Materia, but the fairly straightforward 15 minutes of gameplay it provided culminated in an expected boss encounter.
"" took roughly three times as long to fully experience, and feels as though it may be more indicative of what players will face during a majority of 's runtime. A much larger play area with sections cordoned off for the purposes of the demo provided a more open-ended experience. It was possible to head straight for the main objective in Under Junon, but we were encouraged to explore as much as possible. Similarly littered with groups of enemies, "" was large enough to warrant riding a Chocobo around, a feature missing from and significantly improved over its counterpart, moving at a much faster pace.
Related: FF7 Rebirth: Characters, Story Details & Gameplay
Those who are familiar with the original will likely know the importance of ";" it is a flashback sequence recounted by Cloud of a mission he embarked on as a SOLDIER, in which he accompanies Sephiroth, guided by Tifa, up Mt. Nibel to the Mako reactor at the summit. The key difference in 's re-telling of the event is Sephiroth being playable,
Final Fantasy VII Rebirth is going to be a much more open experience than its predecessor, and it seems like fan feedback was among the reasons behind this.
If PlayStation UK's provocative advertisement for Marvel's Spider-Man 2's Collector's Edition wasn't enough to entice, maybe Square Enix has the goods to loosen those purse strings. Now available for preorder, Final Fantasy VII Rebirth's Collector's Edition comes with some tantalising extras, including a girthy bust of the long boy himself: Sephiroth, the One-Winged Angel (the wing is detachable).
Square Enix’s Final Fantasy 7 Rebirth has received new gameplay and details thanks to various hands-on impressions over the past few days. However, the development team hosted a stage event at Tokyo Game Show 2023 to show off even more, from The Grasslands and its mini-games to more combat. You can also check out more gameplay courtesy of Famitsu below.
Square Enix showcased over 30 minutes of gameplay footage and a new trailer for Final Fantasy VII Rebirth focused on mini-games playable in the Grasslands during its Tokyo Game Show 2023 stage event.
Fans have been pleading for years, hoping that Square Enix would provide a remake of the beloved Final Fantasy VII video game. This title launched back on the original PlayStation. Of course, we now know this remake was finally put into production, but it won’t be a complete experience with just one game. In fact, the first part of the remake has already been published, and you can enjoy it right now. However, if you’ve already played the first game in the remake collection for Final Fantasy VII, your eyes might be set on that next installment, Final Fantasy VII Rebirth.
Regarding the PS4 remake of the all-time classic RPG title, Square Enix ensured that everything was bigger, better, and more expansive than was possible on the PS1. Gone was the more linear way of traversing certain areas, and in its place was a more open world with plenty of side quests. The primitive graphics were gone, and they were replaced by beautiful 3D models that the internet continues to talk about regarding certain ladies. So for Final Fantasy VII Rebirth, the continuation of that remake, Square Enix needed to do their best to keep the flow going and prove they could continue to grow things meaningfully.
will allow players to ride a variety of vehicles and mounts. Its predecessor,, was limited to on-foot traversal, with fast travel done via uncontrollable chocobo. However, has a much more open map, and will visit far more iconic locations, so different methods of getting around are almost required. Some of these conveyances are recurring from the original, while others are totally original.
Sometimes it’s nice to just get out of the big smoke and into the countryside, isn’t it? Maybe visit a little seaside town and relax by the ocean? That’s…. kind of what Avalanche get to do in Final Fantasy VII Rebirth, and we got to go hands-on with a couple of demos that Square Enix prepared for Tokyo Game Show 2023.
Various hands-on impressions and new gameplay for Square Enix’s Final Fantasy 7 Rebirth have gone live as Tokyo Game Show 2023 kicks off. Two portions of the game are showcased – Fated Beginnings: Cloud and Sephiroth, which takes place in the past and The World of FF7 Rebirth: Junon Area, set after the events of Final Fantasy 7 Remake. Check out the gameplay below courtesy of Dengeki Online and Famitsu.
Stepping onto the slopes leading up to Mt Nibel, I felt transported in time. Back in 1997, when I was ten and first jumping headlong into the world of RPGs, I found myself standing on these very slopes, watching the backstory between Cloud, Tifa, and Sephiroth play out.
Yes, you’ll be able to play as Sephiroth. As part of a new gameplay trailer earlier this year, Final Fantasy VII Rebirth confirmed a key scene from the original would feature in this, the second entry in a three-game project of the seminal PS1 classic. In 1997, that moment – a younger, revenge-driven Tifa facing off against Sephiroth – formed part of an extended playable flashback. Back then, the SOLDIER legend was but an NPC in your party. In last week’s State of Play, a new trailer revealed not only would that flashback be present in Final Fantasy VII Rebirth in some capacity, but an accompanying interview confirmed the One-Winged Angel will be DualSense ready. And now, thanks to a new hands-on with a preview build of the game, we know what playing as Sephiroth will feel like.
trailers have already shown off a significant number of locations returning from the original game. As the sequel to, roughly aligns with the second half of 's Disc One, which is where the game's map opens up significantly. While the first half kept the party confined within the massive city of Midgar, the second grants them access to the open-world map for the very first time. While some parts of it are still saved for Discs Two and Three, or at least until the party finds a way around some difficult terrain, this transition represents a significant broadening of the game's scope.