Hades 2 early access players can poke around to "find clues" about the roguelike sequel's coming updates.
08.05.2024 - 13:05 / gamesradar.com
Hades 2 has finally entered Early Access as of May 6 2024, and while it's a triumph for all us patient fans, some indie game devs pray you spare a thought for them during these trying times.
SFB Games' Tom Vian, co-creator of upcoming horror game Crow Country, was able to make light of standing in Supergiant's godlike shadow. "Good thing we picked a quiet news week to launch a video game," he remarked on Twitter. Crow Country releases later this week on May 9, meaning survival horror fans will be pulled between the PS1-style shooter and the sequel to everyone's favorite roguelike.
Meanwhile, Mythwrecked: Ambrosia Island creative director Alex Kanaris-Sotiriou took the opportunity to shout out his fellow indie devs in a quote Tweet. "A heads up to support any smaller indies launching in the shadow of this," Kanaris-Sotiriou says in solidarity. With Mythwrecked slated to launch later this year at an as-yet unconfirmed date, however, players eager for more Greek mythos-fuelled adventures might want to wishlist it on Steam to check out later in 2024.
For some, it's a situation to make light of. Keen Games, developer of survival game Enshrouded, joked that development had been "pushed back 3 weeks," while indie publisher Devolver Digital claimed it had abruptly ended an entire meeting after the shadow drop. Dan Fornace, creator of platform fighter Rivals of Aether, says that his sequel "is planned for late 2024 because I have incredible foresight" in response to the release.
But it's not all fun and games. Aggro Crab, which launched its underwater soulslike Another Crab's Treasure last month, said that while its sales were not really affected, "I feel bad for people releasing this week." Elsewhere, consultant Richie De Wit asked "can we collectively stop doing shadow drops for majorly anticipated games? It is, respectfully, a massive fuck you to your peers who have had to squeeze the most out of (in most cases) minimal marketing budgets."
I’m happy a sequel of a massive indie game is doing well, but can we collectively stop doing shadow drops for majorly anticipated games?It’s is, respectfully, a massive fuck you to your peers who have had to squeeze the most out of (in most cases) minimal marketing budgets.May 7, 2024
De Wit's comments might seem extreme, but it's not long since we saw the impact of EA's sudden drop of a host of old Command & Conquer games, which bulldozed their way through Steam's new game charts - crucial for indie devs hoping to get in front of the largest possible audience. Hades 2 developer Supergiant doesn't quite have that same heft behind it, but it can't be denied that it's got a massive reputation for an indie company, and a sequel to a game that contested for GOTY status in
Hades 2 early access players can poke around to "find clues" about the roguelike sequel's coming updates.
As many an indie-game developer has already attested – Hades II’s stealth launch into Early Access caught a lot of people off-guard. But then why not start as you mean to go on? After all, surprise is one of the most important ingredients of a Roguelike. And when you’re making a sequel, springing such shocks becomes that bit harder.
The rogue-like action of ends when you beat a run, but only one path you unlock is considered the ending of the game. As Zagreus ends up back at the House of Hades again and again, you learn how to better reach the surface toward a hidden truth. Only by reaching the surface many times will you reach a satisfying conclusion to the story of the Underworld's Prince.
Greek god pulverizing simulator Hades 2 is getting its first patch "later this month", say the developers. Two things are on their to-tweak list. First, something might change about the way resource gathering tools are used (the pickaxe you use to mine silver during a run, for example). Second, and perhaps more significant, is an upcoming change to the way Melinoë's dash and sprint work. We don't know exactly what that change is but, according to Supergiant, it has something to do with your witchy batterer's "distinct style".
Upcoming 2D roguelite The Rogue Prince of Persia has been delayed from its May 14, 2024 release date to avoid competition with Hades 2, which was released into Steam Early Access on May 6.
Role-playing musical Stray Gods is getting DLC in which you'll play as sorrowful ghostly rocker Orpheus, the developers have announced. You briefly meet Orpheus in the base game while playing as leatherclad muse Grace, finding him moping in the underworld, eyes dripping with glam rock mascara. In the DLC he makes a musical comeback on earth, alongside messenger god Hermes. I've not stumbled on Orpheus in the other mythical game of this season, Hades 2 (he showed up in the first Hades but there's no sign he's reappearing in the sequel). So it looks like fans of the ancient Greek sadboi will have to flock to Summerfall's expansion when it comes out this summer.
While tens of thousands of gamers are enjoying Hades 2’s recent early access release, thousands more are looking back to indie developer Supergiant Games’ previous titles. While Hades 2 has quickly become the indie developer’s most-played game of all time, the first installment of the Hades franchise has also just broken its all-time peak concurrent player record, four years after launch.
Hades 2's final boss battle has an unexpected easter egg that stops you from pausing the game, with an incantation even becoming available later that stops a certain big bad from messing with you.
Hades 2 Early Access has reached over 100,000 concurrent players 24 hours after launch, beating Hades' all-time peak player count on Steam.
With the launch of in Early Access on Steam and the Epic Games Store, Supergiant Games, the game's developers, have provided a general roadmap for updates leading up to the official, full release. A roguelike based on Greek myth, is the first direct sequel to be developed by Supergiant, a studio known for its strong lineup of standalone games like,, and. As a direct sequel, however, represents an opportunity for the studio to more directly build on the mechanics and narrative of the first game.
Following the early access release of Hades 2, fans have mixed feelings about Chaos' redesign. Developer Supergiant Games surprised fans after shadow-dropping Hades 2, even surpassing a major player milestone in less than 24 hours. Now, more players are experiencing Melinoe's adventure and meeting new characters, albeit still unfinished.
During the first few minutes of playing as Hades 2’s Melinoë, players encounter sights like a bubbling cauldron, the silhouette of a pointed witch’s hat, and the glowing lines of a summoning circle. Between the new gameplay and the story, Hades 2 goes all in on the dark magic — and that’s one of the biggest differences between it and its predecessor, Hades.