The Sword of Chaos is a powerful greatsword that you can get in by defeating one of the strongest servants of Bhaal in the game. This Very Rare magic item can cleave through your enemies and recover some of your Hit Points when you hit hostile creatures. Although there are limitations to which characters can use this weapon, the Sword of Chaos is an excellent weapon.
Since the Sword of Chaos is classified as a Greatsword, only characters who have proficiency with martial weapons can reliably use this item. Make sure to check someone's class features if you are wondering if they can use the Sword or not. The best companions in who might be the most qualified to wield the sword might be Karlach or Lae'Zel if your custom character is designed for something other than close combat.
The Sword of Chaos can be found in Act 3 as loot from killing Sarevok of the Bhaalist Murder Tribunal within the Lower City. Solving the Open Hand Temple murders will lead you to discover a group of cultists worshiping Bhall, the god of murder, underneath the city. The side quest related to the murders in Baldur's Gate will reveal certain culprits tied to this hidden society of killers.
Pursuing enough clues should lead you to Candulhallow's Tombstones or an area near Elfsong Tavern on your map. Evidence found from the Open Hand temple murders will let your party use a specific password to enter the cult's lair below the city through a secret passage. From here, you will meet the NPC Sarevok or the leader of the Bhaal cultists, who have been causing so much terror.
While you can make decisions that convince the cult you are on their side, the Sword of Chaos is Sarevok's and Sarevok's alone unless you kill him. This enemy is surrounded by allies, so you should engage in some Deception until you can get close enough to assassinate the leader. On the other hand, your party could just engage in combat immediately to kill Sarevok and his followers in .
Like many other choices, killing Sarevok and his cultists of Bhaal will lock you out from other items, including the Bhaalist armor set in that would be sold by a secret vendor in the Tribunal.
Sarevok is a Level 16 Fighter and a legendary Bhaalspawn from past titles, making him one of the most powerful foes your party can challenge. Refusing to become an Unholy Assassin of Bhaal immediately starts a fight with this figure, but killing him is another matter entirely. Sarevok has an Armor Class of 20 and 262 Hit Points and many other abilities.
The most dangerous part of Sarevok is how they have Absorbed Essences of other people, from sacrifices to Bhaal that grant different powers. One such Essence makes Sarevok permanently Hastened, meaning they essentially have two turns in combat
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Balthazar, a dark priest, is one of the tougher bosses in that you can beat at two different points in the story. Balthazar can summon undead and use powerful spells that can be very dangerous for your party. However, if you decide to take the boss down, you must have a party that complements each other with the right spells and attacks.
To progress Gale’s companion quest in , players have to find the Annals of Karsus: a tome containing forbidden magical lore. However, although Gale believes it can be bought from Sorcerous Sundries, Baldur’s Gate’s premier shopping destination for magical items, it’s much trickier. The Annals of Karsus is sealed away in the vault, and the party has to break in to get it.
The puzzles seen in have detailed platforming sections that can be rearranged to unlock a secret ending after you defeat the final boss. The sphere-shaped worlds you visit move and interact with each other to form intricate levels. Interacting with these miniature universes in unique ways will reveal an alternate conclusion to the cerebral story of this game.
A quest item named the Key of Kings must be foundto open the Palace of King Darius in .The Palace is one of the last locations Sargon needs to visit before the end of the game, but it is impossible to reach without the Key. You'll have to backtrack through past areas you've visited to obtain this important item.
The best tool in Sargon's arsenal in is an Athra Surge, a strong technique that unleashes the Immortal's channeled spirit into various attacks. These moves all have unique properties designed for different encounters with enemies across the Citadel. However, the limited amount of Surges you can equip makes some abilities better to have than others.
One of the most powerful Staffs for spell-casters is the Markoheshkir Legendary staff in . This staff gives the carrier a strong enchantment bonus that is perfect for companions like Gale or your Wizard character. However, to get this stuff, one of your party members needs to have the ability to see through invisibility.
Unlocking the secret weapon Mourning Frost in can be daunting, as the game does not provide many hints as to how you can get it. Mourning Frost is a two-handed Quarterstaff that is categorized as Very Rare. This item is one of the many well-hidden secrets in Act 1 of , which also includes a mysterious tome called The Necromancy of Thay and access to a hidden underground area in the Blighted Village.
The best upgrades you can get in help enhance many of Sargon's items and weapons to deal with the first big challenges faced on Mount Qaf. A particular improvement may change a difficult boss fight into a much easier encounter. Since many upgrades are very cheap toward the start of the game, you may have a hard time choosing one.
Another Code: Recollection is the new Switch remake of the Nintendo-published DS and Wii cult-classic story-driven adventure games Another Code: Two Memories (known as Trace Memory in North America) and Another Code: R – A Journey into Lost Memories. Beyond the expected visual updates, Another Code: Recollection also completely remixes the games’ puzzles, meaning even those familiar with the originals will find themselves on new ground.
To celebrate the first trailer of Bethesda's upcoming Indiana Jones game, executive producer Todd Howard stole a Golden Idol from the developer working on it.
Microsoft’s second (hopefully annual?) Xbox Developer Direct went, like the first, exceptionally well. While we didn’t get a shadow-dropped killer exclusive – and let’s be honest, that’s not an expectation that Team Xbox probably wants to set – we did still get the surprise of a behind-the-scenes look at Square Enix’s upcoming Visions of Mana. Better yet, we got a good look at gameplay from Obsidian’s upcoming first-person RPG Avowed, we got the Hellblade 2 release date we’ve been waiting for, and best of all, we got the proper reveal of Indiana Jones and the Great Circle, the new first-person (!) action/adventure/puzzler/whip-simulator that’s being executive produced by Elder Scrolls and Fallout director Todd Howard. I’m extremely pleased with Microsoft’s showing, and it helps set the tone for what should be a very good year of Xbox exclusives.
Superman: Legacy is set to begin production soon, and The Engineer actor María Gabriela de Faría has been working hard to prepare herself physically to shoot.