Bile Titans are a strong Terminid enemy you can find in , but these giant four-legged insects can be tough to defeat. Despite their size, Bile Titans move quickly and can easily overwhelm you or your team if you aren't careful. You'll need to take advantage of this creature's weaknesses and form a strategy to overcome the strongest traits this bug has.
Like Hulk Automatons in , Bile Titans resemble boss enemies you can encounter during Terminid missions or at other points of interest. Many of the insect types you could be up against typically appear randomly as you are trying to meet different objectives. Sometimes you may not even notice a Bile Titan has shown up until it starts to attack your character.
Specific missions called " " may revolve around a Bile Titan that spawns as your direct target for that task. This is, unfortunately, perhaps the only way to guarantee an encounter with this Terminid boss in the game.
Starting a mission with the right equipment will make all the difference against a Bile Titan, especially when it comes to what weapons you use. The best weapons to bring into battle against these Terminid bosses are the Recoilless Rifle, Railgun, and Expendable Anti-Tank (EAT) Launcher. All enemies in have unique defenses that can all be broken with relentless firepower.
The Railgun and EAT Launcher are straightforward, explosive guns that pack quite a punch against any enemy. Since both weapons deal some of the biggest damage in the game, you or your friends in co-op multiplayer for should stock up on these tools of mass destruction. Teaching a Bile Titan about the liberty of Super Earth should start with the loudest ordinance possible.
Many Bile Titans appear along with several low-level Terminid enemies. Remember to bring along other weapons that can quickly clear out waves of smaller bugs before you have to focus on fighting a Titan.
The Recoilless Rifle counters one of the biggest threats the Bile Titan poses to you or your squad. As the insect's name would suggest, the Titan sprays poisonous acid similar to the smaller Bile Spewers you could also fight during Terminid missions. As a result, you want to stay as far away from a Bile Titan as you can to avoid the large Area of Effect (AoE) of the poison it creates in .
Stratagems range from large collections of carpeting bombs to lasers shot directly from space onto a targeted area. The large size of Bile Titans makes them much easier to hit with Stratagems that cause smaller but far more damaging AoE effects in. The strongest Stratagems you could use are the 50kg Bomb, the Orbital Laser, the Orbital Railgun, or the Eagle Cluster Bomb.
In the same way that you would take down Charger Terminids in , breaking the defenses of a Bile
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Although is, for the most part, a game that's easy to learn in terms of moment-to-moment gameplay, the exact workings of the galaxy-spanning war for liberation that the game centers its overarching progression around can be a little harder to intuit. Pitting players against (at the moment) two different factions on separate fronts of an unending war, centers much of its overarching narrative and gameplay progression around liberating and occasionally defending planets from Terminids and Automatons, with Major Orders designating specific objectives for the entire playerbase to achieve over periods of time.
While developer Arrowhead Studios has been hard at work tweaking certain elements of the game, one unfortunate player proves that some aspects may need to be balanced even more. can be a particularly punishing game, especially on the higher difficulties but given that squads are equipped with plenty of powerful weapons and Stratagems, any enemy can generally be thwarted. Even the terrifying Bile Titan, the monstrous king of the Terminids, can be toppled with a well-placed Orbital Precision Strike, but five at once might be too big of a task.
Arrowhead has announced a new patch for on PC. The update will introduce new planetary hazards such as fire tornadoes and meteor showers to make for much harder environments.
Rescuing civilians is one of the most challenging activities currently available in . As the name suggests, players are required to evacuate civilians to safety. What makes this difficult is that you must defend against a relentless wave of Automatons. The civilians also have deficient health and will die if hit a single time. While there is no easy way to accomplish this goal, there are ways to reduce the chances of failure.
The toughest enemies in often take the game's best weapons to defeat, but one clever trick can accomplish the same job for less investment. One of the best things about s gameplay is the numerous ways to handle missions. Stealth can shorten missions while limiting the number of enemies fought, or Helldivers can opt to go in loud and destroy all enemies of Super Earth. In the latter course, many different weapons and strategies can accomplish this.
Although has a wide variety of devastating Stratagems for players to call down on their enemies (or their fellow Helldivers), one tool in particular stands out, especially against the more heavily-armored Automaton faction. As gets further from its somewhat troubled, but wildly successful initial release, players have started to pin down a sort of meta for the game, finding which weapons, Stratagems, and armor are the most effective for any given situation. Even among the game's best tools, however, one specific Stratagem stands out, especially at higher difficulties.
One of the many weapons you can call in during a mission of is the Anti-Material Rifle, which you can get by unlocking it as a Stratagem. This powerful sniper rifle is capable of tearing through the enemy armor of both Automatons and Terminids alike. Similar to other equipment, your character has to be at a certain level and spend some money to obtain this secondary weapon.
In , facing off against the Automatons is a terrifying experience, but each unit can strike different levels of fear into Helldivers. The insect Terminid faction fits into the horror sci-fi theme goes for, but the Automatons feel like the perfect fit. These endlessly mass-produced robots have given Helldivers their fair share of trouble, especially with an invasion shortly after launch that was so brutal it required a nerf for a specific type of mission. So far, it would seem the consensus is that, while both factions are far from easy, the Automatons are the more difficult fight.
has a lot of enemies that can be frustrating to fight, but one of the most annoying to encounter is actually interesting in a way that none of the others can claim. Enemies in can be divided into two factions – Terminids, which appear as insectoid alien creatures, and Automatons, which are robotic and heavily armored. Both draw on classic science-fiction tropes, with Terminids in particular invoking the Arachnids that show up in, an obvious inspiration for the satirical jingoism of
Every Terminid unit in can be an interesting challenge for Helldivers, but some are more annoying than others. can become a difficult game as one takes on higher difficulties, with some nerfs to enemies already patched through after the first weeks since launch. Each enemy has its strengths and weaknesses that make them feel unique from each other, and make it necessary for Helldivers to plan based on the mission and faction.
With (currently) two distinct factions spanning several planets at a time, has plenty of enemies to fight, some of which require specialized strategies or weapons, and all of which can pose a deadly threat if taken too lightly. Among the game's roster of enemies, however, a select few particularly stand out for being difficult to deal with and, especially on higher difficulties, requiring good squad coordination and well-put-together loadouts.
continues the unending war against multiple factions that threaten Super Earth. It's the duty of every man, woman, and child to help defend Super Earth against intergalactic threats, which results in a new war starting every time the previous one ends. Among the threats to Super Earth that the citizens find themselves in a cycle of wars with are the Cyborgs. However, doesn't have Cyborgs as a faction, and there's a reason behind that — one that might be disturbing to most.