Matthew Danielson
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Matthew Danielson
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Palworld Interactive Map Is Live With Merchant Locations, Fast Travel Points, and More - ign.com
ign.com
24.01.2024 / 18:59

Palworld Interactive Map Is Live With Merchant Locations, Fast Travel Points, and More

As you head out on your adventures across the Palpagos Islands, the in-game map will gradually unfog and reveal itself - but the only things marked are the fast-travel waypoints and Alpha Pal spawn locations you’ve come across.

Fast Travel is For 'Boring' Games, Says Dragon's Dogma 2 Director - mmorpg.com
mmorpg.com
24.01.2024 / 15:43

Fast Travel is For 'Boring' Games, Says Dragon's Dogma 2 Director

Dragon’s Dogma 2’s director Hideaki Itsuno is not a fan of fast travel in open-world games. In an interview over at IGN, Itsuno affirmed his commitment to making traveling the world of Dragon’s Dogma 2 something players look forward to.

Dragon's Dogma 2 still doesn't have fast travel as its director says you only need it "because your game is boring" - gamesradar.com
gamesradar.com
23.01.2024 / 17:12

Dragon's Dogma 2 still doesn't have fast travel as its director says you only need it "because your game is boring"

Dragon's Dogma 2's director thinks less fast travel in a game can be a good thing, and if traveling by foot is boring, that's the game's fault.

Games only need fast travel when they make travel "boring", says Dragon's Dogma 2 director - rockpapershotgun.com
rockpapershotgun.com
23.01.2024 / 15:32

Games only need fast travel when they make travel "boring", says Dragon's Dogma 2 director

Ahhh, fast travel: the opinion generator. Speaking to IGN, Dragon's Dogma 2 director Hideaki Itsuno threw his own hat into the ring, saying that he's keen to avoid fast travel in DD2 and would prefer that "players travel normally and experience the world around them". If you're someone who argues all games should let you teleport to the objective, then Itsuno thinks you're wrong. Hey, he doesn't mess about, and I don't disagree with him, as long as the game isn't actually wasting my time.

Dragon's Dogma 2 director wants players to avoid fast travel - eurogamer.net
eurogamer.net
23.01.2024 / 14:59

Dragon's Dogma 2 director wants players to avoid fast travel

Dragon's Dogma 2 director Hideaki Itsuno has weighed in on fast travel in video games. His thoughts? Travelling the traditional, 'long' way itself isn't boring. It's more about whether the game you are playing is interesting enough to keep you entertained while you travel.

New Princess Peach: Showtime! transformations take to the stage - eurogamer.net
eurogamer.net
23.01.2024 / 14:59

New Princess Peach: Showtime! transformations take to the stage

Nintendo has revealed new transformations in its forthcoming game Princess Peach: Showtime!..

A new Princess Peach Showtime trailer shows more transformations - videogameschronicle.com - county Peach
videogameschronicle.com
23.01.2024 / 14:39

A new Princess Peach Showtime trailer shows more transformations

Nintendo has released a new trailer for Princess Peach Showtime, which shows off new transformations.

Dragon’s Dogma 2 director says he doesn’t like fast travel because it can mean a game is boring - videogameschronicle.com
videogameschronicle.com
23.01.2024 / 12:23

Dragon’s Dogma 2 director says he doesn’t like fast travel because it can mean a game is boring

The director of Dragon’s Dogma 2 has said he wants players to properly travel through the game’s world instead of using fast travel.

Dragon's Dogma 2 director insists that avoiding fast travel is only tedious if a game is 'boring' - techradar.com
techradar.com
23.01.2024 / 10:11

Dragon's Dogma 2 director insists that avoiding fast travel is only tedious if a game is 'boring'

Hideaki Itsuno, director of Dragon's Dogma 2, has shared some thoughts about the use of fast travel in video games.

Dragon’s Dogma 2’s Developers Explain Restricted Fast Travel Options - gamingbolt.com
gamingbolt.com
23.01.2024 / 03:09

Dragon’s Dogma 2’s Developers Explain Restricted Fast Travel Options

In a new interview with IGN, director Hideaki Itsuno has revealed details about the various methods of fast travel that will be available in Dragon’s Dogma 2. Much like its predecessor, Dragon’s Dogma 2 will offer limited forms of fast travel, with players instead being expected to make more trips across the game’s open world by themselves.

Palworld players are already exploiting a glitch to fast travel without Great Eagle Statues - pcinvasion.com
pcinvasion.com
22.01.2024 / 21:37

Palworld players are already exploiting a glitch to fast travel without Great Eagle Statues

There’s very little Palworld players have not done since getting their hands on the game. From capturing humans to the topic we’re talking about now. Palworld players are already exploiting a glitch to fast travel without Great Eagle Statues.

Dragon's Dogma 2 Dev Addresses Fast-Travel Debate - gamerant.com
gamerant.com
22.01.2024 / 19:39

Dragon's Dogma 2 Dev Addresses Fast-Travel Debate

Dragon's Dogma 2's director, Hideaki Itsuno, has explained why the studio has once again chosen to forego a traditional open-world fast travel system for the sequel. A dozen years after the release of the original, which became a beloved cult classic fantasy RPG, Capcom is set to finally release its long awaited sequel, Dragon's Dogma 2, in just a couple of months.

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