Hideaki Itsuno
Hirun Cryer
game
Capcom
Videos
Interviews
travelers
UPS
Hideaki Itsuno
Hirun Cryer
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Dragon’s Dogma 2 Trailer Highlights Thief Vocation - gamingbolt.com
gamingbolt.com
09.02.2024 / 15:07

Dragon’s Dogma 2 Trailer Highlights Thief Vocation

Capcom continues highlighting the different Vocations for Dragon’s Dogma 2, with the latest trailer focusing on the Thief Vocation. The dual knife-wielding class is nimble and dodges attacks while dealing bursts of damage. Check out their moves below.

Dragon’s Dogma 2 is Said to be Targeting 30FPS on PS5 and Xbox Series – Rumor - wccftech.com - Japan
wccftech.com
29.01.2024 / 12:31

Dragon’s Dogma 2 is Said to be Targeting 30FPS on PS5 and Xbox Series – Rumor

The highly-anticipated Dragon's Dogma 2 is said to be targeting 'just' 30FPS on PS5 and Xbox Series.

Avowed is set in Pillars of Eternity's world, but Obsidian says you don't need to have played its older CRPG - gamesradar.com
gamesradar.com
29.01.2024 / 12:09

Avowed is set in Pillars of Eternity's world, but Obsidian says you don't need to have played its older CRPG

Don't worry, you don't need to know anything about Obsidian's massive CRPGs before you dive headlong into Avowed.

Like a Dragon: Infinite Wealth is by far the biggest Steam launch in Yakuza history - gamesradar.com
gamesradar.com
26.01.2024 / 17:25

Like a Dragon: Infinite Wealth is by far the biggest Steam launch in Yakuza history

Like a Dragon: Infinite Wealth is the biggest Yakuza series game launch on Steam by a long way.

Holy crap, Dragon's Dogma 2 has a way bigger world map than the original RPG - gamesradar.com - city Taipei
gamesradar.com
26.01.2024 / 17:25

Holy crap, Dragon's Dogma 2 has a way bigger world map than the original RPG

Dragon's Dogma 2 is fast approaching with everything that made the original game a cult classic, including swanky fantasy abilities, janky ragdoll physics, and small-person-climbs-big-monster combat. But to fit all those towering foes into one game, the sequel also introduces a hugely expanded map.

Dragon's Dogma 2: Everything We Know About Capcom's Fantasy RPG Sequel - ign.com
ign.com
25.01.2024 / 03:01

Dragon's Dogma 2: Everything We Know About Capcom's Fantasy RPG Sequel

In March, Capcom will release Dragon’s Dogma 2, the long-awaited sequel to its inventive 2012 action RPG. It’ll be the first mainline release in the open-world fantasy series in 12 years, and fans are eager to see what Capcom will bring to the table after a decade-plus of advancement in technical innovation and open-world game design.

Like a Dragon: Infinite Wealth countdown – here's when the new Yakuza game releases in your timezone - gamesradar.com - Usa
gamesradar.com
24.01.2024 / 18:53

Like a Dragon: Infinite Wealth countdown – here's when the new Yakuza game releases in your timezone

The Like a Dragon: Infinite Wealth countdown is on as the release time is only a day away, though the unlock schedule isn't as straightforward as you may be used to. 

Fast Travel is For 'Boring' Games, Says Dragon's Dogma 2 Director - mmorpg.com
mmorpg.com
24.01.2024 / 15:43

Fast Travel is For 'Boring' Games, Says Dragon's Dogma 2 Director

Dragon’s Dogma 2’s director Hideaki Itsuno is not a fan of fast travel in open-world games. In an interview over at IGN, Itsuno affirmed his commitment to making traveling the world of Dragon’s Dogma 2 something players look forward to.

Games only need fast travel when they make travel "boring", says Dragon's Dogma 2 director - rockpapershotgun.com
rockpapershotgun.com
23.01.2024 / 15:32

Games only need fast travel when they make travel "boring", says Dragon's Dogma 2 director

Ahhh, fast travel: the opinion generator. Speaking to IGN, Dragon's Dogma 2 director Hideaki Itsuno threw his own hat into the ring, saying that he's keen to avoid fast travel in DD2 and would prefer that "players travel normally and experience the world around them". If you're someone who argues all games should let you teleport to the objective, then Itsuno thinks you're wrong. Hey, he doesn't mess about, and I don't disagree with him, as long as the game isn't actually wasting my time.

Dragon's Dogma 2 director wants players to avoid fast travel - eurogamer.net
eurogamer.net
23.01.2024 / 14:59

Dragon's Dogma 2 director wants players to avoid fast travel

Dragon's Dogma 2 director Hideaki Itsuno has weighed in on fast travel in video games. His thoughts? Travelling the traditional, 'long' way itself isn't boring. It's more about whether the game you are playing is interesting enough to keep you entertained while you travel.

Dragon’s Dogma 2 director says he doesn’t like fast travel because it can mean a game is boring - videogameschronicle.com
videogameschronicle.com
23.01.2024 / 12:23

Dragon’s Dogma 2 director says he doesn’t like fast travel because it can mean a game is boring

The director of Dragon’s Dogma 2 has said he wants players to properly travel through the game’s world instead of using fast travel.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.
DMCA