Team Cherry is years into development on Hollow Knight: Silksong, a sequel to its acclaimed 2D action-adventure game that IGN crowned the all-time best Metroidvania (that isn’t a Metroid or Castlevania game).
25.01.2024 - 03:01 / ign.com / Hideaki Itsuno
In March, Capcom will release Dragon’s Dogma 2, the long-awaited sequel to its inventive 2012 action RPG. It’ll be the first mainline release in the open-world fantasy series in 12 years, and fans are eager to see what Capcom will bring to the table after a decade-plus of advancement in technical innovation and open-world game design.
With its release just a couple of months away and a trove of new details revealed as part of January’s IGN First coverage, we’ve put together this breakdown of everything you need to know about Dragon’s Dogma 2.
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Barring a delay, Dragon’s Dogma 2 will be released on March 22, 2024.
Dragon’s Dogma 2 is coming to PS5, Xbox Series X|S, and PC (via Steam). It is the first Capcom game to cost $70 USD.
In addition to the standard edition, Capcom is offering a Deluxe Edition of Dragon’s Dogma 2 for $80. It includes the following:
Pre-ordering the standard edition of Dragon’s Dogma 2 will net you the Superior Weapons quartet: a sword, daggers, staff, and bow.
Preordering the Deluxe Edition will net you the Superior Weapons Quartet and the Ring of Assurance.
The story begins in an underground gaol where the Dragon's voice echoes in the fog of lost memories.
Ascend, Arisen, and best me, in accordance with the dogma of this world.
Betwixt the domains of human and beastren, A hero must fulfill their forgotten destiny.
What dogma does your heart see through your eyes?
‘Tis a tale of one who shall slay the Dragon and claim the throne.
Thus reads the story synopsis for Dragon’s Dogma 2, a sequel set in a parallel world that “mirrors the world setting of the original game.” Like the first game, the sequel’s story revolves around the Arisen, who embarks on a perilous journey to reclaim their stolen heart from the Dragon.
“That's why the story of constant rebirth that's focused around dragons,” game director Hideaki Itsuno told IGN,” as well as the various elements of the world shown in the previous game have all carried over to this one as well. That said, it does take place in a different parallel world, which is why I think there will be parts that are similar yet different.”
The world consists of two prosperous nations: Vermund, the human kingdom, where the player becomes entangled in a power struggle for the throne; and Battahl, a “rugged canyon nation” that’s home to the beastren (humanoid cats, à la The Elder Scrolls’ Khajiit) led by the preistess Nadinia. The player finds themselves caught between these two nations and their differing cultures and philosophies.
In Dragon’s Dogma 2, you play as a fully customizable Arisen. Players can choose to create a human, elf, or beastren — each of which has two body types, nine base bodies per type, and countless heads on which facial
Team Cherry is years into development on Hollow Knight: Silksong, a sequel to its acclaimed 2D action-adventure game that IGN crowned the all-time best Metroidvania (that isn’t a Metroid or Castlevania game).
Amid rumors that Dragon’s Dogma 2 would be locked to 30 FPS on consoles, director Hideaki Itsuno has tweeted that the open-world action RPG will release with an uncapped frame rate. On the one hand, this is good news for PC players since it could mean achieving +120 FPS at higher resolutions.
Hades 2 is the highly anticipated sequel to IGN’s 2020 Game of the Year. Supergiant Games set a new standard for roguelikes with stylish design, dynamic combat, and reactive writing that embraced the looping nature of the genre and propelled a compelling escape-from-hell plot.
Capcom continues highlighting the different Vocations for Dragon’s Dogma 2, with the latest trailer focusing on the Thief Vocation. The dual knife-wielding class is nimble and dodges attacks while dealing bursts of damage. Check out their moves below.
The highly-anticipated Dragon's Dogma 2 is said to be targeting 'just' 30FPS on PS5 and Xbox Series.
Dragon's Dogma 2 is fast approaching with everything that made the original game a cult classic, including swanky fantasy abilities, janky ragdoll physics, and small-person-climbs-big-monster combat. But to fit all those towering foes into one game, the sequel also introduces a hugely expanded map.
Dragon’s Dogma 2’s director Hideaki Itsuno is not a fan of fast travel in open-world games. In an interview over at IGN, Itsuno affirmed his commitment to making traveling the world of Dragon’s Dogma 2 something players look forward to.
Dragon's Dogma 2's director thinks less fast travel in a game can be a good thing, and if traveling by foot is boring, that's the game's fault.
Ahhh, fast travel: the opinion generator. Speaking to IGN, Dragon's Dogma 2 director Hideaki Itsuno threw his own hat into the ring, saying that he's keen to avoid fast travel in DD2 and would prefer that "players travel normally and experience the world around them". If you're someone who argues all games should let you teleport to the objective, then Itsuno thinks you're wrong. Hey, he doesn't mess about, and I don't disagree with him, as long as the game isn't actually wasting my time.
Dragon's Dogma 2 director Hideaki Itsuno has weighed in on fast travel in video games. His thoughts? Travelling the traditional, 'long' way itself isn't boring. It's more about whether the game you are playing is interesting enough to keep you entertained while you travel.
The director of Dragon’s Dogma 2 has said he wants players to properly travel through the game’s world instead of using fast travel.
Hideaki Itsuno, director of Dragon's Dogma 2, has shared some thoughts about the use of fast travel in video games.