Hideaki Itsuno
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Hideaki Itsuno
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Hollow Knight: Silksong – Everything We Know About the 2D Metroidvania Sequel - ign.com
ign.com
14.02.2024 / 02:53

Hollow Knight: Silksong – Everything We Know About the 2D Metroidvania Sequel

Team Cherry is years into development on Hollow Knight: Silksong, a sequel to its acclaimed 2D action-adventure game that IGN crowned the all-time best Metroidvania (that isn’t a Metroid or Castlevania game).

Dragon’s Dogma 2 Will Launch With Uncapped Frame Rate - gamingbolt.com
gamingbolt.com
13.02.2024 / 22:17

Dragon’s Dogma 2 Will Launch With Uncapped Frame Rate

Amid rumors that Dragon’s Dogma 2 would be locked to 30 FPS on consoles, director Hideaki Itsuno has tweeted that the open-world action RPG will release with an uncapped frame rate. On the one hand, this is good news for PC players since it could mean achieving +120 FPS at higher resolutions.

Hades 2: Everything We Know About the Mythological Roguelike Sequel - ign.com - county Early - Greece
ign.com
10.02.2024 / 00:45

Hades 2: Everything We Know About the Mythological Roguelike Sequel

Hades 2 is the highly anticipated sequel to IGN’s 2020 Game of the Year. Supergiant Games set a new standard for roguelikes with stylish design, dynamic combat, and reactive writing that embraced the looping nature of the genre and propelled a compelling escape-from-hell plot.

Dragon’s Dogma 2 Trailer Highlights Thief Vocation - gamingbolt.com
gamingbolt.com
09.02.2024 / 15:07

Dragon’s Dogma 2 Trailer Highlights Thief Vocation

Capcom continues highlighting the different Vocations for Dragon’s Dogma 2, with the latest trailer focusing on the Thief Vocation. The dual knife-wielding class is nimble and dodges attacks while dealing bursts of damage. Check out their moves below.

Dragon’s Dogma 2 is Said to be Targeting 30FPS on PS5 and Xbox Series – Rumor - wccftech.com - Japan
wccftech.com
29.01.2024 / 12:31

Dragon’s Dogma 2 is Said to be Targeting 30FPS on PS5 and Xbox Series – Rumor

The highly-anticipated Dragon's Dogma 2 is said to be targeting 'just' 30FPS on PS5 and Xbox Series.

Holy crap, Dragon's Dogma 2 has a way bigger world map than the original RPG - gamesradar.com - city Taipei
gamesradar.com
26.01.2024 / 17:25

Holy crap, Dragon's Dogma 2 has a way bigger world map than the original RPG

Dragon's Dogma 2 is fast approaching with everything that made the original game a cult classic, including swanky fantasy abilities, janky ragdoll physics, and small-person-climbs-big-monster combat. But to fit all those towering foes into one game, the sequel also introduces a hugely expanded map.

Fast Travel is For 'Boring' Games, Says Dragon's Dogma 2 Director - mmorpg.com
mmorpg.com
24.01.2024 / 15:43

Fast Travel is For 'Boring' Games, Says Dragon's Dogma 2 Director

Dragon’s Dogma 2’s director Hideaki Itsuno is not a fan of fast travel in open-world games. In an interview over at IGN, Itsuno affirmed his commitment to making traveling the world of Dragon’s Dogma 2 something players look forward to.

Dragon's Dogma 2 still doesn't have fast travel as its director says you only need it "because your game is boring" - gamesradar.com
gamesradar.com
23.01.2024 / 17:12

Dragon's Dogma 2 still doesn't have fast travel as its director says you only need it "because your game is boring"

Dragon's Dogma 2's director thinks less fast travel in a game can be a good thing, and if traveling by foot is boring, that's the game's fault.

Games only need fast travel when they make travel "boring", says Dragon's Dogma 2 director - rockpapershotgun.com
rockpapershotgun.com
23.01.2024 / 15:32

Games only need fast travel when they make travel "boring", says Dragon's Dogma 2 director

Ahhh, fast travel: the opinion generator. Speaking to IGN, Dragon's Dogma 2 director Hideaki Itsuno threw his own hat into the ring, saying that he's keen to avoid fast travel in DD2 and would prefer that "players travel normally and experience the world around them". If you're someone who argues all games should let you teleport to the objective, then Itsuno thinks you're wrong. Hey, he doesn't mess about, and I don't disagree with him, as long as the game isn't actually wasting my time.

Dragon's Dogma 2 director wants players to avoid fast travel - eurogamer.net
eurogamer.net
23.01.2024 / 14:59

Dragon's Dogma 2 director wants players to avoid fast travel

Dragon's Dogma 2 director Hideaki Itsuno has weighed in on fast travel in video games. His thoughts? Travelling the traditional, 'long' way itself isn't boring. It's more about whether the game you are playing is interesting enough to keep you entertained while you travel.

Dragon’s Dogma 2 director says he doesn’t like fast travel because it can mean a game is boring - videogameschronicle.com
videogameschronicle.com
23.01.2024 / 12:23

Dragon’s Dogma 2 director says he doesn’t like fast travel because it can mean a game is boring

The director of Dragon’s Dogma 2 has said he wants players to properly travel through the game’s world instead of using fast travel.

Dragon's Dogma 2 director insists that avoiding fast travel is only tedious if a game is 'boring' - techradar.com
techradar.com
23.01.2024 / 10:11

Dragon's Dogma 2 director insists that avoiding fast travel is only tedious if a game is 'boring'

Hideaki Itsuno, director of Dragon's Dogma 2, has shared some thoughts about the use of fast travel in video games.

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