Forza Motorsport Is Xbox's Live Service Car RPG, And That's A Great Thing
11.09.2023 - 20:07
/ gamespot.com
/ Michael Higham
/ Chris Esaki
The Xbox racing sim series is transitioning to a live service model, and after getting hands on with the game, my excitement for Forza Motorsport has been restored.
By Michael Higham on
It's been quite a while since we've had a Forza Motorsport; the last one being back in 2017, when it released alongside the Xbox One X to showcase the console's power at the time. In the six years since, we've had two Forza Horizon games and a new console generation, and this has afforded developer Turn 10 Studios to rethink what a modern racing sim should be. A big part of that modernization is moving to a live service model, where Forza Motorsport is now more of an ongoing platform built to support consistent updates and content drops instead of having distinct releases at a regular cadence. Hence the new--and now numberless--Forza Motorsport.
After playing a preview build of Forza Motorsport, I saw not only the vision of how the game can thrive under this new framework, but also why it has to. Creative director Chris Esaki told me, «This is not only a reboot but a complete rethink of the whole franchise. This is it. There may be a sequel in the future, but that's just not our current plan.» He explained that, «From an architectural and code perspective, with so much of it server-based, we can change things on the fly [like] updating physics parameters [and] changing content. From the start, we had to make sure we were agile.»
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Now Playing: Forza Motorsport – Official Career Mode Gameplay Demo
It's a stark contrast to Forza Motorsport 7, which came out just as live service-style game design started to permeate the industry. As Esaki stated with regards to the previous entry, «All the technology we built was for these two-year cycles. [Then] we were trying to update it every month, and man, it was just really, really hard. None of us were built for that.» And so, a lot of development resources went into creating something sustainable for the long-term; «We needed to rethink how the whole engine worked to allow us to quickly iterate on content and listen to our players to help us get that feedback,» he concluded.
The question then becomes, what does that live service model in Forza Motorsport look like? Esaki confirmed the studio is not doing battle passes or a traditional seasonal structure, but will instead release updates including features like new cars and tracks, which can then be fit into existing career mode content. Additional cups and race series can also be implemented, as well as other free updates to