Final Fantasy VII Rebirth is going to be a much more open experience than its predecessor, and it seems like fan feedback was among the reasons behind this.
15.09.2023 - 21:19 / gamespot.com / Cameron Koch / Yoshinori Kitase / Tetsuya Nomura / Naoki Hamaguchi / Will
The amount of side content will nearly double that of the game's main quest, according to game director Naoki Hamaguchi.
By Cameron Koch on
Final Fantasy VII Rebirth will have «nearly 100 hours of adventure,» according to game director Naoki Hamaguchi.
Following the reveal of Final Fantasy VII Rebirth's jam-packed State of Play trailer, the official Final Fantasy VII «X» account (aka Twitter) posted a series of statements from some of the key creative minds behind the game, including creative director Tetsuya Nomura, producer Yoshinori Kitase, and director Hamaguchi.
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When it came to Hamaguchi's statement, he seemed keen on expressing how Rebirth will embrace the concept of «free exploration» now that Cloud and his companions are outside the steel walls of Midgar that defined Final Fantasy VII Remake.
«While the main storyline is bigger and more ambitious than the previous game's narrative, Final Fantasy VII Rebirth also embraces the concept of 'free exploration,' with compelling stories, fun mini-games, powerful monsters and so much more to find throughout the world map,» Hamaguchi said. «We hope you will explore this world in great detail, as nearly 100 hours of adventure awaits.»
Much of what Hamaguchi described can be seen in the game's latest trailer, which teases the various minigames of the Golden Saucer, iconic locations like Costa del Sol, and even the appearance of Weapons, powerful optional bosses that appeared in the original Final Fantasy VII. In a Q&A with the official PlayStation Blog, Hamaguchi said that the amount of side content in Rebirth is nearly double that of the game's main story.
«The world map is vast and expansive, so not all of the locations on it will be used in the main story alone,» Hamaguchi said. «In fact, volume wise, the amount of side content in Final Fantasy VII Rebirth is nearly double that of the main quest content. Players who want to enjoy Final Fantasy VII setting on an even deeper level can explore all the corners of the world, discovering many different and exciting experiences such as new stories, battles, and mini-games to play. It will also be possible to return to any of the regions in the world even after the main quest moves on from that area, so you don’t have to worry about leaving things behind or unfinished.»
Final Fantasy VII Rebirth won't allow players to import save data from Remake, but those who have played Remake will be rewarded in the form of summon materia. The game is
Final Fantasy VII Rebirth is going to be a much more open experience than its predecessor, and it seems like fan feedback was among the reasons behind this.
The Final Fantasy 7 Remake trilogy can never be faulted for its scale or ambition, and in its drive to be the most thorough, comprehensive, and frankly, unexpected retelling and reimagination of the original’s iconic story, it’s managed to already go above and beyond in ways that have taken many by surprise. But by the time it’s all over and the dust has settled, how well will its story connect with other chapters of the FF7 universe, especially given the intriguing changes and alterations that its making to the original’s own story?
Claiming your game has 100 hours of content is all the rage lately. Larian Studios said a typical playthrough of Baldur’s Gate 3 would take about 75 to 100 hours for a standard playthrough. Final Fantasy 7 Rebirth creative director Tetsuya Nomura promised 100 hours of content for the follow-up.
Square Enix’s Final Fantasy 7 Rebirth offers quite a lot for fans of the original and Final Fantasy 7 Remake. It has 100 hours of gameplay, with the side content double that of the main quest. It has tons of mini-games, from the Gold Saucer to The Grasslands. You can also play as Sephiroth (though terms and conditions apply).
Final Fantasy VII Rebirth, the middle chapter of the ambitious Final Fantasy VII Remake project, arrives in just a few short months, and Square Enix has provided more info about the game’s world. We know FF7 Rebirth will feature a much larger, more open world than FF7 Remake and Square Enix has detailed some of the regions you’ll be exploring, including the Grasslands, Junon, and the Gold Saucer.
Square Enix’sFinal Fantasy 7 Rebirth has had many details revealed over the past week or so, from the reveal of Junon and The Grasslands to the sheer amount of content in the upcoming RPG. The developer also clarified that Vincent Valentine, who appeared in the State of Play trailer, would not be playable.
Final Fantasy 7 series creative director Tetsuya Nomura has confirmed that Final Fantasy 7 Rebirth won't be getting any DLC.
There’s been much discussion about Final Fantasy 7 Rebirth, Square Enix’s follow-up to Final Fantasy 7 Remake, and how it offers a larger world to explore. As a seamless one-to-one recreation of the original game’s world map, it promises 100 hours of content, various mini-games and side content (like the recently showcased Grasslands).
Final Fantasy 7 Rebirth aims to retain the original game’s zaniness with “a lot of gimmicks thrown inside like a giant toy box.”
Square Enix showcased over 30 minutes of gameplay footage and a new trailer for Final Fantasy VII Rebirth focused on mini-games playable in the Grasslands during its Tokyo Game Show 2023 stage event.
Fans have been pleading for years, hoping that Square Enix would provide a remake of the beloved Final Fantasy VII video game. This title launched back on the original PlayStation. Of course, we now know this remake was finally put into production, but it won’t be a complete experience with just one game. In fact, the first part of the remake has already been published, and you can enjoy it right now. However, if you’ve already played the first game in the remake collection for Final Fantasy VII, your eyes might be set on that next installment, Final Fantasy VII Rebirth.
If there’s one that recent weeks have taught us about Final Fantasy 7 Rebirth, Square Enix’s second part in the remake trilogy, it’s the sheer size of its world. Final Fantasy 7 Remake was a bit more confined due to its chapter-wise setup and Midgar setting, but Rebirth goes much bigger and employs a seamless map.