Square Enix has released a four-party documentary series for Final Fantasy VII Rebirth titled “Inside Final Fantasy VII Rebirth,” which uncovers the stories behind the making of the RPG through the eyes of the development team.
14.03.2024 - 21:33 / thegamer.com / Nintendo
Final Fantasy 7 Rebirth has been the talk of the town of late, what with it being a sequel to one of the most highly-regarded and exciting projects in the series so far. While it's likely that the game has sold like hotcakes in the West, it seems like the same can't be said in Japan, as Final Fantasy 7 Rebirth sales have apparently dropped by a pretty whopping 90 percent since launch.
This is according to a new report from Famitsu (translated by InsiderGaming), which claims Final Fantasy 7 Rebirth's total sales are currently sitting at 287,138 after two weeks on store shelves. That's pretty standard for a PS5 exclusive in Japan, given the system has a much lower adoption rate in the country due to the dominance of the Nintendo Switch, but what isn't particularly common is that 262,656 of these sales were actually in the first week of launch.
That means only 24,482 copies were sold in the game's second week, which is a very surprising, roughly 90 percent drop. It's worth noting that these numbers are strictly for the physical version of Final Fantasy 7 Rebirth, so don't really paint the full picture, but it's fairly surprising nonetheless.
Final Fantasy does have a history with dodgy sales numbers in Japan lately, with Final Fantasy 16 also reportedly dealing with a similarly surprising drop in sales back when the title first launched.
Of course, there are a few determining factors for the drop, one of them being the fact that Final Fantasy 7 Rebirth is a sequel. You'll struggle to find a direct sequel that has sold better than the original game, and the game itself is a PS5 exclusive which also never sell as well as third-party titles. All that combined, you can begin to see why the sales dropped so sharply, and very similarly to Final Fantasy 16 to boot.
In other Final Fantasy 7 Rebirth news, those of you who are in love with Queen's Blood will be pleased to know that Square Enix is apparently thinking about releasing "further expansions" for the minigame due to its popularity. Given how much it's pushed on the player throughout Final Fantasy 7 Rebirth, and how much the devs themselves loved it, you'd be surprised if Square Enix didn't build on it in some way.
Square Enix has released a four-party documentary series for Final Fantasy VII Rebirth titled “Inside Final Fantasy VII Rebirth,” which uncovers the stories behind the making of the RPG through the eyes of the development team.
Last week, we asked you to share epic moments from Final Fantasy VII Rebirth (without spoilers) using #PSshare #PSBlog. Here are this week’s highlights:
One of the big stories this year so far has been Final Fantasy 7 Rebirth’s relative underperformance in its home territory of Japan. Historically one of the region’s most popular franchises, the Square Enix sequel couldn’t even outsell fellow PS5 console exclusive Final Fantasy 16 in its first week on the market – a surprise considering its strong critical reception.
Final Fantasy 7 Rebirth contains a cheeky reference to a debug enemy that was accidentally left in the Japanese release of Final Fantasy 7 on the PS1.
Soon, Final Fantasy 14 will test Cross-region Data Center Travel in a limited fashion. Starting on March 24 and ending just before server maintenance for the Dawntrail expansion, Final Fantasy 14 players in Japan, Europe, and North America will be able to travel to and from the Materia Data Center in the Oceanic region as part of a limited global test to see how viable cross-region travel will be in the future.
We’ll say this up front for those of you still exploring Final Fantasy VII Rebirth’s vast world: there are no late-game story spoilers here. As seen in its pre-release debut via a new trailer late last year, the action RPG’s theme song “No Promises to Keep” is performed in-game by Aerith. Behind the scenes though, the track was composed by Nobuo Uematsu, the legendary composer behind the iconic soundtracks for much of the Final Fantasy series, including Final Fantasy VII Remake. The song’s vocals were performed by American singer Loren Allred, who brought her spellbinding singing voice to the track, augmenting the beautiful—yet tragic—world of Final Fantasy VII Rebirth and the epic story told within it.
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Helldivers 2 came out of nowhere and took the world by storm, and that continues to be reflected in sales. It was the UK’s best-selling game in February, and it’s been seeing consistent growth in sales in the US as well. On top of that, the game also managed to top the PlayStation Plus charts for top downloads for the month of February. In both North America and Europe, Arrowhead Game Studios’ co-op third-person shooter was No. 1.
A series constant, Final Fantasy's Moogle is a familiar sight to many, and along with the Chocobo, serves as a mascot of sorts for the franchise. But the busted-looking Moogle we got in the recently released Final Fantasy VII Rebirth has been rejected by a particular segment of the community, who are convinced the gritty redesign looks more like Matthew McConaughey playing a drug mule named Miguel than a fantastical portmanteau of mole and bat.
We've said it once and we'll say it again: direct sequels are a harder sell than most people realise. The latest Japanese sales numbers are in, and Final Fantasy 7 Rebirth is the big talking point. Unsurprisingly, the RPG has immediately topped the charts with 263,000 copies sold — but that total, which may seem fairly impressive at first, puts the game well behind the opening figures of its predecessor, Final Fantasy 7 Remake.
We all love spotting references in games, especially if you manage to find something a bit niche, but when it comes to obscurity, it'd be hard to top this clever nod to a mysterious Final Fantasy 7 fight in Final Fantasy 7 Rebirth.