could be on its way to Xbox consoles, based on a comment from producer Naoki Yoshida. While a PC port is already in development, this is the first hint of the 2023 action RPG coming to other consoles.
06.03.2024 - 19:21 / gamingbolt.com / Square Enix / Series X
Square Enix has announced that Final Fantasy 14 will release on March 21st for Xbox Series X/S. Game Pass Ultimate subscribers can claim the Starter Edition from March 21st to April 19th. Check out the latest trailer below.
Progression carries over into the game from the open beta, but there are some conditions. It’s only open to new players, but they can’t purchase anything from the online store. On the bright side, it includes the base game alongside the Heavensward and Stormbringers expansions.
While the beta doesn’t require Game Pass to play, that isn’t true for the full version. You need to be subscribed to Game Pass, Game Pass Ultimate or Xbox Game Pass Core to play it. It’s in stark contrast to the PS4 and PS5 versions, which don’t require PlayStation Plus.
Stay tuned for more details on Final Fantasy 14 this year, especially with its new expansion, Dawntrail, out this Summer. A crossover quest with Final Fantasy 16 is also coming in April.
could be on its way to Xbox consoles, based on a comment from producer Naoki Yoshida. While a PC port is already in development, this is the first hint of the 2023 action RPG coming to other consoles.
It’s been close to a year since Final Fantasy 16’s release, but fans of the action RPG continue to have plenty to look forward to. After its second (and likely final) expansion, The Rising Tide, releases next month, Square Enix’s attention will then turn fully to the PC port, which is currently in the final stages of optimization– and it seems that an Xbox Series X/S release will be next up after that.
The Final Fantasy XIV: Dawntrail expansion will launch on July 2, Square Enix announced. Pre-orders will begin on March 26 and include three days of early access to the expansion on June 28, among other bonuses.
Final Fantasy 16 producer Naoki Yoshida and senior translator Michael-Christopher Koji Fox dropped several new details for The Rising Tide DLC. It’s out on April 18th for PS5, but that’s not the only content that Final Fantasy 16 fans can look forward to. The Final Fantasy 14 x Final Fantasy 16 crossover quest also goes live early next month.
Final Fantasy 14 Online is now available on the current-generation Xbox consoles. Although their backward compatibility allows access to a wide variety of FF titles, Final Fantasy 14 is only the third series entry made specifically for the Xbox Series X and Series S, and the first since Crisis Core: FF7 Reunion was released in late 2022.
will come with Xbox-exclusive microtransactions when it launches later this week. The FFXIV Coins can be purchased from the Microsoft Store and will be used for service fees and optional item purchases. Other platforms will still be able to use additional payment methods.
In the world of video game soundtracks, you can’t get much more iconic than Nobuo Uematsu. Most well-known for composing soundtracks for the first nine Final Fantasy games, the musician has gone on to write tracks for many subsequent entries to the franchise, most recently penning the tearjerking theme song for Final Fantasy VII Rebirth, No Promises to Keep.
Bringing the once-doomed MMO Final Fantasy XIV back to life and directing the latest mainline title of the long-running franchise isn’t enough for Square Enix superstar Naoki Yoshida. In a new interview with Famitsu, Yoshida chatted at length about his desire to direct yet another major game for Square Enix.
The Xbox Series version of massively multiplayer online RPG Final Fantasy XIV will launch on March 21, Square Enix announced.
The yet-untitled third installment in the Final Fantasy Remake series will remain exclusive to PlayStation consoles. After years of rumors, speculation, and hope from legions of fans, Square Enix finally released the first chapter of its modern reimagining of Final Fantasy 7 in 2020. Final Fantasy 7 Remake only told a fraction of the original’s plot, with the recently-released Final Fantasy 7 Rebirth continuing from when Cloud and the party leave Midgar until the fateful trip to the Forgotten Capital at the end of the old FF7’s second disk.
The Final Fantasy VII Remake project trilogy will be console-exclusive to PlayStation, according to Sony Interactive Entertainment vice president of second- and third-party content ventures and strategic initiatives Christian Svensson.
There’s a lot to love about Final Fantasy 7 Rebirth, and its open world setting is surely high on that list. On top of being massive and incredibly varied across its many different regions, the entire map is also entirely seamless, which means you’re never hit with a loading screen when traveling from one area to the next (unless, of course, you’re fast traveling). Interestingly, however, according to producer Yoshinori Kitase, the game’s open world design wouldn’t have been quite so impressive if it hadn’t been developed as a platform-exclusive title.