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Pawel Sasko
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Cyberpunk 2077 Players Finally Settle The Biggest Choice In Phantom Liberty - screenrant.com - city Dogtown
screenrant.com
02.04.2024 / 19:07

Cyberpunk 2077 Players Finally Settle The Biggest Choice In Phantom Liberty

, as with many RPGs, is all about the choices players make and their consequences. This continued through its expansion,, where players had to make a major decision about whether to side with the Federal Intelligence Agency (F.I.A.)'s sleeper agent, Solomon Reed, or his former netrunner protégé, Song So Mi (aka. Songbird) who seeks to be freed from the NUSA's clutches after being used to tap into the Blackwall for President Myers' personal needs.

Capcom says Dragon’s Dogma 2 has sold 2.5 million units - videogameschronicle.com
videogameschronicle.com
02.04.2024 / 08:51

Capcom says Dragon’s Dogma 2 has sold 2.5 million units

Dragon’s Dogma 2 sales have surpassed 2.5 million units, ten days after its March 22 release date, Capcom has said.

Cyberpunk 2077 Limited Floppy Edition Announced on April Fool’s Day - gamerant.com - Poland
gamerant.com
01.04.2024 / 13:35

Cyberpunk 2077 Limited Floppy Edition Announced on April Fool’s Day

Cyberpunk 2077 has amused many fans by announcing a limited Floppy Edition on the occasion of April Fool's Day. With this move, Cyberpunk 2077 joins a host of other games that follow the tradition of pranking their fanbase every year on April 1.

Cyberpunk 2077 Player Discovers A Major Spoiler At The Start Of The Game - screenrant.com
screenrant.com
31.03.2024 / 18:29

Cyberpunk 2077 Player Discovers A Major Spoiler At The Start Of The Game

is crawling with interesting Easter eggs and one dedicated fan just discovered one of those secrets can be found as early as the character customization screen. One of the key narrative hooks of CD Projekt Red's RPG is the existence of Johnny Silverhand, a digital reconstruction of the consciousness of an iconic punk rocker who manages to make a home inside the head of protagonist V. Played by Keanu Reeves, the character plays a significant role in the story but those who weren't aware of his existence can get a hint while making a character.

Cyberpunk 2077 Has A Surprising Reason For Why Its Side Quests Are So Good - screenrant.com - San Francisco - city Night
screenrant.com
30.03.2024 / 16:43

Cyberpunk 2077 Has A Surprising Reason For Why Its Side Quests Are So Good

has been largely praised for its engaging storyline and main characters, but as with many of the best RPGs, it's the side quests that bring the world of the game to life. These smaller interactions and unrelated adventures make Night City feel truly lived in, learning the plights of citizens from all walks of life, including a seemingly sentient vending machine.

The Witcher, Cyberpunk 2077 Developer is Considering Licensing IP Out for Mobile Games - gamingbolt.com
gamingbolt.com
29.03.2024 / 15:37

The Witcher, Cyberpunk 2077 Developer is Considering Licensing IP Out for Mobile Games

CD Projekt—the company known for The Witcher games as well as Cyberpunk 2077—has said that it might be open to licensing its IP for mobile games. As caught by VGC, the company was asked during a Q&A session during its earnings conference for FY2023 whether it would be open to licensing its big IP—The Witcher and Cyberpunk—to third parties for mobile games.

Cyberpunk 2077 Free Trial is Out Now on Xbox Series X/S, PS5 - gamingbolt.com - Germany
gamingbolt.com
29.03.2024 / 14:45

Cyberpunk 2077 Free Trial is Out Now on Xbox Series X/S, PS5

As promised, CD Projekt RED has rolled out a free trial for Cyberpunk 2077 on current-gen consoles. Xbox Series X/S and PS5 players can enjoy five hours of the game until March 31st, 11:59 PM PDT.

Cyberpunk 2077 and Phantom Liberty Have Generated Roughly $750 Million in Revenue - gamingbolt.com
gamingbolt.com
28.03.2024 / 22:23

Cyberpunk 2077 and Phantom Liberty Have Generated Roughly $750 Million in Revenue

In spite of its infamously rough start, Cyberpunk 2077 eventually managed to turn things around in convincing fashion, and the game’s continued improvement has been reflected in the commercial success it has consistently enjoyed since release.

The Witcher 4 Development Has Ramped Up, Cyberpunk 2077 Sequel In Concept Phase - thegamer.com
thegamer.com
28.03.2024 / 21:19

The Witcher 4 Development Has Ramped Up, Cyberpunk 2077 Sequel In Concept Phase

Now that Cyberpunk 2077 is in the best place it can be, and Phantom Liberty has been pushed out into the wild, questions are being asked about what CD Projekt Red's next big release is going to be. It's been incredibly transparent with its development process, as a result of trying to make up for Cyberpunk 2077's launch shenanigans, and now the studio has shared its development pipeline on social media for us to see exactly what it's working on.

Cyberpunk 2077's Most Violent Boss Has An Easy Way To Return For Sequel - screenrant.com - city Sandevistan
screenrant.com
28.03.2024 / 20:17

Cyberpunk 2077's Most Violent Boss Has An Easy Way To Return For Sequel

To say V is responsible for a lot of killing throughout 's story would be an understatement. Alongside dispatching swathes of gang members, corpo-owned armies, and more, V comes face to face with some truly brutal foes, none more memorable than Arasaka's head of security, Adam Smasher.

Cyberpunk 2077 Has Been Hiding An Edgerunners Easter Egg For Nearly 2 Years - screenrant.com - city Night
screenrant.com
27.03.2024 / 17:09

Cyberpunk 2077 Has Been Hiding An Edgerunners Easter Egg For Nearly 2 Years

and its anime spinoff may be a few years old but that hasn't stopped the fandom from unearthing even more heartbreaking Easter eggs that connect the video game to the series. While the world of Night City may have already been a popular piece of pop culture before CD Projekt Red adapted the tabletop RPG into a video game, the launch of Netflix's anime further increased interest in the franchise by simply being an excellent, heartbreaking story. Now, one particularly tragic scene has been discovered in, immortalizing the fate of Kiwi.

Judas has reactive difficulty, evil dentist chairs, and a giant robot dog for fast travel - rockpapershotgun.com - city Boston
rockpapershotgun.com
27.03.2024 / 15:35

Judas has reactive difficulty, evil dentist chairs, and a giant robot dog for fast travel

Following up yesterday’s news on Ghost Ship Games’ upcoming Judas, courtesy of the Ian Games Network, another interview with the Friends Per Second podcast, via SkillUp on YouTube, has shed light aplenty on the upcoming Bioshock-ian FPS game. The hosts played the game for 5 hours at Ghost Ship Games in Boston, then interviewed director Ken Levine. Here’s a crunchy chipstick of a take to kick things off with; Judas is, says Ralph of SkillUp, “Definitely not Bioshock in space”. I...haven't played it, have I, so I'll put my cynicism in its horrible little cage for a bit. Aesthetically, at least, Judas does look to have a lot going for it.

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