Capcom has detailed a Dragon’s Dogma 2 update planned for release on all platforms this month.
02.04.2024 - 08:51 / videogameschronicle.com / Andy Robinson / Hideaki Itsuno
Dragon’s Dogma 2 sales have surpassed 2.5 million units, ten days after its March 22 release date, Capcom has said.
The update means that sales of the Dragon’s Dogma series have now surpassed 10 million units cumulatively, it said.
VGC’s Dragon’s Dogma 2 review called it “one of the best RPGs of the last decade”.
“Dragon’s Dogma 2 is so dense that you can literally get to the end of the game, fulfil the majority of the main quest objectives, and then realise there’s a whole faction, town, or multi-part mission you’ve missed,” we wrote. “Dragon’s Dogma 2 is begging you to explore.”
It was revealed last month that Capcom was Metacritic’s highest-rated publisher in 2023, based on the quality of its releases last year.
Capcom has detailed a Dragon’s Dogma 2 update planned for release on all platforms this month.
Dragon's Dogma 2 has received a mod that removes all restrictions from its fast travel system. The vast open world of Dragon's Dogma 2 requires the Arisen and their Pawns to traverse much of it on foot, as the game's inherent fast travel is severely limited. However, this new mod makes fast travel a universal feature.
The blemishes of beloved video games are sometimes referred to as their “jank.” The term encapsulates things in a game that may be slightly broken or inherently peculiar — aspects that should be detrimental to the experience, but aren’t. Ideally, these broken bits are overshadowed by a game’s superior elements, be they intricate combat systems, rich stories, or unique worlds.
Embracer CEO Lars Wingefors has told investors he believes it’s “too early” for the group to start considering studio acquisitions again, following the completion of its costly restructuring.
Capcom is seeking feedback on Dragon’s Dogma 2 following the game’s release last week.
Dragon's Dogma 2director Hideaki Itsuno has shared that the game's most devastating feature was being considered as early as the series' 2012 original.
If you just started Dragon’s Dogma 2, it might have come as a shock that this sprawling open-world, role-playing epic is missing one common feature: fast travel. Well, it’s not quite missing, but it’s extremely limited in ways that run counter to the normal rhythms of this hugely popular genre.
Dragon's Dogma 2 players aren't impressed by the enemy variety in the RPG and feel let down by the promises its developer made before release.
Dragon's Dogma 2's most divisive feature, the dreaded Dragonsplague, was first thought about 10 years ago but couldn't be realized because of the technological shortcomings of the time.
The Dragon's Dogma 2 community has been left shaken by the existence of Dragonsplague – a deadly illness introduced in the sequel that can result in entire towns being killed. Left unchecked, the contagious disease – which can be spread game-to-game by hiring infected Pawns – has the potential to result in numerous NPCs, including important quest-givers, being wiped out overnight.
If I were to write a list of all the things that made Skyrim special, it’d be as long as The Elder Scrolls themselves. Considering that’s a massive waste of parchment, I can boil Skyrim’s magic down to one word: dragons. Few games have recaptured the thrill of Tamriel’s wyrms crashing down from the sky to interrupt an otherwise run-of-the-mill fetch quest. But I’ve got good news: that very same sense of awe, terror, and excitement fuels Dragon’s Dogma 2, a game where a towering cyclops can unexpectedly emerge from the forest’s edge, or a terrifying drake swoop down from on high, all in unscripted, emergent moments.
Capcom has detailed some of its planned updates for Dragon’s Dogma 2.