Dragon's Dogma 2 players aren't impressed by the enemy variety in the RPG and feel let down by the promises its developer made before release.
27.03.2024 - 10:29 / techradar.com / Hideaki Itsuno
Dragon's Dogma 2director Hideaki Itsuno has shared that the game's most devastating feature was being considered as early as the series' 2012 original.
Itsuno confirmed as much in a recent interview with Automaton Media, explaining that in-depth systems like Dragonsplague — as well as featuring two massive countries to explore — simply wasn't feasible on seventh-generation hardware.
"In Dragon’s Dogma 2, we were able to introduce the two countries Vermund and Battahl, as well as 'Dragonsplague,' the contagious disease that infects Pawns," says Itsuno. «These were also ideas that we were not able to implement in the previous title. AI behaviors, which had been simplified due to the limitations of the PS3 at the time, are simulated more realistically in the sequel.»
Hardware improvements of the current generation also allowed Capcom to populate Dragon's Dogma 2 with a greater volume of enemies and larger creatures. Itsuno explains: «In [the original] Dragon’s Dogma, if we had two large boss monsters appear, we would struggle to get the 'small fry' monsters in there too. But in the sequel, even having three large bosses at the same time is no problem, so the player can experience stumbling upon the next boss while running away from the previous one.»
If you're not in the know, Dragonsplague in Dragon's Dogma 2 tests a player's ability to really keep an eye on their party of Pawns. The plague itself can infect them, something that's given away by the reddish-purple hue developed in their eyes.
If an infected Pawn is left to their own devices, they can grow aggressive and refuse to follow orders. Eventually, if the plague isn't 'passed on' to another Pawn, the infected one has the potential to quite literally wipe out an entire city's populace. And yes, that includes plot-crucial and quest-giving NPCs.
It's a mechanic that I personally enjoy greatly, and it lends an element of danger to your everyday adventuring. It's far from unfair, as the game gives you plenty of warnings in advance. But even still, the consequences for inaction can be dire, especially with Wakestones (items used to revive deceased NPCs) being somewhat rare.
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Dragon's Dogma 2 players aren't impressed by the enemy variety in the RPG and feel let down by the promises its developer made before release.
Dragon's Dogma 2's most divisive feature, the dreaded Dragonsplague, was first thought about 10 years ago but couldn't be realized because of the technological shortcomings of the time.
The Dragon's Dogma 2 community has been left shaken by the existence of Dragonsplague – a deadly illness introduced in the sequel that can result in entire towns being killed. Left unchecked, the contagious disease – which can be spread game-to-game by hiring infected Pawns – has the potential to result in numerous NPCs, including important quest-givers, being wiped out overnight.
Dragon’s Dogma 2 is a fascinating open-world fantasy role-playing game that gives players great freedom to explore and deep customization options to build their character and party. Dragon’s Dogma 2 is also incredibly restrictive. It doesn’t care much about your expectations of it based on other games you might’ve played (e.g., Elden Ring, Baldur’s Gate 3), nor does it follow many conventions of modern game design.
Capcom took to the Steam forums to address Dragon's Dogma 2 player backlash after the game was review bombed. Most of the negative criticism is due to the appearance of several microtransaction items after Dragon's Dogma 2 was released on Steam, including some that jeopardize all the claims that director Hideaki Itsuno and the team have made about the game's intended design.
has just been released, and along with it comes a large, open-world map filled with content. The original, released in 2012, took place on the sprawling island of Gransys, which was quite big in its own regard. That said, ups the ante and features an even larger map, taking place in the two new regions of Vermund and Battahl, with a host of other new locations and towns added to the game.
Dragon’s Dogma 2 has enjoyed near-universal acclaim from critics, though in the immediate aftermath of its release, the open world action RPG has sparked controversy following the emergence of an in-game microtransactions store, on top of technical and performance issues found in the game’s PC version. In an update on Steam, Capcom has addressed a number of these issues, as part of which the developer confirms that it will also be adding the option to start new saves to the game’s Steam version.
Dragon's Dogma 2's director has revealed his personal setup for the RPG sequel and advised newcomers on which Vocation to choose.
In the run-up to the release of open world RPG Dragon’s Dogma 2, developer and publisher Capcom has revealed that it is aware of inconsistencies in the game’s frame rate performance on PC in particular. In a statement to IGN, Capcom has revealed that it is looking into ways in which it can improve the performance of the game.
Capcom's highly anticipated fantasy RPG, is finally due to be released on March 22, 2024, more than a decade after the release of the original game, but PC players may want to hold off on purchasing the game for now. Recent reports indicate that the game experiences severe frame rate performance problems on the platform.
Dragon’s Dogma 2 is going to be a nightmare for completionists.
The Dragon's Dogma 2 devs have revealed that the new Beastren race has been on their minds since back in the Xbox 360 and PS3 days.