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20.07.2023 - 16:53 / pcgamer.com
In a recent earnings report, Blizzard celebrated Diablo 4's meteoric rise as its highest-earning game of all time, even while community sentiment around the latest patch hasn't been stellar.
The report itself celebrates this over the span of four bullet points, even noting that net bookings for Diablo: Immortal have been at the «highest level since January.» Overwatch 2 only gets one bullet point, presumably as punishment.
«While engagement and player investment in Overwatch 2 declined sequentially in the quarter, the Overwatch team is looking forward to the August 10 release of Overwatch 2: Invasion. This will be the largest seasonal update yet, planned to include new PvE Story Missions, a new game mode, and a new hero progression system as well as an additional hero.»
When I think about the community response to the patch, «engagement and player investment» doesn't quite come to mind. As PC Gamer's Tyler Colp pointed out last month, the $15 price point mostly just pissed fans off. I've also written about the community's response to the news that these missions won't even be a routine, seasonal addition to the game. They didn't like that either.
If anything, I'd wager while the update is sure to bring players back for a tinker, the invasion of these half-baked story missions will just serve as a reminder of what could've been.
What might serve Overwatch 2 better, however, is that it'll finally be joining Valve's Steam on the exact same date, August 10. The report doesn't make any mention of Steam at all, though I imagine 'we're hoping our arrival on a competitor's platform will help' probably wouldn't go down well.
That's not being completely fair. Blizzard's addressed the move separately, stating that it wants to
We're thrilled to announce the return of GamesBeat Summit Next, hosted in San Francisco this October, where we will explore the theme of «Playing the Edge.» Apply to speak here and learn more about sponsorship opportunities here .
While Microsoft sent its final submission to the Consumer Markets Authority in the UK regarding its acquisition of Activision Blizzard, another regular has approved the deal. New Zealand’s Commerce Commission announced its approval, noting its focus on “the importance of Activision games (such as Call of Duty, Overwatch and World of Warcraft) to New Zealand gamers.”
Diablo 4‘s launch has been quite the rollercoaster. With our Diablo 4 review – among myriad others – giving Blizzard’s hellish RPG game a 10/10, following the launch of Season 1 things haven’t quite gone Blizzard’s way. With Diablo 4 patch 1.1.0 introducing swathes of controversial nerfs to almost all of the Diablo 4 classes, interest has slowly dwindled, with many dark wanderers choosing to leave Sanctuary to its fate.
Barbie has now made $1 billion at the box office – and there's no sequel on the horizon. Neither writer-director Greta Gerwig nor her co-writer (and real-life partner) Noah Baumbach has a contract for Barbie 2, but that doesn't mean the studio hasn't tried to convince Gerwig.
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Apparently, The Walking Dead’s upcoming slate of shows will not be impacted by the ongoing WGA and SAG/AFTRA strikes. In a new update from AMC Networks’ CEO Kristin Dolan via Deadline, she explained in a recent earnings call that the disputes won’t threaten the network’s content until "well into 2024."
One of the most common criticisms of The Witcher on Netflix is that it strays too far from Andrzej Sapkowski's novels. It may have been a source of some tension behind the scenes, too: Former series star Henry Cavill made a point of saying he «pushed really, really hard» to stay true to the books, while also claiming that some of the writers on the show «actively disliked» them. There's no question that some aspects of the novel have been simplified for the TV show, and in an interview with Polish site Wyborcza (translated by Witcher fan site Redanian Intelligence), executive producer Tomek Baginski explained why some of those changes were made: "[A] higher level of nuance and complexity will have a smaller range."
Even before I got to the theater, I saw the pink.
Star Wars Jedi: Survivor is now in development for PS4 and Xbox One - that's right, two consoles that were first released around 10 years ago.
Around the world of video games, game art is crucial in shaping the total gamer interaction and experience. Video game art incorporates the aesthetic components that deliver online surrounding to lifestyle, including personality styles, environments, animations, and special effects. The way in which creative assets are crafted has a significant impact on how players engage with the video game and the level of engagement they feel. It is important to approach this process with care and deliberation. In this post, Room8Studio game art company, with which you can get acquainted here https://room8studio.com/, will explore how video game art impacts player engagement and shapes their overall gaming experience on a computer.
Ever since its debut in 2016, Pokemon GO has continuously dragged its players off their couches and into the great outdoors. While Niantic might have had a rollercoaster ride with their player base lately, the game’s original goal was simple: get folks to walk their legs off, enticing them with more Pokemon and goodies the farther they go.
We're all about accessible tech here at PC Gamer. Anything that can reduce feelings of isolation after a long couple of years is a welcome augmentation, if you ask me. So, it's little wonder Tom Pritsky's gone viral on TikTok with a little AR device that'll transcribe your conversations in real time. Real-life closed captions, if you will.