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02.01.2024 - 22:46 / pcgamer.com / Swen Vincke
To the surprise of absolutely no one, Baldur's Gate 3 has claimed the Game of the Year award in the 2023 Steam Awards, along with the crown for Outstanding Story-Rich Game. It probably would have won even more, but the Steam Awards rules limit games to nominations in a maximum of two categories, presumably to avoid any across-the-board ass-kickings.
The Steam Awards win comes on top of Game of the Year titles at The Game Awards and the Golden Joysticks, giving Baldur's Gate 3 a proper Game of the Year trifecta—a GOAT of GOTYs, you might say. I never imagined when a new Baldur's Gate was announced back in 2019 that the oddball little RPG studio from Ghent would end up so thoroughly dominating the videogame scene on PC and console alike, but here we are: If there was a trophy in sight anywhere in 2023, Larian Studios carried it home.
«After more than 40 million votes, we're delighted that Baldur's Gate 3 has won Game of the Year AND Outstanding Story-Rich Game in this year's Steam Awards,» Larian tweeted. «Thank you all for supporting Baldur's Gate 3.»
The Steam Awards are a different sort of beast than many other videogame awards, in that nominations and winners are selected entirely through fan voting during Steam's Autumn and Winter Sales. That can lead to some unexpected and, frankly, confusing results: Red Dead Redemption 2, for instance, hasn't been updated for years but nonetheless earned the Labor of Love award for ongoing new content releases, while Starfield, which has been widely criticized for its failure to meaningfully innovate on the Bethesda RPG formula, won the Most Innovative Gameplay award.
In the case of Baldur's Gate 3, though, there's really no surprise at all, nor was there any real risk that another game would take its crown. BG3 absolutely dominated 2023, winning a total of five Golden Joystick awards and six more at The Game Awards, alongside a mountain of trophies from independent gaming outlets. We said "it wasn't even close" in our nearly-unanimous selection of Baldur's Gate 3 as our 2023 Game of the Year, while our sister site GamesRadar called it «a new gold standard by which the entire industry will be forced to measure itself for years to come.»
«Thank you each and everyone of you who voted for us!» Larian boss Swen Vincke tweeted in response to the Steam Awards win. «What a great way to start the new year. We’re very grateful for all the reviews you’ve been posting—there is nothing more motivating for a developer than seeing their players appreciate their work. Thank you!»
The streak isn't over yet: Baldur's Gate 3 leads BAFTA's Best Games of 2023 longlist with 15 nominations. The full BAFTA nominations will be announced on March 7, followed by an awards ceremony on
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The Baldur's Gate 3 creative director, Swen Vincke, stated that acquiring good video game content might be more challenging if subscriptions become the dominant model in the industry. The Baldur's Gate 3 creative director's comments were in response to recent statements from a Ubisoft executive who suggested that gamers may need to adjust to not owning their games as video game subscriptions gain popularity.
Over the last decade or so, the entertainment industry has seen many rises and falls across all brands. These changes have affected music, TV, movies, and even video games. Things “for sure never going to fail” started to fail. Then, things that “could never work” have done well and made many wonder if things could go further down that path. One such path is that of the “game subscription service,” which was punctuated by the Xbox Game Pass, which has done wonders for Microsoft. However, Larian Studios isn’t on board with this notion, nor with notions of such services made by fellow game developers.
The director of Baldur's Gate 3 has discussed the possibility of their games heading to subscription services, sharing: "Direct from developer to players is the way."
With the debate around the future of video game subscriptions heating up, one high-profile developer has come out strongly on the side of the traditional method of selling games.
Baldur’s Gate 3 players on Xbox have been dealing with a major bug that’s causing lost save files, but a fix is expected for next week, according to Larian Studios. The developer posted on X, formerly Twitter, on Tuesday to reassure fans that Microsoft’s firmware update should address the save file bug when it’s released on Jan. 16.
Baldur’s Gate 3 developer Larian Studios has said Microsoft plans to release a firmware update to fix the pesky save bug that has plagued the game’s release on Xbox.
Microsoft has reportedly uncovered the cause of an issue that can result in Baldur’s Gate 3 saves being lost on Xbox Series X/S.
Acts! It used to be just those old-timey theatre productions that had them, but as in many respects, videogames have nipped through a stage exit and stolen theatre's underpants. One act isn't the same as another, however: take the third act of Baldur's Gate 3, which many players feel isn't a patch, or indeed a hotfix changelog, on the thunderously well-received RPG's first two acts. According to senior RPG designer Anna Guxens, Larian have been following the reaction and are thinking about how they can handle act three's "drastic" tone shift better in future releases. It's a timely observation, because in separate news, Larian's CEO Swen Vincke has posted that he's "figured out" the first act of Larian's next unannounced project.
Can I make a confession? It took me about a month to get through the third act of Baldur's Gate 3. Not because it was particularly challenging or—relative to the acts that preceded it—especially long, but because the second I arrived in Rivington I felt compelled to put the game down and go do something else for a while.
Baldur’s Gate 3’s latest hotfix is here, and it promises a whole host of fixes to certain crashes, blockers, and more.
With Baldur's Gate 3 scooping up accolades all over the place last year, anticipation for developer Larian's next game is already sky high; but while the studio has made it clear an official reveal is still some way off, progress is apparently being made behind the scenes: studio boss Swen Vincke says he now «figured out» the first act of Larian's new project.