The games business experiences more than its fair share of controversies, but there's been a clear front runner in the controversy stakes over the past decade or so, and that's free-to-play games.
09.01.2024 - 16:49 / rockpapershotgun.com / Swen Vincke
Acts! It used to be just those old-timey theatre productions that had them, but as in many respects, videogames have nipped through a stage exit and stolen theatre's underpants. One act isn't the same as another, however: take the third act of Baldur's Gate 3, which many players feel isn't a patch, or indeed a hotfix changelog, on the thunderously well-received RPG's first two acts. According to senior RPG designer Anna Guxens, Larian have been following the reaction and are thinking about how they can handle act three's "drastic" tone shift better in future releases. It's a timely observation, because in separate news, Larian's CEO Swen Vincke has posted that he's "figured out" the first act of Larian's next unannounced project.
"Each act has its own flavour," Guxens told Gamereactor in a just-published interview following this year's Keith Awards. "Especially Act 2 specifically has a very strong closing moment that just shuts down a whole era of it and then starting off in Act 3, especially if you have so many hours running in the rest of the game, can feel like a much different tone and [a very drastic] change, right?"
"I think it's valid, because some people enjoy the tone of Act 3 the most, some people enjoy the tone of Act 2 the most," she went on. "I understand how this shift is something that's challenging to overcome especially, but give it a chance! And it's something that we'll be mindful of moving forward as well, just seeing how we handle this tone shift so that things are less drastic."
Larian have already made substantial changes to Baldur's Gate 3's final act, based on the post-1.0 feedback. The last major Baldur's Gate 3 update introduced a whole new epilogue boasting "some of the most complex writing in the game so far".
Asked what exactly Larian are up to these days besides releasing Baldur's Gate 3 updates of ever-increasing scale, Guxens was coy. "I'm feeling very proud, very excited for things coming as well. I'm just ready to get back into, like, the same kind of environment we have developing games, because this is the most exciting part of all, seeing things come from [people] to reality," she said. "I'm always having fun [doing] more of that."
Also being coy: Swen Vincke, who took to TwiXer yesterday to declare that "after 4 months of rewriting and rewriting and abandoning ideas and then revisiting them, finally figured out what act 1 on this thing I've been working on needs to be.
"Quote me when it's revealed to see how much of today's draft survives," he went on. "I suspect a lot."
Been a great morning! After 4 months of rewriting and rewriting and abandoning ideas and then revisiting them, finally figured out what act 1 on this thing I've been working on needs to be. Quote
The games business experiences more than its fair share of controversies, but there's been a clear front runner in the controversy stakes over the past decade or so, and that's free-to-play games.
The Baldur's Gate 3 creative director, Swen Vincke, stated that acquiring good video game content might be more challenging if subscriptions become the dominant model in the industry. The Baldur's Gate 3 creative director's comments were in response to recent statements from a Ubisoft executive who suggested that gamers may need to adjust to not owning their games as video game subscriptions gain popularity.
The makers of Baldur’s Gate 3 have made it pretty clear that the game won’t be coming to subscription services like Xbox Game Pass any time soon, saying they believe the amount they charge for the game is fair. Now in a new statement responding to Ubisoft saying we should get used to no longer owning games, Larian boss Swen Vincke has gone a step further.
Microsoft has deployed a new Xbox system update which aims to resolve the rather frustrating Baldur's Gate 3 save game issues.
The director of Baldur's Gate 3 has discussed the possibility of their games heading to subscription services, sharing: "Direct from developer to players is the way."
With the debate around the future of video game subscriptions heating up, one high-profile developer has come out strongly on the side of the traditional method of selling games.
Amid the altogether glowing launch reception for Baldur's Gate 3, which went on to win just about every GOTY award under the sun and which we also put at the summit of the best games of 2023, there were a fair few reviews and posts from long-time CRPG fans who argued that Larian's take on the series felt more like a Divinity game than a Baldur's Gate game. That's not necessarily calling it bad – the Divinity games are beloved, after all – but perhaps it just doesn't feel like the Baldur's Gates of old. And I remember similar conversations around Baldur's Gate 3's early access launch about three years ago.
Baldur’s Gate 3 players on Xbox have been dealing with a major bug that’s causing lost save files, but a fix is expected for next week, according to Larian Studios. The developer posted on X, formerly Twitter, on Tuesday to reassure fans that Microsoft’s firmware update should address the save file bug when it’s released on Jan. 16.
Baldur’s Gate 3 developer Larian Studios has said Microsoft plans to release a firmware update to fix the pesky save bug that has plagued the game’s release on Xbox.
Microsoft has reportedly uncovered the cause of an issue that can result in Baldur’s Gate 3 saves being lost on Xbox Series X/S.
Baldur's Gate 3 managed to break out of the traditional CRPG demographic and capture the hearts and minds of total newcomers to the genre (like me). This was hugely exciting to see, but it inevitably caused some headaches for folks who found themselves intimidated by the game's unfamiliar rules and systems (again, like me). The cure to this headache, according to Larian senior RPG designer Anna Guxens, is to simply "roll with it" instead of trying to understand and master everything perfectly.
Microsoft has suggested Xbox players turn off auto-upload when “sensitive content” is being captured after some Baldur’s Gate 3 players were banned after captured sex scenes were automatically uploaded to the Xbox network.